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Jeffrey Han
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<h2 title="Class Cylinder" class="title">Class Cylinder</h2>
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<pre>public class <span class="strong">Cylinder</span>
extends <a href="../../../../org/lwjgl/util/glu/Quadric.html" title="class in org.lwjgl.util.glu">Quadric</a></pre>
<div class="block">Cylinder.java
Created 23-dec-2003</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Erik Duijs</dd></dl>
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<div class="block">draws a cylinder oriented along the z axis.</div>
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<pre>public&nbsp;void&nbsp;draw(float&nbsp;baseRadius,
float&nbsp;topRadius,
float&nbsp;height,
int&nbsp;slices,
int&nbsp;stacks)</pre>
<div class="block">draws a cylinder oriented along the z axis. The base of the
cylinder is placed at z = 0, and the top at z=height. Like a sphere, a
cylinder is subdivided around the z axis into slices, and along the z axis
into stacks.
Note that if topRadius is set to zero, then this routine will generate a
cone.
If the orientation is set to GLU.OUTSIDE (with glu.quadricOrientation), then
any generated normals point away from the z axis. Otherwise, they point
toward the z axis.
If texturing is turned on (with glu.quadricTexture), then texture
coordinates are generated so that t ranges linearly from 0.0 at z = 0 to
1.0 at z = height, and s ranges from 0.0 at the +y axis, to 0.25 at the +x
axis, to 0.5 at the -y axis, to 0.75 at the -x axis, and back to 1.0 at the
+y axis.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>baseRadius</code> - Specifies the radius of the cylinder at z = 0.</dd><dd><code>topRadius</code> - Specifies the radius of the cylinder at z = height.</dd><dd><code>height</code> - Specifies the height of the cylinder.</dd><dd><code>slices</code> - Specifies the number of subdivisions around the z axis.</dd><dd><code>stacks</code> - Specifies the number of subdivisions along the z axis.</dd></dl>
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<h2 title="Class Disk" class="title">Class Disk</h2>
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<pre>public class <span class="strong">Disk</span>
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<div class="block">Disk.java
Created 23-dec-2003</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Erik Duijs</dd></dl>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Disk.html#draw(float, float, int, int)">draw</a></strong>(float&nbsp;innerRadius,
float&nbsp;outerRadius,
int&nbsp;slices,
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<div class="block">renders a disk on the z = 0 plane.</div>
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<pre>public&nbsp;void&nbsp;draw(float&nbsp;innerRadius,
float&nbsp;outerRadius,
int&nbsp;slices,
int&nbsp;loops)</pre>
<div class="block">renders a disk on the z = 0 plane. The disk has a radius of
outerRadius, and contains a concentric circular hole with a radius of
innerRadius. If innerRadius is 0, then no hole is generated. The disk is
subdivided around the z axis into slices (like pizza slices), and also
about the z axis into rings (as specified by slices and loops,
respectively).
With respect to orientation, the +z side of the disk is considered to be
"outside" (see glu.quadricOrientation). This means that if the orientation
is set to GLU.OUTSIDE, then any normals generated point along the +z axis.
Otherwise, they point along the -z axis.
If texturing is turned on (with glu.quadricTexture), texture coordinates are
generated linearly such that where r=outerRadius, the value at (r, 0, 0) is
(1, 0.5), at (0, r, 0) it is (0.5, 1), at (-r, 0, 0) it is (0, 0.5), and at
(0, -r, 0) it is (0.5, 0).</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellator.html#gluTessVertex(double[], int, java.lang.Object)">gluTessVertex</a></strong>(double[]&nbsp;coords,
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<h2 title="Interface GLUtessellatorCallback" class="title">Interface GLUtessellatorCallback</h2>
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<pre>public interface <span class="strong">GLUtessellatorCallback</span></pre>
<div class="block"><b>GLUtessellatorCallback</b> interface provides methods that the user will
override to define the callbacks for a tessellation object.</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Eric Veach, July 1994, Java Port: Pepijn Van Eeckhoudt, July 2003, Java Port: Nathan Parker Burg, August 2003</dd></dl>
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<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)">begin</a></strong>(int&nbsp;type)</code>
<div class="block">The <b>begin</b> callback method is invoked like
<code>glBegin</code> to indicate the start of a
(triangle) primitive.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#beginData(int, java.lang.Object)">beginData</a></strong>(int&nbsp;type,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a> callback method except that
it takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])">combine</a></strong>(double[]&nbsp;coords,
java.lang.Object[]&nbsp;data,
float[]&nbsp;weight,
java.lang.Object[]&nbsp;outData)</code>
<div class="block">The <b>combine</b> callback method is called to create a new vertex when
the tessellation detects an intersection, or wishes to merge features.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combineData(double[], java.lang.Object[], float[], java.lang.Object[], java.lang.Object)">combineData</a></strong>(double[]&nbsp;coords,
java.lang.Object[]&nbsp;data,
float[]&nbsp;weight,
java.lang.Object[]&nbsp;outData,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])"><code>combine</code></a> callback method except
that it takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)">edgeFlag</a></strong>(boolean&nbsp;boundaryEdge)</code>
<div class="block">The <b>edgeFlag</b> callback method is similar to
<code>glEdgeFlag</code>.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlagData(boolean, java.lang.Object)">edgeFlagData</a></strong>(boolean&nbsp;boundaryEdge,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)"><code>edgeFlage</code></a> callback method
except that it takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()">end</a></strong>()</code>
<div class="block">The end callback serves the same purpose as
<code>glEnd</code>.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#endData(java.lang.Object)">endData</a></strong>(java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a> callback method except that it
takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)">error</a></strong>(int&nbsp;errnum)</code>
<div class="block">The <b>error</b> callback method is called when an error is encountered.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#errorData(int, java.lang.Object)">errorData</a></strong>(int&nbsp;errnum,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)"><code>error</code></a> callback method except that
it takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)">vertex</a></strong>(java.lang.Object&nbsp;vertexData)</code>
<div class="block">The <b>vertex</b> callback method is invoked between the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a> and <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a> callback methods.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertexData(java.lang.Object, java.lang.Object)">vertexData</a></strong>(java.lang.Object&nbsp;vertexData,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)"><code>vertex</code></a> callback method except
that it takes an additional reference argument.</div>
</td>
</tr>
</table>
</li>
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<h3>Method Detail</h3>
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<h4>begin</h4>
<pre>void&nbsp;begin(int&nbsp;type)</pre>
<div class="block">The <b>begin</b> callback method is invoked like
<code>glBegin</code> to indicate the start of a
(triangle) primitive. The method takes a single argument of type int. If
the <b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_FALSE</b>, then
the argument is set to either <b>GL_TRIANGLE_FAN</b>,
<b>GL_TRIANGLE_STRIP</b>, or <b>GL_TRIANGLES</b>. If the
<b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_TRUE</b>, then the
argument will be set to <b>GL_LINE_LOOP</b>.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>type</code> - Specifics the type of begin/end pair being defined. The following
values are valid: <b>GL_TRIANGLE_FAN</b>, <b>GL_TRIANGLE_STRIP</b>,
<b>GL_TRIANGLES</b> or <b>GL_LINE_LOOP</b>.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a></dd></dl>
</li>
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<h4>beginData</h4>
<pre>void&nbsp;beginData(int&nbsp;type,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a> callback method except that
it takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>type</code> - Specifics the type of begin/end pair being defined. The following
values are valid: <b>GL_TRIANGLE_FAN</b>, <b>GL_TRIANGLE_STRIP</b>,
<b>GL_TRIANGLES</b> or <b>GL_LINE_LOOP</b>.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#endData(java.lang.Object)"><code>endData</code></a>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a></dd></dl>
</li>
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<h4>edgeFlag</h4>
<pre>void&nbsp;edgeFlag(boolean&nbsp;boundaryEdge)</pre>
<div class="block">The <b>edgeFlag</b> callback method is similar to
<code>glEdgeFlag</code>. The method takes
a single boolean boundaryEdge that indicates which edges lie on the
polygon boundary. If the boundaryEdge is <b>GL_TRUE</b>, then each vertex
that follows begins an edge that lies on the polygon boundary, that is,
an edge that separates an interior region from an exterior one. If the
boundaryEdge is <b>GL_FALSE</b>, then each vertex that follows begins an
edge that lies in the polygon interior. The edge flag callback (if
defined) is invoked before the first vertex callback.<P>
Since triangle fans and triangle strips do not support edge flags, the
begin callback is not called with <b>GL_TRIANGLE_FAN</b> or
<b>GL_TRIANGLE_STRIP</b> if a non-null edge flag callback is provided.
(If the callback is initialized to null, there is no impact on
performance). Instead, the fans and strips are converted to independent
triangles.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>boundaryEdge</code> - Specifics which edges lie on the polygon boundary.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlagData(boolean, java.lang.Object)"><code>edgeFlagData</code></a></dd></dl>
</li>
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<h4>edgeFlagData</h4>
<pre>void&nbsp;edgeFlagData(boolean&nbsp;boundaryEdge,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)"><code>edgeFlage</code></a> callback method
except that it takes an additional reference argument. This
reference is identical to the opaque reference provided when
<code>gluTessBeginPolygon</code> was called.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>boundaryEdge</code> - Specifics which edges lie on the polygon boundary.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)"><code>edgeFlag</code></a></dd></dl>
</li>
</ul>
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<h4>vertex</h4>
<pre>void&nbsp;vertex(java.lang.Object&nbsp;vertexData)</pre>
<div class="block">The <b>vertex</b> callback method is invoked between the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a> and <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a> callback methods. It is
similar to <code>glVertex3f</code>,
and it defines the vertices of the triangles created by the
tessellation process. The method takes a reference as its only
argument. This reference is identical to the opaque reference
provided by the user when the vertex was described (see <code>gluTessVertex</code>).</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>vertexData</code> - Specifics a reference to the vertices of the triangles created
byt the tessellatin process.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertexData(java.lang.Object, java.lang.Object)"><code>vertexData</code></a></dd></dl>
</li>
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<h4>vertexData</h4>
<pre>void&nbsp;vertexData(java.lang.Object&nbsp;vertexData,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)"><code>vertex</code></a> callback method except
that it takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>vertexData</code> - Specifics a reference to the vertices of the triangles created
byt the tessellatin process.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)"><code>vertex</code></a></dd></dl>
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<h4>end</h4>
<pre>void&nbsp;end()</pre>
<div class="block">The end callback serves the same purpose as
<code>glEnd</code>. It indicates the end of a
primitive and it takes no arguments.</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#endData(java.lang.Object)"><code>endData</code></a></dd></dl>
</li>
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<h4>endData</h4>
<pre>void&nbsp;endData(java.lang.Object&nbsp;polygonData)</pre>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a> callback method except that it
takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#beginData(int, java.lang.Object)"><code>beginData</code></a>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a></dd></dl>
</li>
</ul>
<a name="combine(double[], java.lang.Object[], float[], java.lang.Object[])">
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<h4>combine</h4>
<pre>void&nbsp;combine(double[]&nbsp;coords,
java.lang.Object[]&nbsp;data,
float[]&nbsp;weight,
java.lang.Object[]&nbsp;outData)</pre>
<div class="block">The <b>combine</b> callback method is called to create a new vertex when
the tessellation detects an intersection, or wishes to merge features. The
method takes four arguments: an array of three elements each of type
double, an array of four references, an array of four elements each of
type float, and a reference to a reference.<P>
The vertex is defined as a linear combination of up to four existing
vertices, stored in <i>data</i>. The coefficients of the linear combination
are given by <i>weight</i>; these weights always add up to 1. All vertex
pointers are valid even when some of the weights are 0. <i>coords</i> gives
the location of the new vertex.<P>
The user must allocate another vertex, interpolate parameters using
<i>data</i> and <i>weight</i>, and return the new vertex pointer in
<i>outData</i>. This handle is supplied during rendering callbacks. The
user is responsible for freeing the memory some time after
<code>gluTessEndPolygon</code> is
called.<P>
For example, if the polygon lies in an arbitrary plane in 3-space, and a
color is associated with each vertex, the <b>GLU_TESS_COMBINE</b>
callback might look like this:
</UL>
<PRE>
void myCombine(double[] coords, Object[] data,
float[] weight, Object[] outData)
{
MyVertex newVertex = new MyVertex();
newVertex.x = coords[0];
newVertex.y = coords[1];
newVertex.z = coords[2];
newVertex.r = weight[0]*data[0].r +
weight[1]*data[1].r +
weight[2]*data[2].r +
weight[3]*data[3].r;
newVertex.g = weight[0]*data[0].g +
weight[1]*data[1].g +
weight[2]*data[2].g +
weight[3]*data[3].g;
newVertex.b = weight[0]*data[0].b +
weight[1]*data[1].b +
weight[2]*data[2].b +
weight[3]*data[3].b;
newVertex.a = weight[0]*data[0].a +
weight[1]*data[1].a +
weight[2]*data[2].a +
weight[3]*data[3].a;
outData = newVertex;
}</PRE></div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>coords</code> - Specifics the location of the new vertex.</dd><dd><code>data</code> - Specifics the vertices used to create the new vertex.</dd><dd><code>weight</code> - Specifics the weights used to create the new vertex.</dd><dd><code>outData</code> - Reference user the put the coodinates of the new vertex.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combineData(double[], java.lang.Object[], float[], java.lang.Object[], java.lang.Object)"><code>combineData</code></a></dd></dl>
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<h4>combineData</h4>
<pre>void&nbsp;combineData(double[]&nbsp;coords,
java.lang.Object[]&nbsp;data,
float[]&nbsp;weight,
java.lang.Object[]&nbsp;outData,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])"><code>combine</code></a> callback method except
that it takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>coords</code> - Specifics the location of the new vertex.</dd><dd><code>data</code> - Specifics the vertices used to create the new vertex.</dd><dd><code>weight</code> - Specifics the weights used to create the new vertex.</dd><dd><code>outData</code> - Reference user the put the coodinates of the new vertex.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])"><code>combine</code></a></dd></dl>
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<h4>error</h4>
<pre>void&nbsp;error(int&nbsp;errnum)</pre>
<div class="block">The <b>error</b> callback method is called when an error is encountered.
The one argument is of type int; it indicates the specific error that
occurred and will be set to one of <b>GLU_TESS_MISSING_BEGIN_POLYGON</b>,
<b>GLU_TESS_MISSING_END_POLYGON</b>, <b>GLU_TESS_MISSING_BEGIN_CONTOUR</b>,
<b>GLU_TESS_MISSING_END_CONTOUR</b>, <b>GLU_TESS_COORD_TOO_LARGE</b>,
<b>GLU_TESS_NEED_COMBINE_CALLBACK</b> or <b>GLU_OUT_OF_MEMORY</b>.
Character strings describing these errors can be retrieved with the
<a href="../../../../org/lwjgl/util/glu/GLU.html#gluErrorString(int)"><code>gluErrorString</code></a> call.<P>
The GLU library will recover from the first four errors by inserting the
missing call(s). <b>GLU_TESS_COORD_TOO_LARGE</b> indicates that some
vertex coordinate exceeded the predefined constant
<b>GLU_TESS_MAX_COORD</b> in absolute value, and that the value has been
clamped. (Coordinate values must be small enough so that two can be
multiplied together without overflow.)
<b>GLU_TESS_NEED_COMBINE_CALLBACK</b> indicates that the tessellation
detected an intersection between two edges in the input data, and the
<b>GLU_TESS_COMBINE</b> or <b>GLU_TESS_COMBINE_DATA</b> callback was not
provided. No output is generated. <b>GLU_OUT_OF_MEMORY</b> indicates that
there is not enough memory so no output is generated.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>errnum</code> - Specifics the error number code.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#errorData(int, java.lang.Object)"><code>errorData</code></a></dd></dl>
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<h4>errorData</h4>
<pre>void&nbsp;errorData(int&nbsp;errnum,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)"><code>error</code></a> callback method except that
it takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>errnum</code> - Specifics the error number code.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)"><code>error</code></a></dd></dl>
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<div class="subTitle">org.lwjgl.util.glu</div>
<h2 title="Class GLUtessellatorCallbackAdapter" class="title">Class GLUtessellatorCallbackAdapter</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
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<ul class="inheritance">
<li>org.lwjgl.util.glu.GLUtessellatorCallbackAdapter</li>
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<dt>All Implemented Interfaces:</dt>
<dd><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></dd>
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<pre>public class <span class="strong">GLUtessellatorCallbackAdapter</span>
extends java.lang.Object
implements <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></pre>
<div class="block">The <b>GLUtessellatorCallbackAdapter</b> provides a default implementation of
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu"><code>GLUtessellatorCallback</code></a>
with empty callback methods. This class can be extended to provide user
defined callback methods.</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Eric Veach, July 1994, Java Port: Pepijn Van Eechhoudt, July 2003, Java Port: Nathan Parker Burg, August 2003</dd></dl>
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<caption><span>Constructors</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colOne" scope="col">Constructor and Description</th>
</tr>
<tr class="altColor">
<td class="colOne"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#GLUtessellatorCallbackAdapter()">GLUtessellatorCallbackAdapter</a></strong>()</code>&nbsp;</td>
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<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#begin(int)">begin</a></strong>(int&nbsp;type)</code>
<div class="block">The <b>begin</b> callback method is invoked like
<code>glBegin</code> to indicate the start of a
(triangle) primitive.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#beginData(int, java.lang.Object)">beginData</a></strong>(int&nbsp;type,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a> callback method except that
it takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])">combine</a></strong>(double[]&nbsp;coords,
java.lang.Object[]&nbsp;data,
float[]&nbsp;weight,
java.lang.Object[]&nbsp;outData)</code>
<div class="block">The <b>combine</b> callback method is called to create a new vertex when
the tessellation detects an intersection, or wishes to merge features.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#combineData(double[], java.lang.Object[], float[], java.lang.Object[], java.lang.Object)">combineData</a></strong>(double[]&nbsp;coords,
java.lang.Object[]&nbsp;data,
float[]&nbsp;weight,
java.lang.Object[]&nbsp;outData,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])"><code>combine</code></a> callback method except
that it takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#edgeFlag(boolean)">edgeFlag</a></strong>(boolean&nbsp;boundaryEdge)</code>
<div class="block">The <b>edgeFlag</b> callback method is similar to
<code>glEdgeFlag</code>.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#edgeFlagData(boolean, java.lang.Object)">edgeFlagData</a></strong>(boolean&nbsp;boundaryEdge,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)"><code>edgeFlage</code></a> callback method
except that it takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#end()">end</a></strong>()</code>
<div class="block">The end callback serves the same purpose as
<code>glEnd</code>.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#endData(java.lang.Object)">endData</a></strong>(java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a> callback method except that it
takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#error(int)">error</a></strong>(int&nbsp;errnum)</code>
<div class="block">The <b>error</b> callback method is called when an error is encountered.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#errorData(int, java.lang.Object)">errorData</a></strong>(int&nbsp;errnum,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)"><code>error</code></a> callback method except that
it takes an additional reference argument.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#vertex(java.lang.Object)">vertex</a></strong>(java.lang.Object&nbsp;vertexData)</code>
<div class="block">The <b>vertex</b> callback method is invoked between the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a> and <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a> callback methods.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallbackAdapter.html#vertexData(java.lang.Object, java.lang.Object)">vertexData</a></strong>(java.lang.Object&nbsp;vertexData,
java.lang.Object&nbsp;polygonData)</code>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)"><code>vertex</code></a> callback method except
that it takes an additional reference argument.</div>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>GLUtessellatorCallbackAdapter</h4>
<pre>public&nbsp;GLUtessellatorCallbackAdapter()</pre>
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<h4>begin</h4>
<pre>public&nbsp;void&nbsp;begin(int&nbsp;type)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The <b>begin</b> callback method is invoked like
<code>glBegin</code> to indicate the start of a
(triangle) primitive. The method takes a single argument of type int. If
the <b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_FALSE</b>, then
the argument is set to either <b>GL_TRIANGLE_FAN</b>,
<b>GL_TRIANGLE_STRIP</b>, or <b>GL_TRIANGLES</b>. If the
<b>GLU_TESS_BOUNDARY_ONLY</b> property is set to <b>GL_TRUE</b>, then the
argument will be set to <b>GL_LINE_LOOP</b>.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)">begin</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>type</code> - Specifics the type of begin/end pair being defined. The following
values are valid: <b>GL_TRIANGLE_FAN</b>, <b>GL_TRIANGLE_STRIP</b>,
<b>GL_TRIANGLES</b> or <b>GL_LINE_LOOP</b>.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a></dd></dl>
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<h4>edgeFlag</h4>
<pre>public&nbsp;void&nbsp;edgeFlag(boolean&nbsp;boundaryEdge)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The <b>edgeFlag</b> callback method is similar to
<code>glEdgeFlag</code>. The method takes
a single boolean boundaryEdge that indicates which edges lie on the
polygon boundary. If the boundaryEdge is <b>GL_TRUE</b>, then each vertex
that follows begins an edge that lies on the polygon boundary, that is,
an edge that separates an interior region from an exterior one. If the
boundaryEdge is <b>GL_FALSE</b>, then each vertex that follows begins an
edge that lies in the polygon interior. The edge flag callback (if
defined) is invoked before the first vertex callback.<P>
Since triangle fans and triangle strips do not support edge flags, the
begin callback is not called with <b>GL_TRIANGLE_FAN</b> or
<b>GL_TRIANGLE_STRIP</b> if a non-null edge flag callback is provided.
(If the callback is initialized to null, there is no impact on
performance). Instead, the fans and strips are converted to independent
triangles.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)">edgeFlag</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>boundaryEdge</code> - Specifics which edges lie on the polygon boundary.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlagData(boolean, java.lang.Object)"><code>edgeFlagData</code></a></dd></dl>
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<h4>vertex</h4>
<pre>public&nbsp;void&nbsp;vertex(java.lang.Object&nbsp;vertexData)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The <b>vertex</b> callback method is invoked between the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a> and <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a> callback methods. It is
similar to <code>glVertex3f</code>,
and it defines the vertices of the triangles created by the
tessellation process. The method takes a reference as its only
argument. This reference is identical to the opaque reference
provided by the user when the vertex was described (see <code>gluTessVertex</code>).</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)">vertex</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>vertexData</code> - Specifics a reference to the vertices of the triangles created
byt the tessellatin process.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertexData(java.lang.Object, java.lang.Object)"><code>vertexData</code></a></dd></dl>
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<h4>end</h4>
<pre>public&nbsp;void&nbsp;end()</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The end callback serves the same purpose as
<code>glEnd</code>. It indicates the end of a
primitive and it takes no arguments.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()">end</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#endData(java.lang.Object)"><code>endData</code></a></dd></dl>
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<h4>error</h4>
<pre>public&nbsp;void&nbsp;error(int&nbsp;errnum)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The <b>error</b> callback method is called when an error is encountered.
The one argument is of type int; it indicates the specific error that
occurred and will be set to one of <b>GLU_TESS_MISSING_BEGIN_POLYGON</b>,
<b>GLU_TESS_MISSING_END_POLYGON</b>, <b>GLU_TESS_MISSING_BEGIN_CONTOUR</b>,
<b>GLU_TESS_MISSING_END_CONTOUR</b>, <b>GLU_TESS_COORD_TOO_LARGE</b>,
<b>GLU_TESS_NEED_COMBINE_CALLBACK</b> or <b>GLU_OUT_OF_MEMORY</b>.
Character strings describing these errors can be retrieved with the
<a href="../../../../org/lwjgl/util/glu/GLU.html#gluErrorString(int)"><code>gluErrorString</code></a> call.<P>
The GLU library will recover from the first four errors by inserting the
missing call(s). <b>GLU_TESS_COORD_TOO_LARGE</b> indicates that some
vertex coordinate exceeded the predefined constant
<b>GLU_TESS_MAX_COORD</b> in absolute value, and that the value has been
clamped. (Coordinate values must be small enough so that two can be
multiplied together without overflow.)
<b>GLU_TESS_NEED_COMBINE_CALLBACK</b> indicates that the tessellation
detected an intersection between two edges in the input data, and the
<b>GLU_TESS_COMBINE</b> or <b>GLU_TESS_COMBINE_DATA</b> callback was not
provided. No output is generated. <b>GLU_OUT_OF_MEMORY</b> indicates that
there is not enough memory so no output is generated.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)">error</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>errnum</code> - Specifics the error number code.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#errorData(int, java.lang.Object)"><code>errorData</code></a></dd></dl>
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<a name="combine(double[], java.lang.Object[], float[], java.lang.Object[])">
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<h4>combine</h4>
<pre>public&nbsp;void&nbsp;combine(double[]&nbsp;coords,
java.lang.Object[]&nbsp;data,
float[]&nbsp;weight,
java.lang.Object[]&nbsp;outData)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The <b>combine</b> callback method is called to create a new vertex when
the tessellation detects an intersection, or wishes to merge features. The
method takes four arguments: an array of three elements each of type
double, an array of four references, an array of four elements each of
type float, and a reference to a reference.<P>
The vertex is defined as a linear combination of up to four existing
vertices, stored in <i>data</i>. The coefficients of the linear combination
are given by <i>weight</i>; these weights always add up to 1. All vertex
pointers are valid even when some of the weights are 0. <i>coords</i> gives
the location of the new vertex.<P>
The user must allocate another vertex, interpolate parameters using
<i>data</i> and <i>weight</i>, and return the new vertex pointer in
<i>outData</i>. This handle is supplied during rendering callbacks. The
user is responsible for freeing the memory some time after
<code>gluTessEndPolygon</code> is
called.<P>
For example, if the polygon lies in an arbitrary plane in 3-space, and a
color is associated with each vertex, the <b>GLU_TESS_COMBINE</b>
callback might look like this:
</UL>
<PRE>
void myCombine(double[] coords, Object[] data,
float[] weight, Object[] outData)
{
MyVertex newVertex = new MyVertex();
newVertex.x = coords[0];
newVertex.y = coords[1];
newVertex.z = coords[2];
newVertex.r = weight[0]*data[0].r +
weight[1]*data[1].r +
weight[2]*data[2].r +
weight[3]*data[3].r;
newVertex.g = weight[0]*data[0].g +
weight[1]*data[1].g +
weight[2]*data[2].g +
weight[3]*data[3].g;
newVertex.b = weight[0]*data[0].b +
weight[1]*data[1].b +
weight[2]*data[2].b +
weight[3]*data[3].b;
newVertex.a = weight[0]*data[0].a +
weight[1]*data[1].a +
weight[2]*data[2].a +
weight[3]*data[3].a;
outData = newVertex;
}</PRE></div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])">combine</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>coords</code> - Specifics the location of the new vertex.</dd><dd><code>data</code> - Specifics the vertices used to create the new vertex.</dd><dd><code>weight</code> - Specifics the weights used to create the new vertex.</dd><dd><code>outData</code> - Reference user the put the coodinates of the new vertex.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combineData(double[], java.lang.Object[], float[], java.lang.Object[], java.lang.Object)"><code>combineData</code></a></dd></dl>
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<ul class="blockList">
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<h4>beginData</h4>
<pre>public&nbsp;void&nbsp;beginData(int&nbsp;type,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#beginData(int, java.lang.Object)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a> callback method except that
it takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#beginData(int, java.lang.Object)">beginData</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>type</code> - Specifics the type of begin/end pair being defined. The following
values are valid: <b>GL_TRIANGLE_FAN</b>, <b>GL_TRIANGLE_STRIP</b>,
<b>GL_TRIANGLES</b> or <b>GL_LINE_LOOP</b>.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#endData(java.lang.Object)"><code>endData</code></a>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#begin(int)"><code>begin</code></a></dd></dl>
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<h4>edgeFlagData</h4>
<pre>public&nbsp;void&nbsp;edgeFlagData(boolean&nbsp;boundaryEdge,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlagData(boolean, java.lang.Object)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)"><code>edgeFlage</code></a> callback method
except that it takes an additional reference argument. This
reference is identical to the opaque reference provided when
<code>gluTessBeginPolygon</code> was called.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlagData(boolean, java.lang.Object)">edgeFlagData</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>boundaryEdge</code> - Specifics which edges lie on the polygon boundary.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#edgeFlag(boolean)"><code>edgeFlag</code></a></dd></dl>
</li>
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<a name="vertexData(java.lang.Object, java.lang.Object)">
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<h4>vertexData</h4>
<pre>public&nbsp;void&nbsp;vertexData(java.lang.Object&nbsp;vertexData,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertexData(java.lang.Object, java.lang.Object)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)"><code>vertex</code></a> callback method except
that it takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertexData(java.lang.Object, java.lang.Object)">vertexData</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>vertexData</code> - Specifics a reference to the vertices of the triangles created
byt the tessellatin process.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#vertex(java.lang.Object)"><code>vertex</code></a></dd></dl>
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<h4>endData</h4>
<pre>public&nbsp;void&nbsp;endData(java.lang.Object&nbsp;polygonData)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#endData(java.lang.Object)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a> callback method except that it
takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#endData(java.lang.Object)">endData</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#beginData(int, java.lang.Object)"><code>beginData</code></a>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#end()"><code>end</code></a></dd></dl>
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</ul>
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<ul class="blockList">
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<h4>errorData</h4>
<pre>public&nbsp;void&nbsp;errorData(int&nbsp;errnum,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#errorData(int, java.lang.Object)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)"><code>error</code></a> callback method except that
it takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#errorData(int, java.lang.Object)">errorData</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>errnum</code> - Specifics the error number code.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#error(int)"><code>error</code></a></dd></dl>
</li>
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<a name="combineData(double[], java.lang.Object[], float[], java.lang.Object[], java.lang.Object)">
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<ul class="blockListLast">
<li class="blockList">
<h4>combineData</h4>
<pre>public&nbsp;void&nbsp;combineData(double[]&nbsp;coords,
java.lang.Object[]&nbsp;data,
float[]&nbsp;weight,
java.lang.Object[]&nbsp;outData,
java.lang.Object&nbsp;polygonData)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combineData(double[], java.lang.Object[], float[], java.lang.Object[], java.lang.Object)">GLUtessellatorCallback</a></code></strong></div>
<div class="block">The same as the <a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])"><code>combine</code></a> callback method except
that it takes an additional reference argument. This reference is
identical to the opaque reference provided when <code>gluTessBeginPolygon</code> was called.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combineData(double[], java.lang.Object[], float[], java.lang.Object[], java.lang.Object)">combineData</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>coords</code> - Specifics the location of the new vertex.</dd><dd><code>data</code> - Specifics the vertices used to create the new vertex.</dd><dd><code>weight</code> - Specifics the weights used to create the new vertex.</dd><dd><code>outData</code> - Reference user the put the coodinates of the new vertex.</dd><dd><code>polygonData</code> - Specifics a reference to user-defined data.</dd><dt><span class="strong">See Also:</span></dt><dd><code>gluTessCallback</code>,
<a href="../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])"><code>combine</code></a></dd></dl>
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<div class="subTitle">org.lwjgl.util.glu</div>
<h2 title="Class MipMap" class="title">Class MipMap</h2>
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<li>java.lang.Object</li>
<li>
<ul class="inheritance">
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<ul class="inheritance">
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<pre>public class <span class="strong">MipMap</span>
extends <a href="../../../../org/lwjgl/util/glu/Util.html" title="class in org.lwjgl.util.glu">Util</a></pre>
<div class="block">MipMap.java
Created 11-jan-2004</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Erik Duijs</dd></dl>
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<td class="colOne"><code><strong><a href="../../../../org/lwjgl/util/glu/MipMap.html#MipMap()">MipMap</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/MipMap.html#gluBuild2DMipmaps(int, int, int, int, int, int, java.nio.ByteBuffer)">gluBuild2DMipmaps</a></strong>(int&nbsp;target,
int&nbsp;components,
int&nbsp;width,
int&nbsp;height,
int&nbsp;format,
int&nbsp;type,
java.nio.ByteBuffer&nbsp;data)</code>
<div class="block">Method gluBuild2DMipmaps</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/MipMap.html#gluScaleImage(int, int, int, int, java.nio.ByteBuffer, int, int, int, java.nio.ByteBuffer)">gluScaleImage</a></strong>(int&nbsp;format,
int&nbsp;widthIn,
int&nbsp;heightIn,
int&nbsp;typein,
java.nio.ByteBuffer&nbsp;dataIn,
int&nbsp;widthOut,
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java.nio.ByteBuffer&nbsp;dataOut)</code>
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<pre>public static&nbsp;int&nbsp;gluBuild2DMipmaps(int&nbsp;target,
int&nbsp;components,
int&nbsp;width,
int&nbsp;height,
int&nbsp;format,
int&nbsp;type,
java.nio.ByteBuffer&nbsp;data)</pre>
<div class="block">Method gluBuild2DMipmaps</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>target</code> - </dd><dd><code>components</code> - </dd><dd><code>width</code> - </dd><dd><code>height</code> - </dd><dd><code>format</code> - </dd><dd><code>type</code> - </dd><dd><code>data</code> - </dd>
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<pre>public static&nbsp;int&nbsp;gluScaleImage(int&nbsp;format,
int&nbsp;widthIn,
int&nbsp;heightIn,
int&nbsp;typein,
java.nio.ByteBuffer&nbsp;dataIn,
int&nbsp;widthOut,
int&nbsp;heightOut,
int&nbsp;typeOut,
java.nio.ByteBuffer&nbsp;dataOut)</pre>
<div class="block">Method gluScaleImage.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>format</code> - </dd><dd><code>widthIn</code> - </dd><dd><code>heightIn</code> - </dd><dd><code>typein</code> - </dd><dd><code>dataIn</code> - </dd><dd><code>widthOut</code> - </dd><dd><code>heightOut</code> - </dd><dd><code>typeOut</code> - </dd><dd><code>dataOut</code> - </dd>
<dt><span class="strong">Returns:</span></dt><dd>int</dd></dl>
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<h2 title="Class PartialDisk" class="title">Class PartialDisk</h2>
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<pre>public class <span class="strong">PartialDisk</span>
extends <a href="../../../../org/lwjgl/util/glu/Quadric.html" title="class in org.lwjgl.util.glu">Quadric</a></pre>
<div class="block">PartialDisk.java
Created 23-dec-2003</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Erik Duijs</dd></dl>
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<td class="colOne"><code><strong><a href="../../../../org/lwjgl/util/glu/PartialDisk.html#PartialDisk()">PartialDisk</a></strong>()</code>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/PartialDisk.html#draw(float, float, int, int, float, float)">draw</a></strong>(float&nbsp;innerRadius,
float&nbsp;outerRadius,
int&nbsp;slices,
int&nbsp;loops,
float&nbsp;startAngle,
float&nbsp;sweepAngle)</code>
<div class="block">renders a partial disk on the z=0 plane.</div>
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<code><a href="../../../../org/lwjgl/util/glu/Quadric.html#cos(float)">cos</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#getDrawStyle()">getDrawStyle</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#getNormals()">getNormals</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#getOrientation()">getOrientation</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#getTextureFlag()">getTextureFlag</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#normal3f(float, float, float)">normal3f</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#setDrawStyle(int)">setDrawStyle</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#setNormals(int)">setNormals</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#setOrientation(int)">setOrientation</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#setTextureFlag(boolean)">setTextureFlag</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#sin(float)">sin</a>, <a href="../../../../org/lwjgl/util/glu/Quadric.html#TXTR_COORD(float, float)">TXTR_COORD</a></code></li>
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<pre>public&nbsp;PartialDisk()</pre>
<div class="block">Constructor for PartialDisk.</div>
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<h4>draw</h4>
<pre>public&nbsp;void&nbsp;draw(float&nbsp;innerRadius,
float&nbsp;outerRadius,
int&nbsp;slices,
int&nbsp;loops,
float&nbsp;startAngle,
float&nbsp;sweepAngle)</pre>
<div class="block">renders a partial disk on the z=0 plane. A partial disk is similar to a
full disk, except that only the subset of the disk from startAngle
through startAngle + sweepAngle is included (where 0 degrees is along
the +y axis, 90 degrees along the +x axis, 180 along the -y axis, and
270 along the -x axis).
The partial disk has a radius of outerRadius, and contains a concentric
circular hole with a radius of innerRadius. If innerRadius is zero, then
no hole is generated. The partial disk is subdivided around the z axis
into slices (like pizza slices), and also about the z axis into rings
(as specified by slices and loops, respectively).
With respect to orientation, the +z side of the partial disk is
considered to be outside (see gluQuadricOrientation). This means that if
the orientation is set to GLU.GLU_OUTSIDE, then any normals generated point
along the +z axis. Otherwise, they point along the -z axis.
If texturing is turned on (with gluQuadricTexture), texture coordinates
are generated linearly such that where r=outerRadius, the value at (r, 0, 0)
is (1, 0.5), at (0, r, 0) it is (0.5, 1), at (-r, 0, 0) it is (0, 0.5),
and at (0, -r, 0) it is (0.5, 0).</div>
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<div class="subTitle">org.lwjgl.util.glu</div>
<h2 title="Class Project" class="title">Class Project</h2>
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<li>java.lang.Object</li>
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<pre>public class <span class="strong">Project</span>
extends <a href="../../../../org/lwjgl/util/glu/Util.html" title="class in org.lwjgl.util.glu">Util</a></pre>
<div class="block">Project.java
<p/>
<p/>
Created 11-jan-2004</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Erik Duijs</dd></dl>
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<td class="colOne"><code><strong><a href="../../../../org/lwjgl/util/glu/Project.html#Project()">Project</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Project.html#gluLookAt(float, float, float, float, float, float, float, float, float)">gluLookAt</a></strong>(float&nbsp;eyex,
float&nbsp;eyey,
float&nbsp;eyez,
float&nbsp;centerx,
float&nbsp;centery,
float&nbsp;centerz,
float&nbsp;upx,
float&nbsp;upy,
float&nbsp;upz)</code>
<div class="block">Method gluLookAt</div>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Project.html#gluPerspective(float, float, float, float)">gluPerspective</a></strong>(float&nbsp;fovy,
float&nbsp;aspect,
float&nbsp;zNear,
float&nbsp;zFar)</code>
<div class="block">Method gluPerspective.</div>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Project.html#gluPickMatrix(float, float, float, float, java.nio.IntBuffer)">gluPickMatrix</a></strong>(float&nbsp;x,
float&nbsp;y,
float&nbsp;deltaX,
float&nbsp;deltaY,
java.nio.IntBuffer&nbsp;viewport)</code>
<div class="block">Method gluPickMatrix</div>
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<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Project.html#gluProject(float, float, float, java.nio.FloatBuffer, java.nio.FloatBuffer, java.nio.IntBuffer, java.nio.FloatBuffer)">gluProject</a></strong>(float&nbsp;objx,
float&nbsp;objy,
float&nbsp;objz,
java.nio.FloatBuffer&nbsp;modelMatrix,
java.nio.FloatBuffer&nbsp;projMatrix,
java.nio.IntBuffer&nbsp;viewport,
java.nio.FloatBuffer&nbsp;win_pos)</code>
<div class="block">Method gluProject</div>
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<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Project.html#gluUnProject(float, float, float, java.nio.FloatBuffer, java.nio.FloatBuffer, java.nio.IntBuffer, java.nio.FloatBuffer)">gluUnProject</a></strong>(float&nbsp;winx,
float&nbsp;winy,
float&nbsp;winz,
java.nio.FloatBuffer&nbsp;modelMatrix,
java.nio.FloatBuffer&nbsp;projMatrix,
java.nio.IntBuffer&nbsp;viewport,
java.nio.FloatBuffer&nbsp;obj_pos)</code>
<div class="block">Method gluUnproject</div>
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<h3>Methods inherited from class&nbsp;org.lwjgl.util.glu.<a href="../../../../org/lwjgl/util/glu/Util.html" title="class in org.lwjgl.util.glu">Util</a></h3>
<code><a href="../../../../org/lwjgl/util/glu/Util.html#bytesPerPixel(int, int)">bytesPerPixel</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#ceil(int, int)">ceil</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#compPerPix(int)">compPerPix</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#cross(float[], float[], float[])">cross</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#glGetIntegerv(int)">glGetIntegerv</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#nearestPower(int)">nearestPower</a>, <a href="../../../../org/lwjgl/util/glu/Util.html#normalize(float[])">normalize</a></code></li>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>Project</h4>
<pre>public&nbsp;Project()</pre>
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<h4>gluPerspective</h4>
<pre>public static&nbsp;void&nbsp;gluPerspective(float&nbsp;fovy,
float&nbsp;aspect,
float&nbsp;zNear,
float&nbsp;zFar)</pre>
<div class="block">Method gluPerspective.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>fovy</code> - </dd><dd><code>aspect</code> - </dd><dd><code>zNear</code> - </dd><dd><code>zFar</code> - </dd></dl>
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<h4>gluLookAt</h4>
<pre>public static&nbsp;void&nbsp;gluLookAt(float&nbsp;eyex,
float&nbsp;eyey,
float&nbsp;eyez,
float&nbsp;centerx,
float&nbsp;centery,
float&nbsp;centerz,
float&nbsp;upx,
float&nbsp;upy,
float&nbsp;upz)</pre>
<div class="block">Method gluLookAt</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>eyex</code> - </dd><dd><code>eyey</code> - </dd><dd><code>eyez</code> - </dd><dd><code>centerx</code> - </dd><dd><code>centery</code> - </dd><dd><code>centerz</code> - </dd><dd><code>upx</code> - </dd><dd><code>upy</code> - </dd><dd><code>upz</code> - </dd></dl>
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<h4>gluProject</h4>
<pre>public static&nbsp;boolean&nbsp;gluProject(float&nbsp;objx,
float&nbsp;objy,
float&nbsp;objz,
java.nio.FloatBuffer&nbsp;modelMatrix,
java.nio.FloatBuffer&nbsp;projMatrix,
java.nio.IntBuffer&nbsp;viewport,
java.nio.FloatBuffer&nbsp;win_pos)</pre>
<div class="block">Method gluProject</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>objx</code> - </dd><dd><code>objy</code> - </dd><dd><code>objz</code> - </dd><dd><code>modelMatrix</code> - </dd><dd><code>projMatrix</code> - </dd><dd><code>viewport</code> - </dd><dd><code>win_pos</code> - </dd></dl>
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<h4>gluUnProject</h4>
<pre>public static&nbsp;boolean&nbsp;gluUnProject(float&nbsp;winx,
float&nbsp;winy,
float&nbsp;winz,
java.nio.FloatBuffer&nbsp;modelMatrix,
java.nio.FloatBuffer&nbsp;projMatrix,
java.nio.IntBuffer&nbsp;viewport,
java.nio.FloatBuffer&nbsp;obj_pos)</pre>
<div class="block">Method gluUnproject</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>winx</code> - </dd><dd><code>winy</code> - </dd><dd><code>winz</code> - </dd><dd><code>modelMatrix</code> - </dd><dd><code>projMatrix</code> - </dd><dd><code>viewport</code> - </dd><dd><code>obj_pos</code> - </dd></dl>
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<pre>public static&nbsp;void&nbsp;gluPickMatrix(float&nbsp;x,
float&nbsp;y,
float&nbsp;deltaX,
float&nbsp;deltaY,
java.nio.IntBuffer&nbsp;viewport)</pre>
<div class="block">Method gluPickMatrix</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>x</code> - </dd><dd><code>y</code> - </dd><dd><code>deltaX</code> - </dd><dd><code>deltaY</code> - </dd><dd><code>viewport</code> - </dd></dl>
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<h2 title="Class Quadric" class="title">Class Quadric</h2>
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<li>java.lang.Object</li>
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<pre>public class <span class="strong">Quadric</span>
extends java.lang.Object</pre>
<div class="block">Quadric.java
Created 22-dec-2003</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Erik Duijs</dd></dl>
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<td class="colFirst"><code>protected int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Quadric.html#drawStyle">drawStyle</a></strong></code>&nbsp;</td>
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<td class="colFirst"><code>protected int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Quadric.html#normals">normals</a></strong></code>&nbsp;</td>
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<td class="colFirst"><code>protected int</code></td>
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<td class="colFirst"><code>protected boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Quadric.html#textureFlag">textureFlag</a></strong></code>&nbsp;</td>
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<td class="colOne"><code><strong><a href="../../../../org/lwjgl/util/glu/Quadric.html#Quadric()">Quadric</a></strong>()</code>
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<td class="colFirst"><code>protected float</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Quadric.html#cos(float)">cos</a></strong>(float&nbsp;r)</code>&nbsp;</td>
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<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Quadric.html#getDrawStyle()">getDrawStyle</a></strong>()</code>
<div class="block">Returns the drawStyle.</div>
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<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Quadric.html#getNormals()">getNormals</a></strong>()</code>
<div class="block">Returns the normals.</div>
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<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Quadric.html#getOrientation()">getOrientation</a></strong>()</code>
<div class="block">Returns the orientation.</div>
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<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Quadric.html#getTextureFlag()">getTextureFlag</a></strong>()</code>
<div class="block">Returns the textureFlag.</div>
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<td class="colFirst"><code>protected void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Quadric.html#normal3f(float, float, float)">normal3f</a></strong>(float&nbsp;x,
float&nbsp;y,
float&nbsp;z)</code>
<div class="block">Call glNormal3f after scaling normal to unit length.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Quadric.html#setDrawStyle(int)">setDrawStyle</a></strong>(int&nbsp;drawStyle)</code>
<div class="block">specifies the draw style for quadrics.</div>
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<h2 title="Class Registry" class="title">Class Registry</h2>
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<pre>public class <span class="strong">Registry</span>
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<div class="block">Registry.java
Created 11-jan-2004</div>
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<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/glu/Registry.html#gluCheckExtension(java.lang.String, java.lang.String)">gluCheckExtension</a></strong>(java.lang.String&nbsp;extName,
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<pre>public class <span class="strong">Sphere</span>
extends <a href="../../../../org/lwjgl/util/glu/Quadric.html" title="class in org.lwjgl.util.glu">Quadric</a></pre>
<div class="block">Sphere.java
Created 23-dec-2003</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Erik Duijs</dd></dl>
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<div class="block">draws a sphere of the given radius centered around the origin.</div>
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<pre>public&nbsp;void&nbsp;draw(float&nbsp;radius,
int&nbsp;slices,
int&nbsp;stacks)</pre>
<div class="block">draws a sphere of the given radius centered around the origin.
The sphere is subdivided around the z axis into slices and along the z axis
into stacks (similar to lines of longitude and latitude).
If the orientation is set to GLU.OUTSIDE (with glu.quadricOrientation), then
any normals generated point away from the center of the sphere. Otherwise,
they point toward the center of the sphere.
If texturing is turned on (with glu.quadricTexture), then texture
coordinates are generated so that t ranges from 0.0 at z=-radius to 1.0 at
z=radius (t increases linearly along longitudinal lines), and s ranges from
0.0 at the +y axis, to 0.25 at the +x axis, to 0.5 at the -y axis, to 0.75
at the -x axis, and back to 1.0 at the +y axis.</div>
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<div class="block">Util.java
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>v1</code> - </dd><dd><code>v2</code> - </dd><dd><code>result</code> - </dd></dl>
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<div class="block">The <b>GLUtessellatorCallbackAdapter</b> provides a default implementation of
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">GLUtessellator.</span><code><strong><a href="../../../../../org/lwjgl/util/glu/GLUtessellator.html#gluTessCallback(int, org.lwjgl.util.glu.GLUtessellatorCallback)">gluTessCallback</a></strong>(int&nbsp;which,
<a href="../../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a>&nbsp;aCallback)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">GLUtessellatorImpl.</span><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluTessCallback(int, org.lwjgl.util.glu.GLUtessellatorCallback)">gluTessCallback</a></strong>(int&nbsp;which,
<a href="../../../../../org/lwjgl/util/glu/GLUtessellatorCallback.html" title="interface in org.lwjgl.util.glu">GLUtessellatorCallback</a>&nbsp;aCallback)</code>&nbsp;</td>
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<h2 title="Class GLUtessellatorImpl" class="title">Class GLUtessellatorImpl</h2>
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<pre>public class <span class="strong">GLUtessellatorImpl</span>
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<td class="colFirst"><code>static int</code></td>
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<td class="colOne"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#GLUtessellatorImpl()">GLUtessellatorImpl</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
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<td class="colFirst"><code>void</code></td>
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<td class="colFirst"><code>void</code></td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluGetTessProperty(int, double[], int)">gluGetTessProperty</a></strong>(int&nbsp;which,
double[]&nbsp;value,
int&nbsp;value_offset)</code>&nbsp;</td>
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<td class="colFirst"><code>static <a href="../../../../../org/lwjgl/util/glu/GLUtessellator.html" title="interface in org.lwjgl.util.glu">GLUtessellator</a></code></td>
<td class="colLast"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluNewTess()">gluNewTess</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluNextContour(int)">gluNextContour</a></strong>(int&nbsp;type)</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluTessBeginContour()">gluTessBeginContour</a></strong>()</code>&nbsp;</td>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../../org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#gluTessBeginPolygon(java.lang.Object)">gluTessBeginPolygon</a></strong>(java.lang.Object&nbsp;data)</code>&nbsp;</td>
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