Merge branch 'master' into upstream

This commit is contained in:
yugecin 2016-12-10 10:56:17 +01:00
commit aa3b898a12
12 changed files with 402 additions and 22 deletions

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@ -63,6 +63,7 @@ The following files and folders will be created by opsu! as needed:
files within this directory to the replay directory and saves the scores in files within this directory to the replay directory and saves the scores in
the scores database. Replays can be imported from osu! as well as opsu!. the scores database. Replays can be imported from osu! as well as opsu!.
* `Natives/`: The native libraries directory. * `Natives/`: The native libraries directory.
* `Temp/`: The temporary files directory. Deleted when opsu! exits.
## Building ## Building
opsu! is distributed as both a [Maven](https://maven.apache.org/) and opsu! is distributed as both a [Maven](https://maven.apache.org/) and

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@ -1,5 +1,6 @@
#opsu!dance #opsu!dance
[example video](https://www.youtube.com/watch?v=Jp3VWEiw4CI) [example video](https://www.youtube.com/watch?v=GB7N9MhCvzg)
fork of [opsu!](https://github.com/itdelatrisu/opsu) with cursordancing auto. fork of [opsu!](https://github.com/itdelatrisu/opsu) with cursordancing auto.
I make cursordancing video's -[example](https://www.youtube.com/watch?v=1oFH58X_lTY)-, but I have too many requests and this way I can give people the opportunity to just run it and see the result instead of waiting for me to make a video. Original bot is written in C# and videos are made on osu!, but I don't want to distribute that program, because I don't want to endorse cheating in any way. The sources found in this repo are very representative of the ones of my bot (most files are the exact same, except for C#/java changes). I make cursordancing video's -[example](https://www.youtube.com/watch?v=1oFH58X_lTY)-, but I have too many requests and this way I can give people the opportunity to just run it and see the result instead of waiting for me to make a video. Original bot is written in C# and videos are made on osu!, but I don't want to distribute that program, because I don't want to endorse cheating in any way. The sources found in this repo are very representative of the ones of my bot (most files are the exact same, except for C#/java changes).

109
build.gradle Normal file
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@ -0,0 +1,109 @@
apply plugin: 'java'
apply plugin: 'maven'
apply plugin: 'eclipse'
apply plugin: 'idea'
apply plugin: 'application'
import org.apache.tools.ant.filters.*
group = 'itdelatrisu'
version = '0.12.1'
mainClassName = 'itdelatrisu.opsu.Opsu'
buildDir = new File(rootProject.projectDir, "build/")
def useXDG = 'false'
if (hasProperty('XDG')) {
useXDG = XDG
}
sourceCompatibility = 1.7
targetCompatibility = 1.7
sourceSets {
main {
java {
srcDir 'src'
}
}
}
repositories {
mavenCentral()
}
dependencies {
compile('org.lwjgl.lwjgl:lwjgl:2.9.3') {
exclude group: 'net.java.jinput', module: 'jinput'
}
compile('org.slick2d:slick2d-core:1.0.1') {
exclude group: 'org.lwjgl.lwjgl', module: 'lwjgl'
}
compile 'org.jcraft:jorbis:0.0.17'
compile 'net.lingala.zip4j:zip4j:1.3.2'
compile 'com.googlecode.soundlibs:jlayer:1.0.1-1'
compile 'com.googlecode.soundlibs:mp3spi:1.9.5-1'
compile 'com.googlecode.soundlibs:tritonus-share:0.3.7-2'
compile 'org.xerial:sqlite-jdbc:3.8.10.2'
compile 'org.json:json:20140107'
compile 'net.java.dev.jna:jna:4.1.0'
compile 'net.java.dev.jna:jna-platform:4.1.0'
compile 'org.apache.maven:maven-artifact:3.3.3'
compile 'org.apache.commons:commons-compress:1.9'
compile 'org.tukaani:xz:1.5'
compile 'com.github.jponge:lzma-java:1.3'
}
def nativePlatforms = ['windows', 'linux', 'osx']
nativePlatforms.each { platform -> //noinspection GroovyAssignabilityCheck
task "${platform}Natives" {
def outputDir = "${buildDir}/natives/"
inputs.files(configurations.compile)
outputs.dir(outputDir)
doLast {
copy {
def artifacts = configurations.compile.resolvedConfiguration.resolvedArtifacts
.findAll { it.classifier == "natives-$platform" }
artifacts.each {
from zipTree(it.file)
}
into outputDir
}
}
}
}
processResources {
from 'res'
exclude '**/Thumbs.db'
filesMatching('version') {
expand(version: project.version, timestamp: new Date().format("yyyy-MM-dd HH:mm"))
}
}
task unpackNatives {
description "Copies native libraries to the build directory."
dependsOn nativePlatforms.collect { "${it}Natives" }.findAll { tasks[it] }
}
jar {
manifest {
attributes 'Implementation-Title': 'opsu!',
'Implementation-Version': version,
'Main-Class': mainClassName,
'Use-XDG': useXDG
}
duplicatesStrategy = DuplicatesStrategy.EXCLUDE
baseName = "opsu"
from { configurations.compile.collect { it.isDirectory() ? it : zipTree(it) } }
exclude '**/Thumbs.db'
outputs.upToDateWhen { false }
}
run {
dependsOn 'unpackNatives'
}

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gradle/wrapper/gradle-wrapper.jar vendored Normal file

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@ -0,0 +1,6 @@
#Tue Aug 25 19:45:21 BST 2015
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-2.3-all.zip

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gradlew vendored Normal file
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@ -0,0 +1,164 @@
#!/usr/bin/env bash
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >&-
APP_HOME="`pwd -P`"
cd "$SAVED" >&-
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"

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gradlew.bat vendored Normal file
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@ -0,0 +1,90 @@
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

1
settings.gradle Normal file
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@ -0,0 +1 @@
rootProject.name = 'opsu'

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@ -26,7 +26,6 @@ import itdelatrisu.opsu.beatmap.Beatmap;
import itdelatrisu.opsu.beatmap.HitObject; import itdelatrisu.opsu.beatmap.HitObject;
import itdelatrisu.opsu.downloads.Updater; import itdelatrisu.opsu.downloads.Updater;
import itdelatrisu.opsu.objects.curves.Curve; import itdelatrisu.opsu.objects.curves.Curve;
import itdelatrisu.opsu.objects.curves.Vec2f;
import itdelatrisu.opsu.replay.Replay; import itdelatrisu.opsu.replay.Replay;
import itdelatrisu.opsu.replay.ReplayFrame; import itdelatrisu.opsu.replay.ReplayFrame;
import itdelatrisu.opsu.ui.Colors; import itdelatrisu.opsu.ui.Colors;
@ -907,22 +906,21 @@ public class GameData {
float scale = (!hitResult.expand) ? 1f : 1f + (HITCIRCLE_ANIM_SCALE - 1f) * progress; float scale = (!hitResult.expand) ? 1f : 1f + (HITCIRCLE_ANIM_SCALE - 1f) * progress;
float alpha = 1f - progress; float alpha = 1f - progress;
// slider curve if (!GameMod.HIDDEN.isActive()) {
if (hitResult.curve != null && !GameMod.HIDDEN.isActive()) { // slider curve
float oldWhiteAlpha = Colors.WHITE_FADE.a; if (hitResult.curve != null) {
float oldColorAlpha = hitResult.color.a; float oldWhiteAlpha = Colors.WHITE_FADE.a;
Colors.WHITE_FADE.a = alpha; float oldColorAlpha = hitResult.color.a;
hitResult.color.a = alpha; Colors.WHITE_FADE.a = alpha;
if (!Options.isShrinkingSliders()) { hitResult.color.a = alpha;
hitResult.curve.draw(hitResult.color); if (!Options.isShrinkingSliders()) {
hitResult.curve.draw(hitResult.color);
}
Colors.WHITE_FADE.a = oldWhiteAlpha;
hitResult.color.a = oldColorAlpha;
} }
Colors.WHITE_FADE.a = oldWhiteAlpha;
hitResult.color.a = oldColorAlpha;
}
// hit circles // hit circles
if (!(hitResult.hitResultType == HitObjectType.CIRCLE && GameMod.HIDDEN.isActive())) {
// "hidden" mod: expanding animation for only circles not drawn
Image scaledHitCircle = GameImage.HITCIRCLE.getImage().getScaledCopy(scale); Image scaledHitCircle = GameImage.HITCIRCLE.getImage().getScaledCopy(scale);
Image scaledHitCircleOverlay = GameImage.HITCIRCLE_OVERLAY.getImage().getScaledCopy(scale); Image scaledHitCircleOverlay = GameImage.HITCIRCLE_OVERLAY.getImage().getScaledCopy(scale);
scaledHitCircle.setAlpha(alpha); scaledHitCircle.setAlpha(alpha);
@ -932,7 +930,7 @@ public class GameData {
} }
} }
if (hitResult.result == HIT_SLIDER_INITIAL) { if (hitResult.result == HIT_SLIDER_INITIAL && !GameMod.HIDDEN.isActive()) {
float progress = AnimationEquation.OUT_CUBIC.calc( float progress = AnimationEquation.OUT_CUBIC.calc(
(float) Utils.clamp(trackPosition - hitResult.time, 0, HITCIRCLE_FADE_TIME) / HITCIRCLE_FADE_TIME); (float) Utils.clamp(trackPosition - hitResult.time, 0, HITCIRCLE_FADE_TIME) / HITCIRCLE_FADE_TIME);
float scale = (!hitResult.expand) ? 1f : 1f + (HITCIRCLE_ANIM_SCALE - 1f) * progress; float scale = (!hitResult.expand) ? 1f : 1f + (HITCIRCLE_ANIM_SCALE - 1f) * progress;

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@ -98,7 +98,7 @@ public class TimingPoint {
/** /**
* Returns the slider multiplier. [INHERITED] * Returns the slider multiplier. [INHERITED]
*/ */
public float getSliderMultiplier() { return velocity / -100f; } public float getSliderMultiplier() { return Utils.clamp(-velocity, 10, 1000) / 100f; }
/** /**
* Returns the meter. * Returns the meter.

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@ -111,7 +111,7 @@ public abstract class EqualDistanceMultiCurve extends Curve {
int cnt = 1; int cnt = 1;
if (cnt > ncurve) { if (cnt > ncurve) {
return; // TODO this prevents aspire map from crashing the game, but does it breaks stuff? return;
} }
Vec2f c2 = curve[cnt++]; Vec2f c2 = curve[cnt++];

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@ -497,7 +497,15 @@ public class Game extends BasicGameState {
// letterbox effect (black bars on top/bottom) // letterbox effect (black bars on top/bottom)
if (beatmap.letterboxInBreaks && breakLength >= 4000) { if (beatmap.letterboxInBreaks && breakLength >= 4000) {
// let it fade in/out
float a = Color.black.a;
if (trackPosition - breakTime > breakLength / 2) {
Color.black.a = (Math.min(500f, breakTime + breakLength - trackPosition)) / 500f;
} else {
Color.black.a = Math.min(500, trackPosition - breakTime) / 500f;
}
g.setColor(Color.black); g.setColor(Color.black);
Color.black.a = a;
g.fillRect(0, 0, width, height * 0.125f); g.fillRect(0, 0, width, height * 0.125f);
g.fillRect(0, height * 0.875f, width, height * 0.125f); g.fillRect(0, height * 0.875f, width, height * 0.125f);
} }
@ -845,7 +853,7 @@ public class Game extends BasicGameState {
} }
// update in-game scoreboard // update in-game scoreboard
if (previousScores != null && trackPosition > firstObjectTime) { if (!Dancer.hideui && previousScores != null && trackPosition > firstObjectTime) {
// show scoreboard if selected, and always in break // show scoreboard if selected, and always in break
if (scoreboardVisible || breakTime > 0) { if (scoreboardVisible || breakTime > 0) {
currentScoreboardAlpha += 1f / SCOREBOARD_FADE_IN_TIME * delta; currentScoreboardAlpha += 1f / SCOREBOARD_FADE_IN_TIME * delta;
@ -946,7 +954,7 @@ public class Game extends BasicGameState {
if (beatmap.breaks != null && breakIndex < beatmap.breaks.size()) { if (beatmap.breaks != null && breakIndex < beatmap.breaks.size()) {
int breakValue = beatmap.breaks.get(breakIndex); int breakValue = beatmap.breaks.get(breakIndex);
if (breakTime > 0) { // in a break period if (breakTime > 0) { // in a break period
if (trackPosition < breakValue) if (trackPosition < breakValue && trackPosition < beatmap.objects[objectIndex].getTime() - approachTime)
return; return;
else { else {
// break is over // break is over
@ -1134,7 +1142,9 @@ public class Game extends BasicGameState {
Utils.takeScreenShot(); Utils.takeScreenShot();
break; break;
case Input.KEY_TAB: case Input.KEY_TAB:
scoreboardVisible = !scoreboardVisible; if (!Dancer.hideui) {
scoreboardVisible = !scoreboardVisible;
}
break; break;
case Input.KEY_M: case Input.KEY_M:
if (Dancer.mirror) { if (Dancer.mirror) {