Added method for drawing tooltips.
Currently used for game mods and the music buttons in the main menu. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -259,6 +259,16 @@ public class MainMenu extends BasicGameState {
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Utils.drawVolume(g);
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Utils.drawFPS();
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Utils.drawCursor();
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// tooltips
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if (musicPositionBarContains(mouseX, mouseY))
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Utils.drawTooltip(g, "Click to seek to a specific point in the song.", false);
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else if (musicPlay.contains(mouseX, mouseY))
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Utils.drawTooltip(g, (MusicController.isPlaying()) ? "Pause" : "Play", false);
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else if (musicNext.contains(mouseX, mouseY))
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Utils.drawTooltip(g, "Next track", false);
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else if (musicPrevious.contains(mouseX, mouseY))
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Utils.drawTooltip(g, "Previous track", false);
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}
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@Override
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@@ -273,10 +283,13 @@ public class MainMenu extends BasicGameState {
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if (repoButton != null)
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repoButton.hoverUpdate(delta, mouseX, mouseY);
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downloadsButton.hoverUpdate(delta, mouseX, mouseY);
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// ensure only one button is in hover state at once
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if (musicPositionBarContains(mouseX, mouseY))
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mouseX = mouseY = -1;
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musicPlay.hoverUpdate(delta, mouseX, mouseY);
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musicPause.hoverUpdate(delta, mouseX, mouseY);
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if (musicPlay.contains(mouseX, mouseY))
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mouseX = mouseY = -1; // ensure only one button is in hover state at once
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mouseX = mouseY = -1;
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musicNext.hoverUpdate(delta, mouseX, mouseY);
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musicPrevious.hoverUpdate(delta, mouseX, mouseY);
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