Skin options: CursorRotate, CursorExpand, SpinnerFadePlayfield, CursorTrailRotate, ComboBurstRandom, Combo[1-8], SongSelect(Active|Inactive)Text.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -84,10 +84,6 @@ public class Utils {
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COLOR_BLUE_BACKGROUND = new Color(74, 130, 255),
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COLOR_BLUE_BUTTON = new Color(40, 129, 237),
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COLOR_ORANGE_BUTTON = new Color(200, 90, 3),
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COLOR_GREEN_OBJECT = new Color(26, 207, 26),
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COLOR_BLUE_OBJECT = new Color(46, 136, 248),
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COLOR_RED_OBJECT = new Color(243, 48, 77),
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COLOR_ORANGE_OBJECT = new Color(255, 200, 32),
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COLOR_YELLOW_ALPHA = new Color(255, 255, 0, 0.4f),
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COLOR_WHITE_FADE = new Color(255, 255, 255, 1f),
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COLOR_RED_HOVER = new Color(255, 112, 112),
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@@ -100,12 +96,6 @@ public class Utils {
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COLOR_RED_HIGHLIGHT = new Color(246, 154, 161),
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COLOR_BLUE_HIGHLIGHT = new Color(173, 216, 230);
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/** The default map colors, used when a map does not provide custom colors. */
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public static final Color[] DEFAULT_COMBO = {
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COLOR_ORANGE_OBJECT, COLOR_GREEN_OBJECT,
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COLOR_BLUE_OBJECT, COLOR_RED_OBJECT,
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};
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/** Game fonts. */
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public static UnicodeFont
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FONT_DEFAULT, FONT_BOLD,
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