Added initial support for loading user skins.
- "Skins" directory is created in the root folder, and reads files directly from there (for now). NOT ALL FILES ARE SUPPORTED.
- To change the path (e.g. to an installed skin), edit the path in the configuration file.
Other changes:
- Renamed some files: directories now begin with a capital letter (to match osu! naming), and '.osu_tmp' renamed to '.opsu_tmp'.
- Disabled mouse grabbing, as this does not seem to work properly for touchscreen devices. (partial revert of ab487c5
)
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
parent
ab487c5e80
commit
bcd0c23961
7
.gitignore
vendored
7
.gitignore
vendored
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@ -1,6 +1,7 @@
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/.osu_tmp/
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/screenshot/
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/songs/
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/.opsu_tmp/
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/Screenshots/
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/Skins/
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/Songs/
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/.opsu.log
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/.opsu.cfg
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@ -40,6 +40,7 @@ import org.newdawn.slick.SlickException;
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import org.newdawn.slick.state.StateBasedGame;
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import org.newdawn.slick.state.transition.FadeInTransition;
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import org.newdawn.slick.state.transition.FadeOutTransition;
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import org.newdawn.slick.util.ClasspathLocation;
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import org.newdawn.slick.util.DefaultLogSystem;
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import org.newdawn.slick.util.FileSystemLocation;
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import org.newdawn.slick.util.Log;
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@ -117,7 +118,11 @@ public class Opsu extends StateBasedGame {
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// set path for lwjgl natives - NOT NEEDED if using JarSplice
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// System.setProperty("org.lwjgl.librarypath", new File("native").getAbsolutePath());
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// set the resource path
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// set the resource paths
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ResourceLoader.removeAllResourceLocations();
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ResourceLoader.addResourceLocation(new FileSystemLocation(Options.getSkinDir()));
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ResourceLoader.addResourceLocation(new ClasspathLocation());
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ResourceLoader.addResourceLocation(new FileSystemLocation(new File(".")));
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ResourceLoader.addResourceLocation(new FileSystemLocation(new File("./res/")));
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// start the game
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@ -131,21 +131,30 @@ public class Utils {
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Log.error("Failed to set the cursor.", e);
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}
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// load cursor images
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// load cursor images (TODO: cleanup)
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boolean skinCursor = new File(Options.getSkinDir(), "cursor.png").isFile();
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if (Options.isNewCursorEnabled()) {
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// load new cursor type
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try {
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// if skin cursor exists but middle part does not, don't load default middle
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if (skinCursor && !new File(Options.getSkinDir(), "cursormiddle.png").isFile())
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;
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else {
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cursorMiddle = new Image("cursormiddle.png");
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cursor = new Image("cursor.png");
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cursorTrail = new Image("cursortrail.png");
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} catch (Exception e) {
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// optional
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}
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}
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if (cursorMiddle == null) {
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// load old cursor type
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cursor = new Image("cursor2.png");
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cursorTrail = new Image("cursortrail2.png");
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// default is stored as *2.png, but load skin cursor if it exists
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if (skinCursor)
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cursor = new Image("cursor.png");
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else
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cursor = new Image("cursor2.png");
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if (new File(Options.getSkinDir(), "cursortrail.png").isFile())
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cursorTrail = new Image("cursortrail.png");
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else
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cursorTrail = new Image("cursortrail2.png");
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}
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// create fonts
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@ -652,8 +652,8 @@ public class Game extends BasicGameState {
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if (osu == null || osu.objects == null)
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throw new RuntimeException("Running game with no OsuFile loaded.");
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// grab the mouse
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container.setMouseGrabbed(true);
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// grab the mouse (not working for touchscreen)
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// container.setMouseGrabbed(true);
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// restart the game
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if (restart != RESTART_FALSE) {
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@ -728,11 +728,11 @@ public class Game extends BasicGameState {
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}
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}
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@Override
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public void leave(GameContainer container, StateBasedGame game)
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throws SlickException {
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container.setMouseGrabbed(false);
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}
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// @Override
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// public void leave(GameContainer container, StateBasedGame game)
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// throws SlickException {
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// container.setMouseGrabbed(false);
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// }
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/**
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* Skips the beginning of a track.
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@ -51,25 +51,30 @@ public class Options extends BasicGameState {
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/**
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* Temporary folder for file conversions, auto-deleted upon successful exit.
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*/
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public static final File TMP_DIR = new File(".osu_tmp/");
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public static final File TMP_DIR = new File(".opsu_tmp/");
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/**
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* Directory for screenshots (created when needed).
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*/
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public static final File SCREENSHOT_DIR = new File("screenshot/");
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public static final File SCREENSHOT_DIR = new File("Screenshots/");
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/**
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* File for logging errors.
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*/
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public static final File LOG_FILE = new File(".opsu.log");
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/**
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* File for storing user options.
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*/
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private static final File OPTIONS_FILE = new File(".opsu.cfg");
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/**
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* Beatmap directories (where to search for files).
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*/
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private static final String[] BEATMAP_DIRS = {
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"C:/Program Files (x86)/osu!/Songs/",
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"C:/Program Files/osu!/Songs/",
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"songs/"
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"Songs/"
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};
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/**
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@ -78,9 +83,9 @@ public class Options extends BasicGameState {
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private static File beatmapDir;
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/**
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* File for storing user options.
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* The current skin directory (for user skins).
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*/
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private static final String OPTIONS_FILE = ".opsu.cfg";
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private static File skinDir;
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/**
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* Game mods.
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@ -611,6 +616,7 @@ public class Options extends BasicGameState {
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* Returns the current beatmap directory.
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* If invalid, this will attempt to search for the directory,
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* and if nothing found, will create one.
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* @return the beatmap directory
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*/
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public static File getBeatmapDir() {
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if (beatmapDir != null && beatmapDir.isDirectory())
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return beatmapDir;
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}
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/**
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* Returns the current skin directory.
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* If invalid, this will create a "Skins" folder in the root directory.
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* @return the skin directory
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*/
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public static File getSkinDir() {
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if (skinDir != null && skinDir.isDirectory())
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return skinDir;
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skinDir = new File("Skins/");
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skinDir.mkdir();
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return skinDir;
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}
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/**
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* Reads user options from the options file, if it exists.
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*/
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public static void parseOptions() {
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// if no config file, use default settings
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File file = new File(OPTIONS_FILE);
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if (!file.isFile()) {
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if (!OPTIONS_FILE.isFile()) {
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saveOptions();
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return;
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}
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try (BufferedReader in = new BufferedReader(new FileReader(file))) {
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try (BufferedReader in = new BufferedReader(new FileReader(OPTIONS_FILE))) {
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String line;
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String name, value;
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int i;
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case "BeatmapDirectory":
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beatmapDir = new File(value);
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break;
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case "Skin":
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skinDir = new File(value);
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break;
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case "ScreenResolution":
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i = Integer.parseInt(value);
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if (i >= 0 && i < resolutions.length)
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}
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}
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} catch (IOException e) {
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Log.error(String.format("Failed to read file '%s'.", OPTIONS_FILE), e);
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Log.error(String.format("Failed to read file '%s'.", OPTIONS_FILE.getAbsolutePath()), e);
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} catch (NumberFormatException e) {
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Log.warn("Format error in options file.", e);
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return;
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writer.newLine();
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// options
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if (beatmapDir != null) {
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writer.write(String.format("BeatmapDirectory = %s", beatmapDir.getAbsolutePath()));
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writer.newLine();
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}
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writer.write(String.format("BeatmapDirectory = %s", getBeatmapDir().getAbsolutePath()));
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writer.newLine();
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writer.write(String.format("Skin = %s", getSkinDir().getAbsolutePath()));
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writer.newLine();
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writer.write(String.format("ScreenResolution = %d", resolutionIndex));
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writer.newLine();
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// writer.write(String.format("Fullscreen = %b", fullscreen));
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writer.newLine();
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writer.close();
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} catch (IOException e) {
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Log.error(String.format("Failed to write to file '%s'.", OPTIONS_FILE), e);
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Log.error(String.format("Failed to write to file '%s'.", OPTIONS_FILE.getAbsolutePath()), e);
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}
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}
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}
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