Fix weird glitch that makes the playfield flash when starting to draw a circle when the playfield is empty. Somethign is messing with Color.white (fix #6)
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@ -62,10 +62,12 @@ public enum ObjectColorOverrides {
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WHITE ("White", 13) {
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WHITE ("White", 13) {
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@Override
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@Override
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public Color getColor(int comboColorIndex) {
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public Color getColor(int comboColorIndex) {
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return Color.white;
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return white;
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}
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}
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};
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};
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private static Color white = new Color(255, 255, 255);
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public int nr;
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public int nr;
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private String displayText;
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private String displayText;
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