remove spinner delays
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4b0980a9f8
commit
cb7098649a
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@ -24,7 +24,6 @@ public class BeamSpinner extends Spinner {
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private double ang = 0;
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private double[] point;
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private int index;
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private int delay = 0;
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@Override
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public void init()
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@ -37,12 +36,6 @@ public class BeamSpinner extends Spinner {
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@Override
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public double[] getPoint()
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{
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if( ++delay > DELAY )
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{
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delay = 0;
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index = ++index % 4;
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}
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final int MOD = 60;
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point[0] = Options.width / 2d;
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@ -49,7 +49,6 @@ public class CubeSpinner extends Spinner {
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private double size = 0;
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private int delay = 0;
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private int index = 0;
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private double[] point = new double[2];
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@ -64,12 +63,6 @@ public class CubeSpinner extends Spinner {
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@Override
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public double[] getPoint()
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{
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if( ++delay <= DELAY )
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{
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return point;
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}
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delay = 0;
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if( ++index >= 16 )
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{
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index = 0;
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@ -38,12 +38,6 @@ public class RektCircleSpinner extends Spinner {
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@Override
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public double[] getPoint()
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{
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if( ++delay < DELAY )
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{
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return point;
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}
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delay = 0;
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final int INC = 50;
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if( index == 0 )
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@ -22,8 +22,6 @@ public abstract class Spinner {
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private double[][] points;
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private int length;
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private int index;
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private int delay;
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public static int DELAY = 3;
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public abstract void init();
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@ -33,10 +31,7 @@ public abstract class Spinner {
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}
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public double[] getPoint() {
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if (++delay > DELAY) {
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delay = 0;
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index = ++index % length;
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}
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index = ++index % length;
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return points[index];
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}
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