Added global F7 and F10 shortcuts.
- F7: cycles through FPS settings. - F10: toggles mouse enable/disable state during gameplay. Also added bar notifications for saving/loading checkpoints. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -22,6 +22,7 @@ import itdelatrisu.opsu.GameData;
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import itdelatrisu.opsu.GameImage;
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import itdelatrisu.opsu.MenuButton;
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import itdelatrisu.opsu.Opsu;
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import itdelatrisu.opsu.Options;
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import itdelatrisu.opsu.OsuFile;
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import itdelatrisu.opsu.UI;
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import itdelatrisu.opsu.Utils;
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@@ -57,6 +58,7 @@ public class GameRanking extends BasicGameState {
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private MenuButton retryButton, exitButton;
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// game-related variables
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private GameContainer container;
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private StateBasedGame game;
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private int state;
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private Input input;
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@@ -68,6 +70,7 @@ public class GameRanking extends BasicGameState {
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@Override
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public void init(GameContainer container, StateBasedGame game)
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throws SlickException {
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this.container = container;
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this.game = game;
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this.input = container.getInput();
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@@ -135,6 +138,12 @@ public class GameRanking extends BasicGameState {
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case Input.KEY_ESCAPE:
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returnToSongMenu();
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break;
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case Input.KEY_F7:
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Options.setNextFPS(container);
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break;
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case Input.KEY_F10:
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Options.toggleMouseDisabled();
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break;
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case Input.KEY_F12:
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Utils.takeScreenShot();
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break;
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