make reversearrows expand more like in osu! (close #50)
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@ -299,7 +299,8 @@ public class Slider extends GameObject {
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arrow.setAlpha((float) (t - Math.floor(t)));
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arrow.setAlpha((float) (t - Math.floor(t)));
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} else
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} else
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arrow.setAlpha(Options.isSliderSnaking() ? decorationsAlpha : 1f);
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arrow.setAlpha(Options.isSliderSnaking() ? decorationsAlpha : 1f);
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arrow = arrow.getScaledCopy((float) (1 + 0.3d * (trackPosition % bpm) / bpm));
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//arrow = arrow.getScaledCopy((float) (1 + 0.3d * (trackPosition % bpm) / bpm));
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arrow = arrow.getScaledCopy((float) (1 + 0.2d * ((trackPosition + sliderTime * tcurRepeat) % 292) / 292));
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if (tcurRepeat % 2 == 0) {
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if (tcurRepeat % 2 == 0) {
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// last circle
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// last circle
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arrow.setRotation(curve.getEndAngle());
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arrow.setRotation(curve.getEndAngle());
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