It doesn't crash anymore
This commit is contained in:
parent
6f5f17da74
commit
eb561d8369
|
@ -8,19 +8,19 @@ import static java.lang.Math.*;
|
|||
/**
|
||||
* Created by Awlex on 13.11.2016.
|
||||
*/
|
||||
public class Arc extends PolyMover {
|
||||
public class ArcMover extends PolyMover {
|
||||
|
||||
private GameObject p1, middle, p2;
|
||||
private double xm, ym, r, alpha, beta, gamma;
|
||||
|
||||
public Arc(GameObject p1, GameObject middle, GameObject p2) {
|
||||
public ArcMover(GameObject p1, GameObject middle, GameObject p2) {
|
||||
this.p1 = p1;
|
||||
this.middle = middle;
|
||||
this.p2 = p2;
|
||||
init();
|
||||
}
|
||||
|
||||
public Arc(PolyMover mover, GameObject p) {
|
||||
public ArcMover(PolyMover mover, GameObject p) {
|
||||
GameObject[] items = mover.getItems();
|
||||
p1 = items[items.length - 2];
|
||||
middle = items[items.length - 1];
|
||||
|
@ -40,17 +40,12 @@ public class Arc extends PolyMover {
|
|||
|
||||
@Override
|
||||
public double[] getPointAt(int time) {
|
||||
double percent;
|
||||
double angle;
|
||||
if (time < middle.getTime()) {
|
||||
time -= p1.getEndTime();
|
||||
percent = ((double) time) / ((middle.getTime() - p1.getEndTime()));
|
||||
angle = alpha + beta * percent;
|
||||
angle = alpha + beta * ((double) time - p1.getEndTime()) / ((middle.getTime() - p1.getEndTime()));
|
||||
}
|
||||
else {
|
||||
time -= middle.getTime();
|
||||
percent = ((double) time) / (p2.getTime() - middle.getTime());
|
||||
angle = beta + gamma * percent;
|
||||
angle = beta + gamma * ((double) time - middle.getTime()) / (p2.getTime() - middle.getTime());
|
||||
}
|
||||
return new double[]{
|
||||
xm + r * cos(angle),
|
||||
|
@ -67,7 +62,7 @@ public class Arc extends PolyMover {
|
|||
};
|
||||
}
|
||||
|
||||
private Matrix prepareMatrix(GameObject p1, GameObject middle, GameObject p2) {
|
||||
private static Matrix prepareMatrix(GameObject p1, GameObject middle, GameObject p2) {
|
||||
Matrix a = new Matrix(new double[][]{
|
||||
{1, -p1.end.x, -p1.end.y},
|
||||
{1, -middle.end.x, -middle.end.y},
|
||||
|
@ -83,6 +78,11 @@ public class Arc extends PolyMover {
|
|||
}
|
||||
|
||||
public static boolean canCricleExistBetweenItems(GameObject p1, GameObject p2, GameObject p3) {
|
||||
return !((p1.end.x == p2.start.x && p1.end.x == p3.start.x) || (p1.end.y == p2.start.y && p1.end.y == p3.start.y));
|
||||
try {
|
||||
prepareMatrix(p1, p2, p3);
|
||||
} catch (RuntimeException e) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
32
src/awlex/ospu/polymover/LineMover.java
Normal file
32
src/awlex/ospu/polymover/LineMover.java
Normal file
|
@ -0,0 +1,32 @@
|
|||
package awlex.ospu.polymover;
|
||||
|
||||
import itdelatrisu.opsu.objects.DummyObject;
|
||||
import itdelatrisu.opsu.objects.GameObject;
|
||||
import yugecin.opsudance.movers.LinearMover;
|
||||
|
||||
/**
|
||||
* Created by Awlex on 19.11.2016.
|
||||
*/
|
||||
public class LineMover extends PolyMover {
|
||||
|
||||
GameObject[] objects;
|
||||
|
||||
public LineMover(GameObject[] objects, int startIndex, int count) {
|
||||
this.objects = new GameObject[count];
|
||||
System.arraycopy(objects, startIndex, this.objects, 0, count);
|
||||
}
|
||||
|
||||
@Override
|
||||
public double[] getPointAt(int time) {
|
||||
int i = 0;
|
||||
while (time > objects[i].getTime() && i < objects.length - 1)
|
||||
i++;
|
||||
|
||||
return new LinearMover(i == 0 ? new DummyObject() : objects[i - 1], objects[i], 1).getPointAt(time);
|
||||
}
|
||||
|
||||
@Override
|
||||
public GameObject[] getItems() {
|
||||
return new GameObject[0];
|
||||
}
|
||||
}
|
|
@ -1,6 +1,7 @@
|
|||
package awlex.ospu.polymover.factory;
|
||||
|
||||
import awlex.ospu.polymover.Arc;
|
||||
import awlex.ospu.polymover.ArcMover;
|
||||
import awlex.ospu.polymover.LineMover;
|
||||
import awlex.ospu.polymover.PolyMover;
|
||||
import itdelatrisu.opsu.objects.GameObject;
|
||||
|
||||
|
@ -10,15 +11,16 @@ import itdelatrisu.opsu.objects.GameObject;
|
|||
public class ArcFactory implements PolyMoverFactory {
|
||||
|
||||
private static final int PREFFERED_BUFFER_SIZE = 3;
|
||||
private PolyMover arc1, arc2;
|
||||
private PolyMover current, previous;
|
||||
private int lastIndex;
|
||||
|
||||
public double[] getPointAt(int time) {
|
||||
if (arc2 == null) {
|
||||
return arc1.getPointAt(time);
|
||||
if (previous == null) {
|
||||
return current.getPointAt(time);
|
||||
}
|
||||
|
||||
double[] point1 = arc1.getPointAt(time);
|
||||
double[] point2 = arc2.getPointAt(time);
|
||||
double[] point1 = current.getPointAt(time);
|
||||
double[] point2 = previous.getPointAt(time);
|
||||
|
||||
return new double[]{
|
||||
(point1[0] + point2[0]) * 0.5,
|
||||
|
@ -30,18 +32,26 @@ public class ArcFactory implements PolyMoverFactory {
|
|||
public void init(GameObject[] objects, int startIndex) {
|
||||
if (objects == null)
|
||||
throw new NullPointerException("Objects musn't be null");
|
||||
arc1 = new Arc(objects[startIndex], objects[startIndex + 1], objects[startIndex + 2]);
|
||||
arc2 = null;
|
||||
|
||||
GameObject middle = objects[startIndex + 1];
|
||||
if (middle.isSlider() || middle.isSpinner() || !ArcMover.canCricleExistBetweenItems(objects[startIndex], middle, objects[startIndex + 2]))
|
||||
current = new LineMover(objects, startIndex, 3);
|
||||
else
|
||||
current = new ArcMover(objects[startIndex], middle, objects[startIndex + 2]);
|
||||
lastIndex = startIndex + 2;
|
||||
previous = null;
|
||||
}
|
||||
|
||||
public void update(GameObject p) {
|
||||
GameObject[] items = (arc2 == null ? arc1 : arc2).getItems();
|
||||
GameObject[] items = (previous == null ? current : previous).getItems();
|
||||
GameObject last = items[items.length - 1];
|
||||
if (last != p) {
|
||||
if (arc2 == null)
|
||||
arc2 = arc1;
|
||||
arc1 = new Arc(arc2, p);
|
||||
if (ArcMover.canCricleExistBetweenItems(items[items.length - 2], items[items.length - 1], p)) {
|
||||
previous = current;
|
||||
current = new ArcMover(previous, p);
|
||||
}
|
||||
}
|
||||
lastIndex++;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -56,6 +66,12 @@ public class ArcFactory implements PolyMoverFactory {
|
|||
|
||||
@Override
|
||||
public boolean isInitialized() {
|
||||
return arc1 != null;
|
||||
return current != null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getLatestIndex() {
|
||||
return lastIndex;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -25,4 +25,6 @@ public interface PolyMoverFactory {
|
|||
int getPrefferedBufferSize();
|
||||
|
||||
boolean isInitialized();
|
||||
|
||||
int getLatestIndex();
|
||||
}
|
||||
|
|
|
@ -266,13 +266,12 @@ public class Dancer {
|
|||
double[] spinnerStartPoint = spinner.getPoint();
|
||||
c.start = new Vec2f((float) spinnerStartPoint[0], (float) spinnerStartPoint[1]);
|
||||
}
|
||||
GameObject g = gameObjects[objectIndex + 2];
|
||||
if (!g.isSpinner() && !g.isSlider())
|
||||
if (polyMoverFactory.isInitialized()) {
|
||||
polyMoverFactory.update(g);
|
||||
} else {
|
||||
polyMoverFactory.init(gameObjects, objectIndex);
|
||||
}
|
||||
|
||||
if (polyMoverFactory.isInitialized() && polyMoverFactory.getLatestIndex() < objectIndex + polyMoverFactory.getPrefferedBufferSize() - 1) {
|
||||
polyMoverFactory.update(gameObjects[polyMoverFactory.getPrefferedBufferSize() - 1]);
|
||||
} else {
|
||||
polyMoverFactory.init(gameObjects, objectIndex);
|
||||
}
|
||||
}
|
||||
|
||||
if (time < c.getTime()) {
|
||||
|
|
Loading…
Reference in New Issue
Block a user