fix mirrorFrom
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@ -1023,7 +1023,7 @@ public class Game extends BasicGameState {
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Dancer.mirror = false;
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mirrorCursor.resetLocations();
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} else {
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mirrorFrom = objectIndex + 1;
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mirrorFrom = objectIndex;
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mirrorTo = gameObjects.length;
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Dancer.mirror = true;
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}
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