The class was originally named with the intent of adding many other GUI classes, but this never happened.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Parse and store the end time for every beatmap (i.e. end time of last hit object).
- Added a 'length' sorting tab.
- Added 'length' search condition.
- Removed 'getTrackLength()' and 'getTrackLengthString()' methods, as they are no longer needed.
- Added a loader spritesheet animation to render during MP3 conversions (in place of track length rendering upon completion).
Other changes:
- Added a yellow progress circle during lead-in time.
- Fixed sorting tab positioning.
- Slightly increased button animation speed in "Main Menu Exit" state.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Modified "LoadVerbose" option so that 'false' will display a progress bar (instead of nothing at all), and made this the default.
- Slowed down a few shifting animations.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Cursor is now scaled based on window size.
- Cursor now rotates slowly (new style only).
- Cursor now expands upon mouse press.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Added support for both the new (2013+) and old cursor styles. These can be toggled on/off in the configuration file.
- Added cursor images by XinCrin (old style) and teinecthel (new style).
Other changes:
- Refactoring: Created a "Utils" module, containing methods and constants that didn't belong in the "Options" state and some duplicated drawing methods.
- Mouse is now grabbed during gameplay.
- Removed 'optionsChanged' switch, simplifying adding new options.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
Creates a ServerSocket instance on a port (default: 49250).
Credits to marcostudios for the suggestion.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>