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Sunpy/opsu-dance
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634 Commits 2 Branches 0 Tags
6bc6441985b46f025ad77caf7950e4777e447cc2
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11 Commits
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Author SHA1 Message Date
yugecin 452daee4d8 bouncy reversearrow 2016-12-10 02:16:58 +01:00
yugecin 8ea4bcf7de expand followcircle on sliderticks 2016-12-10 02:13:56 +01:00
yugecin 5657290abf fix first tick after repeat being ignored 2016-12-10 02:08:37 +01:00
yugecin ffd1a57755 don't draw sliderticks that the sliderball already passed 2016-12-10 02:04:37 +01:00
yugecin c87c5a8d7a don't show hitresult fades for sliders when hidden is enabled 2016-12-10 02:01:53 +01:00
yugecin 7a45e1abbb fade out sliders when hidden is enabled 2016-12-10 01:54:29 +01:00
yugecin fdf936e47b fade in/out letterboxes during breaks 2016-12-10 00:13:07 +01:00
yugecin 915728ec24 force break end when next object shows 2016-12-09 23:13:05 +01:00
yugecin 5f9f68c6e8 check array size before accessing next element (fixes aspire map crash) 2016-12-09 22:16:42 +01:00
yugecin fd8474365d clamp msPerBeat in timingpoints between 10 and 1000 like upstream game does (thanks to @McKay42 for the suggestion) 2016-12-09 22:14:13 +01:00
yugecin db36ec390d Fix #177 2016-06-06 11:43:00 +02:00
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