Commit Graph

8 Commits

Author SHA1 Message Date
Jeffrey Han
ce0eccd32b Implemented skinnable theme songs.
Plays a theme song when opsu! starts (can be disabled in options).  The default song is "welcome to osu!" by nekodex, uploaded by CyberKitsune.

To change the song, place a new "theme.osu" in the skins folder and edit the file name, metadata, and song length (at minimum).

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-12-20 18:17:04 -05:00
Jeffrey Han
904a54df26 Added support for Unicode (non-English) metadata.
- Setting is off by default, and can be switched on in the options menu.
- Changed default font to "Arial Unicode MS" (CJK), with fallback to "Lucida Sans Console" (non-CJK).  Cross-platform support may be added later.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-08-24 23:48:52 -04:00
Jeffrey Han
64788b2832 Song sort refactoring.
- Created "SongSort" enum to handle everything related to sorting OsuGroupNode objects.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-18 20:33:41 -04:00
Jeffrey Han
d5b7ff3516 Small visual tweaks.
- Modified "LoadVerbose" option so that 'false' will display a progress bar (instead of nothing at all), and made this the default.
- Slowed down a few shifting animations.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-15 13:21:37 -04:00
Jeffrey Han
e7f74d8dd6 Added loading progress for sound files in splash screen.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-08 14:08:06 -04:00
Jeffrey Han
6d3c333a3f Minor follow-up to d9c251e.
- Added 'zip4j' library to ant build script.

Other changes:
- Added 'esc' hotkey to exit from splash screen.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-06 02:27:53 -04:00
Jeffrey Han
d9c251ef82 Added a module for unpacking OSZ archives.
- Included 'zip4j' library to extract the ZIP archives. (Homepage: http://www.lingala.net/zip4j/)
- OSZ files are unpacked from the root directory by default, and the path can be changed in the configuration file.

Other changes:
- Fixed a critical issue in splash screen where thread would running before other states loaded. (blame: dea7e94)

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-06 01:58:44 -04:00
Jeffrey Han
dea7e942a3 Created a splash screen state for loading resources.
- Game now boots to splash screen, which displays parser progress.
- Added option "LoadVerbose" to disable rendering the progress text.
- Main Menu backgrounds now fade in regardless of DynamicBackground setting (as a transition from the splash screen).

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2014-07-05 21:00:52 -04:00