- Fixed a crash when closing the application in the ranking screen when viewing a score.
- Fixed a minor bug where OsuGroupList fields were not being erased upon restart.
- Dim the track volume by 50% when viewing a score.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Collapsed Javadoc comments for all fields.
- OsuFile now has proper Javadoc comments.
- Fixed various mistakes with comments.
Some changes with enums:
- Changed Class.values() calls to values().
- Changed size() calls to a SIZE field.
- Changed valuesReversed() calls to a VALUES_REVERSED field.
- Removed 'static' from enum declarations.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Fixes resource reloading when OsuGroupList is empty (i.e. if user has no beatmaps installed).
- OsuGroupList is no longer initialized with a class instance; OsuGroupList.create() is called by OsuParser.
- Also clear 'lastOsu' field in MusicController.reset(). Fixes theme song not playing on restart if it was the last track played (i.e. if no beatmaps installed).
- Call MusicController.reset() last so that more garbage is collected.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Padded game score display, and always display 2 digits in front of the decimal (e.g. 00.00% instead of 0.00%).
- Keep map progress circle at a fixed location instead of basing it off the score length.
- Moved some track resets (pause + restart at preview) to trigger upon loading the song menu. Fixes weird behaviors when leaving the game state.
- Cleaned up trailing whitespace and added missing overrides.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Parse and store the end time for every beatmap (i.e. end time of last hit object).
- Added a 'length' sorting tab.
- Added 'length' search condition.
- Removed 'getTrackLength()' and 'getTrackLengthString()' methods, as they are no longer needed.
- Added a loader spritesheet animation to render during MP3 conversions (in place of track length rendering upon completion).
Other changes:
- Added a yellow progress circle during lead-in time.
- Fixed sorting tab positioning.
- Slightly increased button animation speed in "Main Menu Exit" state.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Search is now more like osu!, where subsequent search terms limit the existing result list (as opposed to further expanding it).
- Replaced global tag HashMap with String instance variables, since the previous implementation is incompatible with the above change (resulting in slightly higher memory usage and search times).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Threaded OGG loading (in addition to MP3) to eliminate delays in song select menu. (reported by xasuma)
- Changed default OSZ unpacking location to a "SongPacks" directory to prevent unintended unpacking. (reported by Lanturn)
- Fixed a null pointer for a corner case in 'getRandomNode()'. (reported by @iceblade112)
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Song group nodes are now hidden when the group is expanded.
- Setting a new focus will always move the focus into view.
- Left and right arrow keys now shift focus by exactly 1 node.
- Render the version string for unexpanded song group nodes containing only 1 beatmap.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>