Commit Graph
734 Commits
Author SHA1 Message Date
MatteoS 3e285e05fc Add falling game objects on fail 2015-11-18 22:29:18 +01:00
Jeffrey Han d85de23cec Fixed an error when importing beatmaps. (fixes #149)
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-11-17 17:46:00 -05:00
Jeffrey Han f835a441c2 Follow-up to #148: keypress and edge case fixes.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-11-16 16:05:20 -05:00
Jeffrey Han af0d3b8c56 Merge pull request #148 from mad-s/master
Make music pitch and speed go down on fail (like in osu!)
2015-11-16 15:53:02 -05:00
MatteoS d0069c20e5 Fix pitch changes (hopefully) 2015-11-16 21:21:28 +01:00
MatteoS 13e0bdb81e Make music pitch and speed go down on fail (like in osu!) 2015-11-16 14:33:07 +01:00
Jeffrey Han 06c423a4dd Properly detect osu! installations on Windows (using registry keys).
Thanks to @ModuleLFS for the idea.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-10-31 22:20:08 -04:00
Jeffrey Han 724567331e Updating to 0.12.1.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-10-01 23:06:32 -04:00
Jeffrey Han 9c7dbce6fd Updated BloodcatServer to use the new API. (fixes #139, 140)
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-30 00:28:21 -04:00
Jeffrey Han ab817172e4 Updating to 0.12.0.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-22 02:38:18 -04:00
Jeffrey Han 4acd3cda02 Check mouse button before firing events for kinetic scrolling.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-20 11:38:46 -04:00
Jeffrey Han c69f34adc3 Don't show decimal points for CS/HP/AR/OD values unless needed.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-19 15:30:41 -04:00
Jeffrey Han 5634a673bb Fix hovering bug with < max nodes in kinetic scrolling.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-19 13:04:53 -04:00
Jeffrey Han 84ce2d1531 Merge pull request #136 from fluddokt/KinecticScrolling
KineticScrolling Minor fixes
2015-09-19 12:32:44 -04:00
fd b843beb3c0 KineticScrolling Minor fixes
for selection in large BeatmapSets
2015-09-19 12:11:07 -04:00
Jeffrey Han c58c128ec8 Minor Javadoc additions/edits.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-18 19:20:18 -04:00
Jeffrey Han eb331360b9 Added scrolling animation to "random" song selection.
Involves temporarily changing the kinetic scrolling speed, so it's a little messy...

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-18 18:49:01 -04:00
Jeffrey Han 14496050ea Minor style changes from #134.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-18 16:02:19 -04:00
Jeffrey Han daf3a2aad3 Merge pull request #134 from Bigpet/snakeslider
Snaking sliders implementation.
2015-09-18 15:27:54 -04:00
Peter Tissen 131138ea8c Snaking sliders initial implementation.
Draws curves in a range from 0 to x (where x is a value between 0 and 1) while blending them in (if enabled in the options)
Cache a unit-cone once and re-use that with scaling and translation instead of generating it each time again.
This is more for readability than performance (since presumably feeding it mostly constants like before would be faster)

Only draws the cones in the curve once if possible
(only possible if consective calls to draw with the intervals x_1 before x_2 are made and [0, x_1] [0, x_2] with x_1 < x_2 holds true)

minor refactoring and cleanup

Omg my code is such a mess. I feel like I've committed a crime against humanity by just randomly putting that
random vbo id into the class called "Rendertarget". But there's really no good place for it now (that has a way to clean it up).
But if "Rendertarget" will ever be used by anything else but the sliders I'm gonna pull that out.

added blending in for return arrows and ticks
2015-09-18 20:21:37 +02:00
Jeffrey Han fc27722149 Updated org.xerial:sqlite-jdbc dependency to version 3.8.10.2. (#132)
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-17 11:20:21 -04:00
Jeffrey Han 286388270e Fixed song scores getting clipped horizontally. (also from #131)
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-16 20:12:47 -04:00
Jeffrey Han 0278556947 Fixed a minor kinetic scrolling bug in the song menu.
Added a missing "songScrolling.released()" call upon entering the song menu as the pressed state wasn't being cleared (causing an issue with the scroll wheel upon re-entering the state).

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-16 15:42:00 -04:00
Jeffrey Han e0da6a2444 Minor formatting cleanup for #131.
Also made some members private.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-15 23:20:53 -04:00
Jeffrey Han e1becb3962 Merge pull request #131 from fluddokt/KinecticScrolling
Kinetic scrolling
2015-09-15 22:53:10 -04:00
fd d69e5fa5e7 Kinetic Scrolling Fixes 2015-09-15 21:39:35 -04:00
fd 133241f630 Merge remote-tracking branch 'org/master' into KinecticScrolling
Conflicts:
	src/itdelatrisu/opsu/ScoreData.java
	src/itdelatrisu/opsu/downloads/DownloadNode.java
	src/itdelatrisu/opsu/states/DownloadsMenu.java
	src/itdelatrisu/opsu/states/SongMenu.java
2015-09-14 20:09:52 -04:00
fd 0562c66531 Kinectic Scrolling
for SongNodes, Scores, Download Results, Download Info
2015-09-14 19:19:49 -04:00
Jeffrey Han 1fe45f7bb4 Merged DISABLE_CURSOR option from fluddokt/opsu. 2015-09-11 11:43:19 -04:00
Jeffrey Han 6506967c12 Added some missing @param and @throws Javadoc comments.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-09 23:51:16 -04:00
Jeffrey Han 831c297ece Made DropdownMenu extend Slick's AbstractComponent class.
Clicks and animation updates are now handled internally within the DropdownMenu class, which should simplify usage a bit.  Override menuClicked() and itemSelected() instead for event handling.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-09 18:57:01 -04:00
Jeffrey Han 7f1193bb77 Slight changes to DropdownMenu behavior.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-09 13:25:48 -04:00
Jeffrey Han 643a7c4589 Added a dropdown menu class, similar to the one in osu!.
Using 'fa-chevron-down' and 'fa-chevron-right' icons from Font Awesome v4.4.0 (https://github.com/FortAwesome/Font-Awesome).

The dropdown menu is currently used only in the downloads menu to select servers.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-08 23:46:30 -04:00
Jeffrey Han 6c369f6329 Minor code cleaning.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-08 12:26:28 -04:00
Jeffrey Han be3adb3dc5 Animate score buttons in the song menu.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-06 01:44:29 -04:00
Jeffrey Han 5ff35d355b Animate the music icon in the song menu. (follow-up to c5cc43a)
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-05 19:46:52 -04:00
Jeffrey Han c5cc43acfc Fade in song info in the song menu.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-05 14:40:34 -05:00
Jeffrey Han 01fb9c50c9 Replace xy float[] arrays with Vec2f (mostly in game objects).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-05 12:53:42 -05:00
Jeffrey Han 1b8f85942f Use java.awt.Point in Cursor class instead of separate x/y lists.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-05 12:46:01 -05:00
Jeffrey Han 97dbb36e43 Switch to startUse/drawEmbedded/endUse for cursortrail and star stream.
This should be much more efficient when repeatedly rendering the same texture, as in these two cases.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-05 09:32:26 -05:00
Jeffrey Han ffe4d5d415 Merging davedes' dev branch fixes/updates to Slick's Image class.
https://bitbucket.org/kevglass/slick/history-node/aa6e7b6dce00/trunk/Slick/src/org/newdawn/slick/Image.java?at=development

Commits merged:
- edd48ff: Simple center x/y fixes.
- d847f81: Fixed a filter constant.
- 37b8710: Added flushPixelData to destroy().
- 97da01a: Added rotate in use.
- 06bef32: Overload drawEmbedded().
- 3f82ac1: Fixed rotate bug for drawEmbedded().
2015-09-05 09:07:03 -05:00
Jeffrey Han 80042807c5 Draw an animated star stream in the song menu.
Star image was modified from XinCrin's "Fantasy's Skin".

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-04 22:36:25 -05:00
Jeffrey Han cd3d53336d A couple of API improvements.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-03 22:16:52 -05:00
Jeffrey Han 14948846f5 Added star difficulty to conditional search filters.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-03 21:00:02 -05:00
Jeffrey Han 3214916d60 Load beatmap background images in a new thread.
This eliminates the game-wide lag (100-200ms on my computer) when switching song nodes. Attempted to mask the loading time with a fade-in effect.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-03 19:24:07 -05:00
Jeffrey Han e767800702 Fixed broken "Easy" mod.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-03 00:14:25 -05:00
Jeffrey Han a2eaf35664 Draw star rating stars in the song menu inside each song node.
Star image was taken from XinCrin's "Fantasy's Skin".

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-02 23:10:31 -05:00
Jeffrey Han c785a1261c Ported osu!tp's beatmap difficulty algorithm to compute star ratings.
https://github.com/Tom94/AiModtpDifficultyCalculator
This might not be completely accurate as I wasn't able to get the original program to run, but it's probably close (note that hit object stacking isn't applied, though).

Since the computation is fairly expensive, they're currently done when selecting a beatmap set in the song menu (for all beatmaps in the set at once).  The rating is displayed next to the beatmap difficulty settings (HP,CS,AR,OD) in the header.  Also, since all the hit objects need to be loaded to perform the computation, the objects are later discarded (but not immediately) by a LRU cache to limit memory usage.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-02 19:44:04 -05:00
Jeffrey Han 8cb796bd18 Fixed updater ignoring XDG flag (again).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-02 19:23:23 -05:00
Jeffrey Han 5817217eb5 Stop logging warnings for missing background images.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-09-02 17:38:28 -05:00