yugecin
02863de1cf
add code to exit from code
2017-01-18 16:55:30 +01:00
yugecin
b1ccfe3019
fix skipping close functions on startup exception
2017-01-18 16:43:35 +01:00
yugecin
605dcec605
bubble notif when fullscreen is not supported + changed bubble colors
2017-01-18 11:59:30 +01:00
yugecin
57b29d7e91
getting rid of the temp displaymode
2017-01-18 10:27:40 +01:00
yugecin
4e5f69b9a0
converted mainmenu
2017-01-17 23:44:12 +01:00
yugecin
8b226f3afc
working splash state
2017-01-17 23:18:12 +01:00
yugecin
5e09a1d24a
attempt to correct the fps counter target values
2017-01-17 22:26:19 +01:00
yugecin
b270015c14
javadoc for non-obvious things
2017-01-17 22:02:40 +01:00
yugecin
14c8fba9cb
colorful fps counters
2017-01-17 21:06:59 +01:00
yugecin
580b4142f6
don't pass deltas as param
2017-01-17 18:45:17 +01:00
yugecin
f0883ff1af
draw the bar notification above the bubble notifications
2017-01-17 17:13:25 +01:00
yugecin
97e71e158d
animation for the bar notifications
2017-01-17 17:08:05 +01:00
yugecin
3d5dacf70f
add forgotten recalculations after changing resolution
2017-01-17 16:22:06 +01:00
yugecin
281d888905
fix bubble notif hitbox
2017-01-17 16:15:09 +01:00
yugecin
c6464ffb25
bubble notifications ( close #111 )
2017-01-17 16:11:59 +01:00
yugecin
18d579eb62
smallbold font and newlines when wrapping text ( itdelatrisu/opsu@21aa72b )
2017-01-17 13:37:47 +01:00
yugecin
9da723c50b
simple bar notifications
2017-01-17 11:25:36 +01:00
yugecin
3ba50ebe60
move demux into displaycontainer
2017-01-16 22:36:50 +01:00
yugecin
09dfc68f16
Moving even more stuff around
2017-01-16 21:53:48 +01:00
yugecin
2ed0254c34
removed guice dependency which was a spaceshuttle used to cross the road
2017-01-16 21:28:40 +01:00
yugecin
9d0ddc5fd0
created own, lightweight injector
2017-01-16 21:19:31 +01:00
yugecin
07d15eeb56
draw fps
2017-01-15 23:38:20 +01:00
yugecin
7c79deac65
Initialize fonts in GL setup phase
2017-01-15 23:36:21 +01:00
yugecin
7b1d052de7
use explicit init with state in demux and remove the mocked state
2017-01-15 22:54:42 +01:00
yugecin
54b1b3bb1c
use EventBus instead of ResolutionChangeListener
2017-01-15 22:46:09 +01:00
yugecin
ec39392689
eventbus
2017-01-15 22:37:59 +01:00
yugecin
88676f2c36
also catch startup exceptions
2017-01-15 00:21:52 +01:00
yugecin
4f10577321
make the error handler a single instance and always dump the displaycontainer
2017-01-15 00:20:20 +01:00
yugecin
24c6c7da77
make more stuff ErrorDumpable
2017-01-15 00:11:52 +01:00
yugecin
c467e9b34e
let the base state listen to the resolution change events
2017-01-14 23:49:10 +01:00
yugecin
a1e5c3d30f
getting rid of delegation methods
2017-01-13 16:28:36 +01:00
yugecin
e4d4e93f0a
added todo
2017-01-12 12:45:14 +01:00
yugecin
b56007347a
more startup stuff
2017-01-12 12:45:08 +01:00
yugecin
7fee3aa005
remove exit code from errorhandler
2017-01-12 11:31:58 +01:00
yugecin
a647ea206d
improve errorhandler result text
2017-01-11 23:20:03 +01:00
yugecin
cb8eab0023
truncate error body when posting github issue
2017-01-11 23:13:37 +01:00
yugecin
66ee2a0979
handle close request per state
2017-01-11 23:04:50 +01:00
yugecin
4ba32c44f2
typos
2017-01-11 23:02:17 +01:00
yugecin
e9120652a1
improve transition base
2017-01-11 23:02:12 +01:00
yugecin
cb92d45ae8
rename log method to sout
2017-01-11 20:46:10 +01:00
yugecin
68ac7f3d10
ErrorHandler
2017-01-11 20:41:13 +01:00
yugecin
90684c084a
fix incorrect calling of update method
2017-01-10 14:11:15 +01:00
yugecin
1248d0a29f
disable controllers
2017-01-10 13:16:57 +01:00
yugecin
7162f8bc7d
handle input at higher rate than render rate
2017-01-10 13:02:40 +01:00
yugecin
6857393315
input events
2017-01-10 12:43:05 +01:00
yugecin
e05b675285
moving stuff around again
2017-01-10 12:07:24 +01:00
yugecin
0ceff03bdd
log start time
2017-01-09 23:10:51 +01:00
yugecin
9c0eaca4ee
moving stuff around
2017-01-09 22:45:52 +01:00
yugecin
e8cac712fc
getting rid of the slick (App)GameContainer
2017-01-09 22:42:59 +01:00
yugecin
d5796e5a1e
cleanup the prestartupinitializer
2017-01-08 11:23:23 +01:00
yugecin
31a25b297f
more oop shit for state transitions
2017-01-08 11:23:06 +01:00
yugecin
6d8f48a03f
switching states using fade transitions
2017-01-07 23:14:10 +01:00
yugecin
ebda622c2c
guicy new way of running the app
2017-01-07 14:02:33 +01:00
yugecin
3b49792554
ExGon mover
2017-01-01 23:47:11 +01:00
yugecin
bf4bda949c
fix hitbox for storyboard mover delete square
2016-12-26 23:37:13 +01:00
yugecin
b562a50254
getting rid of code repetition
2016-12-26 23:36:25 +01:00
yugecin
af50fc01ad
hide merged mirror pool option for now
2016-12-25 21:49:08 +01:00
yugecin
ba10b43f7e
fix slider circle animation color on mirrored slider
2016-12-25 21:48:44 +01:00
yugecin
bcb1ca1296
attempts to make the ease middle animation decent
2016-12-25 21:11:12 +01:00
yugecin
1c2fac02be
set bezier control points in the middle
2016-12-25 21:10:58 +01:00
yugecin
3b91247d12
don't recreate knorkesliders when loading checkpoint (part of #104 )
2016-12-25 18:29:57 +01:00
yugecin
2821a259bd
remove a comment
2016-12-25 18:13:32 +01:00
yugecin
b37e03b3be
make mirrored curves work
2016-12-25 18:05:00 +01:00
yugecin
9ec2d1a5a8
attempts to merge mirrored curves
2016-12-25 17:30:09 +01:00
yugecin
0e30a1e0e4
option to define merging slider mirror pool
2016-12-25 16:57:09 +01:00
yugecin
0f0695c34a
less text padding in simplebutton, rename sbv2 ease middle button
2016-12-25 16:30:30 +01:00
yugecin
2b5ee7d8b8
middle ease animation for sbv2
2016-12-25 16:22:09 +01:00
yugecin
66b174523b
fix msb (2/2)
2016-12-25 15:50:43 +01:00
yugecin
ae84696aa6
fix msb (1/2)
2016-12-25 15:50:30 +01:00
yugecin
2c2ba317b9
prevent index out of bounds ex when loading checkpoint at time before first object
2016-12-25 15:47:25 +01:00
yugecin
ad6ba664f9
add animations to storyboardmovers
2016-12-25 15:46:11 +01:00
yugecin
ce1dd5eba1
CubicStoryboardMover
2016-12-25 14:23:10 +01:00
yugecin
7aafd590f6
QuadraticStoryboardMover
2016-12-25 14:19:22 +01:00
yugecin
c219f078fb
use renderutils
2016-12-25 14:19:08 +01:00
yugecin
a392875940
renderutils
2016-12-25 14:18:50 +01:00
yugecin
4d528089d2
add multipoint storyboard mover
2016-12-25 13:58:31 +01:00
yugecin
81431067d8
ability to remove movers
2016-12-25 13:19:54 +01:00
yugecin
ddaa8f5bcc
add forgotten file (intellij plz, DMITRY PLZ)
2016-12-25 12:42:09 +01:00
yugecin
414e20ec26
recalculate length and times every x ms when moving
2016-12-25 12:41:40 +01:00
yugecin
bf2e71e39b
fix wrong length calculation when adding first mover
2016-12-25 12:35:33 +01:00
yugecin
1803d714a5
basic implementation of sbv2
2016-12-25 12:16:32 +01:00
yugecin
fc32040b2f
fix hitresult reversearrow color
2016-12-24 14:49:24 +01:00
yugecin
653d27d7b2
remove the end game timer
2016-12-24 14:43:53 +01:00
yugecin
20194d58b3
post merge stuff
2016-12-24 14:35:36 +01:00
yugecin
a6540044b6
Merge remote-tracking branch 'remotes/original/master' into upstream
...
# Conflicts:
# src/itdelatrisu/opsu/Container.java
# src/itdelatrisu/opsu/GameData.java
# src/itdelatrisu/opsu/Options.java
# src/itdelatrisu/opsu/audio/MusicController.java
# src/itdelatrisu/opsu/objects/Circle.java
# src/itdelatrisu/opsu/objects/Slider.java
# src/itdelatrisu/opsu/render/CurveRenderState.java
# src/itdelatrisu/opsu/states/Game.java
# src/itdelatrisu/opsu/states/MainMenu.java
# src/itdelatrisu/opsu/states/SongMenu.java
# src/itdelatrisu/opsu/ui/Colors.java
# src/itdelatrisu/opsu/ui/MenuButton.java
2016-12-24 14:35:20 +01:00
Jeffrey Han
aa1babed3b
Delayed fade-out of UI after finishing a game.
...
All elements quickly fade out, and wait 2.5s before switching screens (instead of immediately).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-24 01:55:43 -05:00
Jeffrey Han
9f2aa7c1fb
Star fountain motions.
...
Star fountains now "randomly" spray upwards, inwards, or outwards.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-23 16:53:12 -05:00
Jeffrey Han
5704b8aa10
Added star fountains to main menu.
...
- Added MusicController methods to get measure progress (similar to beat progress).
- Workaround for inaccurate track positions after looping by not looping.
- Make sure star duration is positive.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-23 04:03:32 -05:00
Jeffrey Han
106891a259
More star stream tweaks.
...
- Pass in the max stars in the stream, excluding bursts. (Use 0 for burst-only star streams.)
- Added duration spread setters. (Scoreboard star stream burst now happens faster.)
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-23 01:29:49 -05:00
Jeffrey Han
2d7a4a3eab
Fixed bug with watching replays on "Auto" counting as retries.
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-23 00:50:45 -05:00
Jeffrey Han
8a7b67b578
Star stream updates. ( mad-s/opsu@701ef796 )
...
- Make StarStream directional.
- Burst stars when score rank increases.
2016-12-23 00:40:36 -05:00
Jeffrey Han
81c8a61bb8
Better-defined root directory.
...
- If running from a JAR, the root directory will be the same directory as the JAR (not where it was launched).
- Otherwise, use the current working directory.
- XDG unaffected.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-22 19:54:05 -05:00
Jeffrey Han
25efbd3023
Fixed MenuButton expand directions. (blame: 474b407
, #214 )
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-22 19:16:34 -05:00
Jeffrey Han
1436f2376e
New theme song.
...
"Rainbows" by Kevin MacLeod.
Some config loading tweaks to make updating the theme song more seamless.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-22 18:36:31 -05:00
Jeffrey Han
e3276a3365
Color unplayed beatmaps pink in the menu.
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-22 17:37:29 -05:00
Jeffrey Han
0d92d79ed7
Fix beatmap array fields not being loaded. ( fixes #222 , blame: #214 )
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-22 14:37:23 -05:00
Jeffrey Han
ed06a8b0ac
Added "favorites" and "last played" beatmap groups, and more sorts.
...
- New sorts: by date added, and most played.
- Sorts are moved to a dropdown menu.
- Tabs are now groupings (all songs, last played, favorites).
- Add/remove "favorite" beatmaps in the right-click menu.
- Beatmap database is now updateable like score database (no longer drops/recreates on every update).
- Various bug fixes.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-22 05:26:09 -05:00
Jeffrey Han
4446487575
Fixed bug where disabling mouse buttons also blocks scrolling. ( #220 )
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-20 15:18:20 -05:00
yugecin
1ac1b96127
render the checkbox in optionsoverlay in the middle of the line
2016-12-20 19:23:58 +01:00
yugecin
44ad94bfc1
update hoveroption in optionsoverlay when closing a list
2016-12-20 19:22:57 +01:00
Jeffrey Han
8b7b7e0354
Fixed error handling issues in the game container. ( #218 )
...
This makes error catching generally more robust. Catch all exceptions in start() loop, catch close_sub() exceptions separately, and suppress linked errors (so the root exception should actually get captured).
Also fixed null pointers in methods called by close_sub().
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-20 12:08:41 -05:00
Jeffrey Han
59204665bc
Fixed a potential NullPointerException in ScoreDB. ( #219 )
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-20 10:19:02 -05:00
Jeffrey Han
7fa9355bbf
More efficient beat progress calculation. ( #214 )
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-19 22:39:49 -05:00
Jeffrey Han
90a2f1d2f2
Follow-up to #214 : cleanup.
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-19 21:02:01 -05:00
Jeffrey Han
0f936d32cb
Merge pull request #214 from yugecin/pusing-logo
...
Pulse main menu logo to the beat, add pulsing logo in song menu
2016-12-19 19:17:26 -05:00
yugecin
22f6259092
fix hover scale
2016-12-20 00:51:38 +01:00
yugecin
156d52f8c8
cleanup
2016-12-20 00:40:51 +01:00
Jeffrey Han
4af2d7bfcf
Minor "auto" mod fixes in the song menu.
...
- Enable "auto" with ctrl+click (instead of just ctrl+enter).
- Always turn off "auto" after one game.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-19 18:33:06 -05:00
yugecin
82e2d2100d
simplify expand scale calc
2016-12-20 00:32:14 +01:00
yugecin
e648a553ea
make the footer logo a button, start game when clicking & expand on hover
2016-12-20 00:31:15 +01:00
Jeffrey Han
1b99795abd
Draw hit objects on top of hit result animations.
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-19 17:13:22 -05:00
Jeffrey Han
e161d0180e
Follow-up to #211 : fix slider hit results not appearing; code cleanup.
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-19 16:33:20 -05:00
Jeffrey Han
d111fc0efe
Merge pull request #211 from yugecin/slider-improvements
...
Slider improvements (fade in ticks, fade out reversearrow, animations)
2016-12-19 14:21:01 -05:00
Jeffrey Han
6bc6441985
Follow-up to #216 .
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-19 14:17:41 -05:00
Matteo Signer
2aa1fd7b4e
Fix OpenGL version requirement.
2016-12-19 17:42:21 +01:00
Matteo Signer
bae3b711cf
Render end cap at all times.
2016-12-19 17:33:10 +01:00
yugecin
624296deea
add a timingpoint for the themesong so the logo can be pulsed
2016-12-18 23:51:30 +01:00
yugecin
0ee16f2cb2
javadoc adjustment
2016-12-18 23:48:55 +01:00
yugecin
f47d54c4d0
added pulsing logo at the bottom right of the song menu
2016-12-18 23:45:33 +01:00
yugecin
f7e42c271f
make the main menu logo pulse
2016-12-18 23:41:36 +01:00
yugecin
13e1fb5193
parse timingpoints of a map when playing the song, to allow logo pulsing
2016-12-18 23:40:58 +01:00
yugecin
ff68145ba3
added BeatmapParser#parseOnlyTimingPoints
2016-12-18 23:39:39 +01:00
yugecin
77c6dfd65a
added MusicController#getBeatProgress
2016-12-18 23:31:17 +01:00
yugecin
474b40750e
allow custom scale overrides on menubuttons
2016-12-18 23:29:49 +01:00
yugecin
caefbdee9b
minor cleanup
2016-12-18 22:57:19 +01:00
yugecin
338e74b7d2
pulse mainmenu logo when nothing is playing ( close #105 )
2016-12-18 21:12:40 +01:00
yugecin
c42e7e4399
fix hover option in option menu not updating when scrolling
2016-12-18 21:04:17 +01:00
yugecin
c974374d67
Add option to color main menu logo based on the cursor color ( close #82 )
2016-12-18 21:03:19 +01:00
yugecin
64a3a85eb0
ghost logo adjustments
2016-12-18 20:35:08 +01:00
yugecin
089ff7d0de
minor cleanup
2016-12-18 16:47:55 +01:00
yugecin
3ca2653197
adjust the slider circles alpha when hidden mod is enabled
2016-12-18 16:41:52 +01:00
yugecin
b252f0ec42
use the same fade for reversearrows as circles
2016-12-18 16:37:48 +01:00
yugecin
5be3fdf1a3
fade in slider circles after repeats, hide them if ball does not need to go to them again
2016-12-18 16:18:51 +01:00
yugecin
2260299c4b
don't show reversearrow pop when slider wasn't held
2016-12-18 15:06:21 +01:00
yugecin
55fa6f4070
fix initial circle animation position
2016-12-18 14:53:04 +01:00
yugecin
3c6b20f4c8
adjust the animations on the first circle of the slider
2016-12-18 14:46:02 +01:00
yugecin
59ed2f9ee3
don't draw animations when hidden is enabled
2016-12-18 13:08:36 +01:00
yugecin
62a7ee0f21
always fadeout slider curve
2016-12-18 13:03:09 +01:00
Jeffrey Han
db73fc9e14
Merge pull request #212 from mad-s/master
...
Fix falling sliders with new slider style.
2016-12-14 12:55:58 -05:00
Matteo Signer
2ade7fa349
Fix falling sliders with new slider style.
2016-12-14 15:31:41 +01:00
yugecin
cb09e2149c
let sliders shrink one point more for more fluent shrinking
2016-12-13 15:45:18 +01:00
yugecin
d7d28a559b
fix shrinking sliders on sliders with odd amount of repeats when using fallback rendering ( close #108 )
2016-12-13 15:44:33 +01:00
yugecin
d9669ddcd5
gracefully handle error when loading all beatmaps ( close #110 )
2016-12-13 15:22:23 +01:00
yugecin
18e1ef1fcd
fix pippi radius not updating
2016-12-13 15:02:37 +01:00
yugecin
176de19745
nullcheck to fix #106
2016-12-13 00:01:01 +01:00
yugecin
48d742bbc5
fix a wild indentation error and spaces
2016-12-12 23:22:12 +01:00
yugecin
f0781ee1c6
fix weird behavior when removing a storyboard option
2016-12-12 21:12:16 +01:00
yugecin
33064b1e69
fix mirror reversearrow animation drawing when it shouldn't
2016-12-12 20:35:40 +01:00
yugecin
69cdecca69
Merge remote-tracking branch 'remotes/origin/master'
2016-12-12 19:54:20 +01:00
yugecin
c88035a66c
disable chaning to polymover when changing from storyboard ( close #102 )
2016-12-12 19:48:03 +01:00