public final class NVShaderBufferLoad
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static int |
GL_BUFFER_GPU_ADDRESS_NV
Accepted by the <pname> parameter of GetBufferParameterui64vNV,
GetNamedBufferParameterui64vNV:
|
static int |
GL_GPU_ADDRESS_NV
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_MAX_SHADER_BUFFER_ADDRESS_NV
Accepted by the <value> parameter of GetIntegerui64vNV:
|
Modifier and Type | Method and Description |
---|---|
static long |
glGetBufferParameterui64NV(int target,
int pname)
Overloads glGetBufferParameterui64vNV.
|
static void |
glGetBufferParameteruNV(int target,
int pname,
java.nio.LongBuffer params) |
static long |
glGetIntegerui64NV(int value)
Overloads glGetIntegerui64vNV.
|
static void |
glGetIntegeruNV(int value,
java.nio.LongBuffer result) |
static long |
glGetNamedBufferParameterui64NV(int buffer,
int pname)
Overloads glGetNamedBufferParameterui64vNV.
|
static void |
glGetNamedBufferParameteruNV(int buffer,
int pname,
java.nio.LongBuffer params) |
static void |
glGetUniformuNV(int program,
int location,
java.nio.LongBuffer params) |
static boolean |
glIsBufferResidentNV(int target) |
static boolean |
glIsNamedBufferResidentNV(int buffer) |
static void |
glMakeBufferNonResidentNV(int target) |
static void |
glMakeBufferResidentNV(int target,
int access) |
static void |
glMakeNamedBufferNonResidentNV(int buffer) |
static void |
glMakeNamedBufferResidentNV(int buffer,
int access) |
static void |
glProgramUniformui64NV(int program,
int location,
long value) |
static void |
glProgramUniformuNV(int program,
int location,
java.nio.LongBuffer value) |
static void |
glUniformui64NV(int location,
long value) |
static void |
glUniformuNV(int location,
java.nio.LongBuffer value) |
public static final int GL_BUFFER_GPU_ADDRESS_NV
public static final int GL_GPU_ADDRESS_NV
public static final int GL_MAX_SHADER_BUFFER_ADDRESS_NV
public static void glMakeBufferResidentNV(int target, int access)
public static void glMakeBufferNonResidentNV(int target)
public static boolean glIsBufferResidentNV(int target)
public static void glMakeNamedBufferResidentNV(int buffer, int access)
public static void glMakeNamedBufferNonResidentNV(int buffer)
public static boolean glIsNamedBufferResidentNV(int buffer)
public static void glGetBufferParameteruNV(int target, int pname, java.nio.LongBuffer params)
public static long glGetBufferParameterui64NV(int target, int pname)
public static void glGetNamedBufferParameteruNV(int buffer, int pname, java.nio.LongBuffer params)
public static long glGetNamedBufferParameterui64NV(int buffer, int pname)
public static void glGetIntegeruNV(int value, java.nio.LongBuffer result)
public static long glGetIntegerui64NV(int value)
public static void glUniformui64NV(int location, long value)
public static void glUniformuNV(int location, java.nio.LongBuffer value)
public static void glGetUniformuNV(int program, int location, java.nio.LongBuffer params)
public static void glProgramUniformui64NV(int program, int location, long value)
public static void glProgramUniformuNV(int program, int location, java.nio.LongBuffer value)
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