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ElementProcessor
which will be passed
each element read as the Inkscape SVG document is processed.
isKeyPressed
method.
isMousePressed
method.
InputListener
MouseListener
KeyListener
ControllerListener
UnicodeFont.drawString(float, float, String, Color, int, int)
but returns a
DisplayList which provides access to the width and height of the text drawn.
UnicodeFont
.Shape
contract.BufferedImageOp
filter to glyphs.Effect
s that will be applied
to the glyphs.
ConfigurableEffect.Value
s for this effect.
ImageBuffer buffer = new ImageBuffer(320,200);
buffer.setRGBA(100,100,50,50,20,255);
..- ImageBuffer(int, int) -
Constructor for class org.newdawn.slick.ImageBuffer
-
- ImageBufferEndianTest - Class in org.newdawn.slick.tests
- Quick test for endianess in image buffers
- ImageBufferEndianTest() -
Constructor for class org.newdawn.slick.tests.ImageBufferEndianTest
- Create a new test
- ImageBufferTest - Class in org.newdawn.slick.tests
- A test for image buffer maniupulation rendering
- ImageBufferTest() -
Constructor for class org.newdawn.slick.tests.ImageBufferTest
- Create a new image buffer rendering test
- ImageCornerTest - Class in org.newdawn.slick.tests
- A test for basic image rendering
- ImageCornerTest() -
Constructor for class org.newdawn.slick.tests.ImageCornerTest
- Create a new image rendering test
- ImageData - Interface in org.newdawn.slick.opengl
- A description of any class providing ImageData in a form suitable for OpenGL texture
creation.
- ImageDataFactory - Class in org.newdawn.slick.opengl
- A static utility to create the appropriate image data for a particular reference.
- ImageDataFactory() -
Constructor for class org.newdawn.slick.opengl.ImageDataFactory
-
- ImageGraphicsTest - Class in org.newdawn.slick.tests
- A test for rendering to an image
- ImageGraphicsTest() -
Constructor for class org.newdawn.slick.tests.ImageGraphicsTest
- Create a new image rendering test
- ImageIOImageData - Class in org.newdawn.slick.opengl
- An image data provider that uses ImageIO to retrieve image data in a format
suitable for creating OpenGL textures.
- ImageIOImageData() -
Constructor for class org.newdawn.slick.opengl.ImageIOImageData
-
- ImageIOWriter - Class in org.newdawn.slick.imageout
- A utility to write a Slick image out using ImageIO
- ImageIOWriter() -
Constructor for class org.newdawn.slick.imageout.ImageIOWriter
-
- ImageMemTest - Class in org.newdawn.slick.tests
- A test for basic image rendering
- ImageMemTest() -
Constructor for class org.newdawn.slick.tests.ImageMemTest
- Create a new image rendering test
- imageName -
Variable in class org.newdawn.slick.particles.ConfigurableEmitter
- The name of the image in use
- ImageOut - Class in org.newdawn.slick.imageout
- A static hook to access all the Image output utilities.
- ImageOut() -
Constructor for class org.newdawn.slick.imageout.ImageOut
-
- ImageOutTest - Class in org.newdawn.slick.tests
- A test for saving images
- ImageOutTest() -
Constructor for class org.newdawn.slick.tests.ImageOutTest
- Create a new image rendering test
- ImageReadTest - Class in org.newdawn.slick.tests
- A test for reading image data from a teture
- ImageReadTest() -
Constructor for class org.newdawn.slick.tests.ImageReadTest
- Create a new image reading test
- ImageTest - Class in org.newdawn.slick.tests
- A test for basic image rendering
- ImageTest() -
Constructor for class org.newdawn.slick.tests.ImageTest
- Create a new image rendering test
- imageToByteBuffer(BufferedImage, boolean, boolean, int[]) -
Method in class org.newdawn.slick.opengl.ImageIOImageData
-
- ImageWriter - Interface in org.newdawn.slick.imageout
- The description of any class that can produce data to an output stream reprsenting
some image in memory.
- ImageWriterFactory - Class in org.newdawn.slick.imageout
- A factory to produce image writers based on format names
- ImageWriterFactory() -
Constructor for class org.newdawn.slick.imageout.ImageWriterFactory
-
- IMMEDIATE_RENDERER -
Static variable in class org.newdawn.slick.opengl.renderer.Renderer
- The indicator for immediate mode renderering (the default)
- ImmediateModeOGLRenderer - Class in org.newdawn.slick.opengl.renderer
- The default OpenGL renderer, uses immediate mode for everything
- ImmediateModeOGLRenderer() -
Constructor for class org.newdawn.slick.opengl.renderer.ImmediateModeOGLRenderer
-
- inClosedList(AStarPathFinder.Node) -
Method in class org.newdawn.slick.util.pathfinding.AStarPathFinder
- Check if the node supplied is in the closed list
- includes(float, float) -
Method in class org.newdawn.slick.geom.Shape
- Check if the given point is part of the path that
forms this shape
- increaseTriangulation() -
Method in class org.newdawn.slick.geom.Shape
- Increase triangulation
- index -
Variable in class org.newdawn.slick.tiled.Layer
- The index of this layer
- index -
Variable in class org.newdawn.slick.tiled.TiledMap.GroupObject
- The index of this object
- index -
Variable in class org.newdawn.slick.tiled.TiledMap.ObjectGroup
- The index of this group
- index -
Variable in class org.newdawn.slick.tiled.TileSet
- The index of the tile set
- indexOf(float, float) -
Method in class org.newdawn.slick.geom.Shape
- Get the index of a given point
- info(String) -
Method in class org.newdawn.slick.util.DefaultLogSystem
- Log an information message
- info(String) -
Static method in class org.newdawn.slick.util.Log
- Log an information message
- info(String) -
Method in interface org.newdawn.slick.util.LogSystem
- Log an information message
- INHERIT_POINTS -
Static variable in class org.newdawn.slick.particles.Particle
- Indicates the particle should inherit it's use of points
- init() -
Method in class org.newdawn.slick.AppletGameContainer
-
- init(GameContainer) -
Method in class org.newdawn.slick.BasicGame
-
- init(GameContainer) -
Method in interface org.newdawn.slick.Game
- Initialise the game.
- init() -
Method in class org.newdawn.slick.Image
- Initialise internal data
- init() -
Method in class org.newdawn.slick.openal.SoundStore
- Initialise the sound effects stored.
- init(ParticleEmitter, float) -
Method in class org.newdawn.slick.particles.Particle
- Initialise the state of the particle as it's reused
- init(GameContainer) -
Method in class org.newdawn.slick.ScalableGame
-
- init(GameContainer, StateBasedGame) -
Method in interface org.newdawn.slick.state.GameState
- Initialise the state.
- init(GameContainer) -
Method in class org.newdawn.slick.state.StateBasedGame
-
- init(GameState, GameState) -
Method in class org.newdawn.slick.state.transition.BlobbyTransition
-
- init(GameState, GameState) -
Method in class org.newdawn.slick.state.transition.CombinedTransition
-
- init(GameState, GameState) -
Method in class org.newdawn.slick.state.transition.EmptyTransition
-
- init(GameState, GameState) -
Method in class org.newdawn.slick.state.transition.FadeInTransition
-
- init(GameState, GameState) -
Method in class org.newdawn.slick.state.transition.FadeOutTransition
-
- init(GameState, GameState) -
Method in class org.newdawn.slick.state.transition.HorizontalSplitTransition
-
- init(GameState, GameState) -
Method in class org.newdawn.slick.state.transition.RotateTransition
-
- init(GameState, GameState) -
Method in class org.newdawn.slick.state.transition.SelectTransition
-
- init(GameState, GameState) -
Method in interface org.newdawn.slick.state.transition.Transition
- Initialise the transition
- init(GameState, GameState) -
Method in class org.newdawn.slick.state.transition.VerticalSplitTransition
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.AlphaMapTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.AnimationTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.AntiAliasTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.BigImageTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.BigSpriteSheetTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.CachedRenderTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.CanvasContainerTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.CanvasSizeTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.ClipTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.CopyAreaAlphaTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.CurveTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.DeferredLoadingTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.DistanceFieldTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.DoubleClickTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.DuplicateEmitterTest
- load ressources (the particle system) and create our duplicate emitters
and place them nicely on the screen
- init(GameContainer) -
Method in class org.newdawn.slick.tests.FlashTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.FontPerformanceTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.FontTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.GeomAccuracyTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.GeomTest
-
- init() -
Method in class org.newdawn.slick.tests.GeomUtilTest
- Perform the cut
- init(GameContainer) -
Method in class org.newdawn.slick.tests.GeomUtilTest
-
- init() -
Method in class org.newdawn.slick.tests.GeomUtilTileTest
- Perform the cut
- init(GameContainer) -
Method in class org.newdawn.slick.tests.GeomUtilTileTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.GradientImageTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.GradientTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.GraphicsTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.GUITest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.ImageBufferEndianTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.ImageBufferTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.ImageCornerTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.ImageGraphicsTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.ImageMemTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.ImageOutTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.ImageReadTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.ImageTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.InkscapeTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.InputProviderTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.InputTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.IsoTiledTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.KeyRepeatTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.LameTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.LineRenderTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.MorphShapeTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.MorphSVGTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.MusicListenerTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.NavMeshTest
- Initialise resources and the map data
- init(GameContainer) -
Method in class org.newdawn.slick.tests.PackedSheetTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.ParticleTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.PedigreeTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.PolygonTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.PureFontTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.SavedStateTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.ScalableTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.ShapeTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.SlickCallableTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.SoundPositionTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.SoundTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.SoundURLTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.SpriteSheetFontTest
-
- init(GameContainer, StateBasedGame) -
Method in class org.newdawn.slick.tests.states.TestState1
-
- init(GameContainer, StateBasedGame) -
Method in class org.newdawn.slick.tests.states.TestState2
-
- init(GameContainer, StateBasedGame) -
Method in class org.newdawn.slick.tests.states.TestState3
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.TestBox
-
- init() -
Method in class org.newdawn.slick.tests.TestUtils
- Initialise resources
- init(GameContainer) -
Method in class org.newdawn.slick.tests.TexturePaintTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.TileMapTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.TransformTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.TransformTest2
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.TransparentColorTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.TrueTypeFontPerformanceTest
-
- init(GameContainer) -
Method in class org.newdawn.slick.tests.UnicodeFontTest
-
- initApplet() -
Method in class org.newdawn.slick.AppletGameContainer.Container
- Initiliase based on Applet init
- initControllers() -
Method in class org.newdawn.slick.Input
- Initialise the controllers system
- initDisplay(int, int) -
Method in class org.newdawn.slick.opengl.renderer.ImmediateModeOGLRenderer
-
- initDisplay(int, int) -
Method in interface org.newdawn.slick.opengl.renderer.SGL
- Initialise the display
- initDisplay(int, int) -
Method in class org.newdawn.slick.opengl.renderer.VAOGLRenderer
-
- inited -
Variable in class org.newdawn.slick.Image
- True if this image's state has been initialised
- initGL() -
Method in class org.newdawn.slick.AppletGameContainer.ContainerPanel
- Initialise GL state
- initGL() -
Method in class org.newdawn.slick.GameContainer
- Initialise the GL context
- initGL() -
Method in class org.newdawn.slick.opengl.pbuffer.FBOGraphics
- Initialise the GL context
- initGL() -
Method in class org.newdawn.slick.opengl.pbuffer.PBufferGraphics
- Initialise the GL context
- initGL() -
Method in class org.newdawn.slick.opengl.pbuffer.PBufferUniqueGraphics
- Initialise the GL context
- initialDistance -
Variable in class org.newdawn.slick.particles.ConfigurableEmitter
- The initial distance of the particles
- initialLife -
Variable in class org.newdawn.slick.particles.ConfigurableEmitter
- The initial life of the new pixels
- initialSize -
Variable in class org.newdawn.slick.particles.ConfigurableEmitter
- The initial size of the new pixels
- initImpl() -
Method in class org.newdawn.slick.BigImage
-
- initImpl() -
Method in class org.newdawn.slick.Image
- Hook for subclasses to perform initialisation
- initImpl() -
Method in class org.newdawn.slick.SpriteSheet
-
- initStatesList(GameContainer) -
Method in class org.newdawn.slick.state.StateBasedGame
- Initialise the list of states making up this game
- initStatesList(GameContainer) -
Method in class org.newdawn.slick.tests.StateBasedTest
-
- initStatesList(GameContainer) -
Method in class org.newdawn.slick.tests.TransitionTest
-
- initSystem() -
Method in class org.newdawn.slick.GameContainer
- Initialise the system components, OpenGL and OpenAL.
- INKSCAPE -
Static variable in class org.newdawn.slick.svg.inkscape.Util
- The namespace for inkscape
- InkscapeLoader - Class in org.newdawn.slick.svg
- A loader specifically for the SVG that is produced from Inkscape
- InkscapeNonGeometricData - Class in org.newdawn.slick.svg.inkscape
- A custom non-geometric data type that can pass back any attribute
on the field.
- InkscapeNonGeometricData(String, Element) -
Constructor for class org.newdawn.slick.svg.inkscape.InkscapeNonGeometricData
- Create a new non-geometric data holder
- InkscapeTest - Class in org.newdawn.slick.tests
- A rudimentry test of loading SVG from inkscape
- InkscapeTest() -
Constructor for class org.newdawn.slick.tests.InkscapeTest
- Create a new test for inkscape loading
- inOpenList(AStarPathFinder.Node) -
Method in class org.newdawn.slick.util.pathfinding.AStarPathFinder
- Check if a node is in the open list
- input -
Variable in class org.newdawn.slick.GameContainer
- The input system to pass to the game
- input -
Variable in class org.newdawn.slick.gui.AbstractComponent
- The input we're responding to
- Input - Class in org.newdawn.slick
- A wrapped for all keyboard, mouse and controller input
- Input(int) -
Constructor for class org.newdawn.slick.Input
- Create a new input with the height of the screen
- InputAdapter - Class in org.newdawn.slick.util
- An implement implementation of the InputListener interface
- InputAdapter() -
Constructor for class org.newdawn.slick.util.InputAdapter
-
- inputEnded() -
Method in class org.newdawn.slick.BasicGame
-
- inputEnded() -
Method in interface org.newdawn.slick.ControlledInputReciever
- Notification that all input events have been sent for this frame
- inputEnded() -
Method in class org.newdawn.slick.state.BasicGameState
-
- inputEnded() -
Method in class org.newdawn.slick.state.StateBasedGame
-
- inputEnded() -
Method in class org.newdawn.slick.util.InputAdapter
-
- InputListener - Interface in org.newdawn.slick
- A listener that will be notified of keyboard, mouse and controller events
- InputProvider - Class in org.newdawn.slick.command
- The central provider that maps real device input into abstract commands
defined by the developer.
- InputProvider(Input) -
Constructor for class org.newdawn.slick.command.InputProvider
- Create a new input proider which will provide abstract input descriptions
based on the input from the supplied context.
- InputProviderListener - Interface in org.newdawn.slick.command
- Description of any class wishing to recieve notifications of command invocations.
- InputProviderTest - Class in org.newdawn.slick.tests
- A test for abstract input via InputProvider
- InputProviderTest() -
Constructor for class org.newdawn.slick.tests.InputProviderTest
- Create a new image rendering test
- inputStarted() -
Method in class org.newdawn.slick.BasicGame
-
- inputStarted() -
Method in interface org.newdawn.slick.ControlledInputReciever
- Notification that input is about to be processed
- inputStarted() -
Method in class org.newdawn.slick.state.BasicGameState
-
- inputStarted() -
Method in class org.newdawn.slick.state.StateBasedGame
-
- inputStarted() -
Method in class org.newdawn.slick.util.InputAdapter
-
- InputTest - Class in org.newdawn.slick.tests
- A test for input
- InputTest() -
Constructor for class org.newdawn.slick.tests.InputTest
- Create a new input test
- InternalTextureLoader - Class in org.newdawn.slick.opengl
- A texture loaded based on many old versions that will load image data from a file
and produce OpenGL textures.
- intersect(Shape, Line) -
Method in class org.newdawn.slick.geom.GeomUtil
- Intersect a line with a shape
- intersect(Line) -
Method in class org.newdawn.slick.geom.Line
- Intersect this line with another
- intersect(Line, boolean) -
Method in class org.newdawn.slick.geom.Line
- Intersect this line with another
- intersect(Line, boolean, Vector2f) -
Method in class org.newdawn.slick.geom.Line
- Intersect this line with another
- intersects(Shape) -
Method in class org.newdawn.slick.geom.Circle
- Check if this circle touches another
- intersects(Shape) -
Method in class org.newdawn.slick.geom.Line
-
- intersects(Shape) -
Method in class org.newdawn.slick.geom.Rectangle
- Check if this box touches another
- intersects(Shape) -
Method in class org.newdawn.slick.geom.Shape
- Check if this shape intersects with the shape provided.
- intValue(String, int, String) -
Static method in class org.newdawn.slick.font.effects.EffectUtil
- Prompts the user for int value
- inUse -
Static variable in class org.newdawn.slick.Image
- The sprite sheet currently in use
- inUse() -
Method in class org.newdawn.slick.particles.Particle
- Check if this particle is currently in use (i.e.
- Inventory - Class in org.newdawn.slick.tests.xml
- A test example of some object data that can be configured via XML
- Inventory() -
Constructor for class org.newdawn.slick.tests.xml.Inventory
-
- isAcceptingInput() -
Method in class org.newdawn.slick.BasicGame
-
- isAcceptingInput() -
Method in interface org.newdawn.slick.ControlledInputReciever
- Check if this input listener is accepting input
- isAcceptingInput() -
Method in class org.newdawn.slick.state.BasicGameState
-
- isAcceptingInput() -
Method in class org.newdawn.slick.state.StateBasedGame
-
- isAcceptingInput() -
Method in class org.newdawn.slick.util.InputAdapter
-
- isActive() -
Method in class org.newdawn.slick.command.InputProvider
- Check if this provider should be sending events
- isActive() -
Method in class org.newdawn.slick.particles.ConfigurableEmitter.LinearInterpolator
- Check if this interpolated value should be used
- isAntiAlias() -
Method in class org.newdawn.slick.Graphics
- True if antialiasing has been turned on for this graphics context
- isBold() -
Method in class org.newdawn.slick.font.HieroSettings
-
- isButton1Pressed(int) -
Method in class org.newdawn.slick.Input
- Check if button 1 is pressed
- isButton2Pressed(int) -
Method in class org.newdawn.slick.Input
- Check if button 2 is pressed
- isButton3Pressed(int) -
Method in class org.newdawn.slick.Input
- Check if button 3 is pressed
- isButtonPressed(int, int) -
Method in class org.newdawn.slick.Input
- Check if controller button is pressed
- isCaching() -
Method in class org.newdawn.slick.UnicodeFont
- Returns true if this UnicodeFont caches the glyph drawing instructions to
improve performance.
- isColor(String) -
Method in class org.newdawn.slick.svg.NonGeometricData
- Check if a given attribute is in colour format
- isCommandControlDown(Command) -
Method in class org.newdawn.slick.command.InputProvider
- Check if the last control event we recieved related to the given command
indicated that a control was down
- isCommandControlPressed(Command) -
Method in class org.newdawn.slick.command.InputProvider
- Check if one of the controls related to the command specified has been
pressed since we last called this method
- isComplete() -
Method in class org.newdawn.slick.state.transition.BlobbyTransition
-
- isComplete() -
Method in class org.newdawn.slick.state.transition.CombinedTransition
-
- isComplete() -
Method in class org.newdawn.slick.state.transition.CrossStateTransition
-
- isComplete() -
Method in class org.newdawn.slick.state.transition.EmptyTransition
-
- isComplete() -
Method in class org.newdawn.slick.state.transition.FadeInTransition
-
- isComplete() -
Method in class org.newdawn.slick.state.transition.FadeOutTransition
-
- isComplete() -
Method in class org.newdawn.slick.state.transition.HorizontalSplitTransition
-
- isComplete() -
Method in class org.newdawn.slick.state.transition.RotateTransition
-
- isComplete() -
Method in class org.newdawn.slick.state.transition.SelectTransition
-
- isComplete() -
Method in interface org.newdawn.slick.state.transition.Transition
- Check if this transtion has been completed
- isComplete() -
Method in class org.newdawn.slick.state.transition.VerticalSplitTransition
-
- isControllerDown(int) -
Method in class org.newdawn.slick.Input
- Check if the controller has the down direction pressed
- isControllerLeft(int) -
Method in class org.newdawn.slick.Input
- Check if the controller has the left direction pressed
- isControllerRight(int) -
Method in class org.newdawn.slick.Input
- Check if the controller has the right direction pressed
- isControllerUp(int) -
Method in class org.newdawn.slick.Input
- Check if the controller has the up direction pressed
- isControlPressed(int) -
Method in class org.newdawn.slick.Input
- Check if a controller button has been pressed since last
time
- isControlPressed(int, int) -
Method in class org.newdawn.slick.Input
- Check if a controller button has been pressed since last
time
- isCyclic() -
Method in class org.newdawn.slick.font.effects.GradientEffect
- Check if the graident is repeating
- isDeferredLoading() -
Static method in class org.newdawn.slick.loading.LoadingList
- Check if we're using deferred loading
- isDeferredLoading() -
Method in class org.newdawn.slick.openal.SoundStore
- Check if we're using deferred loading
- isDeferredLoading() -
Method in class org.newdawn.slick.opengl.InternalTextureLoader
- Check if we're using deferred loading
- isDestroyed() -
Method in class org.newdawn.slick.Image
- Check if this image has been destroyed
- isEnabled() -
Method in class org.newdawn.slick.particles.ConfigurableEmitter
-
- isEnabled() -
Method in class org.newdawn.slick.particles.ConfigurableEmitter.Range
- Check if this configuration option is enabled
- isEnabled() -
Method in class org.newdawn.slick.particles.effects.FireEmitter
-
- isEnabled() -
Method in interface org.newdawn.slick.particles.ParticleEmitter
- Check if the emitter is enabled
- isFilled() -
Method in class org.newdawn.slick.svg.NonGeometricData
- True if the shape is meant to be filled
- isFullscreen() -
Method in class org.newdawn.slick.AppGameContainer
- Check if the display is in fullscreen mode
- isFullscreen() -
Method in class org.newdawn.slick.AppletGameContainer.Container
-
- isFullscreen() -
Method in class org.newdawn.slick.GameContainer
- Check if the display is in fullscreen mode
- isHasAlpha() -
Method in class org.newdawn.slick.opengl.PNGDecoder.Format
-
- isItalic() -
Method in class org.newdawn.slick.font.HieroSettings
-
- isKeyDown(int) -
Method in class org.newdawn.slick.Input
- Check if a particular key is down
- isKeyPressed(int) -
Method in class org.newdawn.slick.Input
- Check if a particular key has been pressed since this method
was last called for the specified key
- isKeyRepeatEnabled() -
Method in class org.newdawn.slick.Input
- Check if key repeat is enabled
- isMissing() -
Method in class org.newdawn.slick.font.Glyph
- Returns true if the font does not have a glyph for this codepoint.
- isMouseButtonDown(int) -
Method in class org.newdawn.slick.Input
- Check if a given mouse button is down
- isMouseGrabbed() -
Method in class org.newdawn.slick.AppGameContainer
-
- isMouseGrabbed() -
Method in class org.newdawn.slick.AppletGameContainer.Container
-
- isMouseGrabbed() -
Method in class org.newdawn.slick.GameContainer
- Check if the mouse cursor is current grabbed.
- isMouseOver() -
Method in class org.newdawn.slick.gui.MouseOverArea
- Check if the mouse is over this area
- isMousePressed(int) -
Method in class org.newdawn.slick.Input
- Check if a mouse button has been pressed since last call
- isMusicOn() -
Method in class org.newdawn.slick.GameContainer
- Check if music is enabled
- isMusicOn() -
Method in class org.newdawn.slick.openal.SoundStore
- Check if music should currently be playing
- isMusicPlaying() -
Method in class org.newdawn.slick.openal.SoundStore
- Check if the music is currently playing
- ISOMETRIC -
Static variable in class org.newdawn.slick.tiled.TiledMap
- Indicates an isometric map
- isOriented() -
Method in class org.newdawn.slick.particles.ConfigurableEmitter
-
- isOriented() -
Method in class org.newdawn.slick.particles.effects.FireEmitter
-
- isOriented() -
Method in class org.newdawn.slick.particles.Particle
- Check if this particle is being oriented based on it's velocity
- isOriented() -
Method in interface org.newdawn.slick.particles.ParticleEmitter
- Check if the particles produced should maintain orientation
- IsoTiledTest - Class in org.newdawn.slick.tests
- Simple test for isometric map rendering
- IsoTiledTest() -
Constructor for class org.newdawn.slick.tests.IsoTiledTest
- Create a new test
- isPaused() -
Method in class org.newdawn.slick.GameContainer
- Check if the container is currently paused.
- isPlaying() -
Method in interface org.newdawn.slick.openal.Audio
- Check if the sound is playing as sound fx
- isPlaying() -
Method in class org.newdawn.slick.openal.AudioImpl
-
- isPlaying() -
Method in class org.newdawn.slick.openal.DeferredSound
-
- isPlaying() -
Method in class org.newdawn.slick.openal.NullAudio
-
- isPlaying() -
Method in class org.newdawn.slick.openal.StreamSound
-
- isRadial() -
Method in class org.newdawn.slick.svg.Gradient
- Check if the gradient is radial
- isRGB() -
Method in class org.newdawn.slick.opengl.PNGDecoder
-
- isRunning() -
Method in class org.newdawn.slick.AppletGameContainer.Container
- Check if the applet is currently running
- isShowingFPS() -
Method in class org.newdawn.slick.GameContainer
- Check if the FPS is currently showing
- isSoundOn() -
Method in class org.newdawn.slick.GameContainer
- Check if sound effects are enabled
- isStopped() -
Method in class org.newdawn.slick.Animation
- Check if this animation has stopped (either explictly or because it's reached its target frame)
- isStroked() -
Method in class org.newdawn.slick.svg.NonGeometricData
- True if the shape is meant to be outlined
- isUpdatingOnlyWhenVisible() -
Method in class org.newdawn.slick.AppGameContainer
-
- isUpdatingOnlyWhenVisible() -
Method in class org.newdawn.slick.GameContainer
- Check if this game is only updating when visible to the user (default = true)
- isValidLocation(Mover, int, int, int, int) -
Method in class org.newdawn.slick.util.pathfinding.AStarPathFinder
- Check if a given location is valid for the supplied mover
- isVisible() -
Method in class org.newdawn.slick.particles.ParticleSystem
- Check if this system is currently visible, i.e.
- isVSyncRequested() -
Method in class org.newdawn.slick.GameContainer
- True if vsync is requested
- Item - Class in org.newdawn.slick.tests.xml
- A test example of some object data that can be configured via XML
- Item() -
Constructor for class org.newdawn.slick.tests.xml.Item
-
- ItemContainer - Class in org.newdawn.slick.tests.xml
- A test example of some object data that can be configured via XML
- ItemContainer() -
Constructor for class org.newdawn.slick.tests.xml.ItemContainer
-
Shape
contract.ConfigurableEffect.Value
s for this effect.
Shape
implemenations.
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