org.newdawn.slick
Class CanvasGameContainer

java.lang.Object
  extended by java.awt.Component
      extended by java.awt.Canvas
          extended by org.newdawn.slick.CanvasGameContainer
All Implemented Interfaces:
java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable, javax.accessibility.Accessible

public class CanvasGameContainer
extends java.awt.Canvas

A game container that displays the game on an AWT Canvas.

Author:
kevin
See Also:
Serialized Form

Nested Class Summary
 
Nested classes/interfaces inherited from class java.awt.Canvas
java.awt.Canvas.AccessibleAWTCanvas
 
Nested classes/interfaces inherited from class java.awt.Component
java.awt.Component.AccessibleAWTComponent, java.awt.Component.BaselineResizeBehavior, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy
 
Field Summary
protected  org.newdawn.slick.CanvasGameContainer.Container container
          The actual container implementation
protected  Game game
          The game being held in this container
 
Fields inherited from class java.awt.Component
BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT
 
Fields inherited from interface java.awt.image.ImageObserver
ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH
 
Constructor Summary
CanvasGameContainer(Game game)
          Create a new panel
CanvasGameContainer(Game game, boolean shared)
          Create a new panel
 
Method Summary
 void dispose()
          Dispose the container and any resources it holds
 GameContainer getContainer()
          Get the GameContainer providing this canvas
 void start()
          Start the game container rendering
 
Methods inherited from class java.awt.Canvas
addNotify, createBufferStrategy, createBufferStrategy, getAccessibleContext, getBufferStrategy, paint, update
 
Methods inherited from class java.awt.Component
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, bounds, checkImage, checkImage, coalesceEvents, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, deliverEvent, disable, disableEvents, dispatchEvent, doLayout, enable, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getAlignmentX, getAlignmentY, getBackground, getBaseline, getBaselineResizeBehavior, getBounds, getBounds, getColorModel, getComponentAt, getComponentAt, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeys, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphics, getGraphicsConfiguration, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getListeners, getLocale, getLocation, getLocation, getLocationOnScreen, getMaximumSize, getMinimumSize, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPeer, getPreferredSize, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getToolkit, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, invalidate, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusCycleRoot, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isOpaque, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, layout, list, list, list, list, list, locate, location, lostFocus, minimumSize, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, paramString, postEvent, preferredSize, prepareImage, prepareImage, print, printAll, processComponentEvent, processEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processKeyEvent, processMouseEvent, processMouseMotionEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removeNotify, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, reshape, resize, resize, setBackground, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeys, setFocusTraversalKeysEnabled, setFont, setForeground, setIgnoreRepaint, setLocale, setLocation, setLocation, setMaximumSize, setMinimumSize, setName, setPreferredSize, setSize, setSize, setVisible, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle, validate
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

container

protected org.newdawn.slick.CanvasGameContainer.Container container
The actual container implementation


game

protected Game game
The game being held in this container

Constructor Detail

CanvasGameContainer

public CanvasGameContainer(Game game)
                    throws SlickException
Create a new panel

Parameters:
game - The game being held
Throws:
SlickException - Indicates a failure during creation of the container

CanvasGameContainer

public CanvasGameContainer(Game game,
                           boolean shared)
                    throws SlickException
Create a new panel

Parameters:
game - The game being held
shared - True if shared GL context should be enabled. This allows multiple panels to share textures and other GL resources.
Throws:
SlickException - Indicates a failure during creation of the container
Method Detail

start

public void start()
           throws SlickException
Start the game container rendering

Throws:
SlickException - Indicates a failure during game execution

dispose

public void dispose()
Dispose the container and any resources it holds


getContainer

public GameContainer getContainer()
Get the GameContainer providing this canvas

Returns:
The game container providing this canvas


Copyright © 2006 New Dawn Software. All Rights Reserved.