public final class ARBGpuShaderFp64
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static int |
GL_DOUBLE
Returned in the <type> parameter of GetActiveUniform, and
GetTransformFeedbackVarying:
|
static int |
GL_DOUBLE_MAT2
Returned in the <type> parameter of GetActiveUniform, and
GetTransformFeedbackVarying:
|
static int |
GL_DOUBLE_MAT2x3
Returned in the <type> parameter of GetActiveUniform, and
GetTransformFeedbackVarying:
|
static int |
GL_DOUBLE_MAT2x4
Returned in the <type> parameter of GetActiveUniform, and
GetTransformFeedbackVarying:
|
static int |
GL_DOUBLE_MAT3
Returned in the <type> parameter of GetActiveUniform, and
GetTransformFeedbackVarying:
|
static int |
GL_DOUBLE_MAT3x2
Returned in the <type> parameter of GetActiveUniform, and
GetTransformFeedbackVarying:
|
static int |
GL_DOUBLE_MAT3x4
Returned in the <type> parameter of GetActiveUniform, and
GetTransformFeedbackVarying:
|
static int |
GL_DOUBLE_MAT4
Returned in the <type> parameter of GetActiveUniform, and
GetTransformFeedbackVarying:
|
static int |
GL_DOUBLE_MAT4x2
Returned in the <type> parameter of GetActiveUniform, and
GetTransformFeedbackVarying:
|
static int |
GL_DOUBLE_MAT4x3
Returned in the <type> parameter of GetActiveUniform, and
GetTransformFeedbackVarying:
|
static int |
GL_DOUBLE_VEC2
Returned in the <type> parameter of GetActiveUniform, and
GetTransformFeedbackVarying:
|
static int |
GL_DOUBLE_VEC3
Returned in the <type> parameter of GetActiveUniform, and
GetTransformFeedbackVarying:
|
static int |
GL_DOUBLE_VEC4
Returned in the <type> parameter of GetActiveUniform, and
GetTransformFeedbackVarying:
|
Modifier and Type | Method and Description |
---|---|
static void |
glGetUniform(int program,
int location,
java.nio.DoubleBuffer params) |
static void |
glProgramUniform1dEXT(int program,
int location,
double x) |
static void |
glProgramUniform1EXT(int program,
int location,
java.nio.DoubleBuffer value) |
static void |
glProgramUniform2dEXT(int program,
int location,
double x,
double y) |
static void |
glProgramUniform2EXT(int program,
int location,
java.nio.DoubleBuffer value) |
static void |
glProgramUniform3dEXT(int program,
int location,
double x,
double y,
double z) |
static void |
glProgramUniform3EXT(int program,
int location,
java.nio.DoubleBuffer value) |
static void |
glProgramUniform4dEXT(int program,
int location,
double x,
double y,
double z,
double w) |
static void |
glProgramUniform4EXT(int program,
int location,
java.nio.DoubleBuffer value) |
static void |
glProgramUniformMatrix2EXT(int program,
int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glProgramUniformMatrix2x3EXT(int program,
int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glProgramUniformMatrix2x4EXT(int program,
int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glProgramUniformMatrix3EXT(int program,
int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glProgramUniformMatrix3x2EXT(int program,
int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glProgramUniformMatrix3x4EXT(int program,
int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glProgramUniformMatrix4EXT(int program,
int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glProgramUniformMatrix4x2EXT(int program,
int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glProgramUniformMatrix4x3EXT(int program,
int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glUniform1(int location,
java.nio.DoubleBuffer value) |
static void |
glUniform1d(int location,
double x) |
static void |
glUniform2(int location,
java.nio.DoubleBuffer value) |
static void |
glUniform2d(int location,
double x,
double y) |
static void |
glUniform3(int location,
java.nio.DoubleBuffer value) |
static void |
glUniform3d(int location,
double x,
double y,
double z) |
static void |
glUniform4(int location,
java.nio.DoubleBuffer value) |
static void |
glUniform4d(int location,
double x,
double y,
double z,
double w) |
static void |
glUniformMatrix2(int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glUniformMatrix2x3(int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glUniformMatrix2x4(int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glUniformMatrix3(int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glUniformMatrix3x2(int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glUniformMatrix3x4(int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glUniformMatrix4(int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glUniformMatrix4x2(int location,
boolean transpose,
java.nio.DoubleBuffer value) |
static void |
glUniformMatrix4x3(int location,
boolean transpose,
java.nio.DoubleBuffer value) |
public static final int GL_DOUBLE
public static final int GL_DOUBLE_VEC2
public static final int GL_DOUBLE_VEC3
public static final int GL_DOUBLE_VEC4
public static final int GL_DOUBLE_MAT2
public static final int GL_DOUBLE_MAT3
public static final int GL_DOUBLE_MAT4
public static final int GL_DOUBLE_MAT2x3
public static final int GL_DOUBLE_MAT2x4
public static final int GL_DOUBLE_MAT3x2
public static final int GL_DOUBLE_MAT3x4
public static final int GL_DOUBLE_MAT4x2
public static final int GL_DOUBLE_MAT4x3
public static void glUniform1d(int location, double x)
public static void glUniform2d(int location, double x, double y)
public static void glUniform3d(int location, double x, double y, double z)
public static void glUniform4d(int location, double x, double y, double z, double w)
public static void glUniform1(int location, java.nio.DoubleBuffer value)
public static void glUniform2(int location, java.nio.DoubleBuffer value)
public static void glUniform3(int location, java.nio.DoubleBuffer value)
public static void glUniform4(int location, java.nio.DoubleBuffer value)
public static void glUniformMatrix2(int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glUniformMatrix3(int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glUniformMatrix4(int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glUniformMatrix2x3(int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glUniformMatrix2x4(int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glUniformMatrix3x2(int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glUniformMatrix3x4(int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glUniformMatrix4x2(int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glUniformMatrix4x3(int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glGetUniform(int program, int location, java.nio.DoubleBuffer params)
public static void glProgramUniform1dEXT(int program, int location, double x)
public static void glProgramUniform2dEXT(int program, int location, double x, double y)
public static void glProgramUniform3dEXT(int program, int location, double x, double y, double z)
public static void glProgramUniform4dEXT(int program, int location, double x, double y, double z, double w)
public static void glProgramUniform1EXT(int program, int location, java.nio.DoubleBuffer value)
public static void glProgramUniform2EXT(int program, int location, java.nio.DoubleBuffer value)
public static void glProgramUniform3EXT(int program, int location, java.nio.DoubleBuffer value)
public static void glProgramUniform4EXT(int program, int location, java.nio.DoubleBuffer value)
public static void glProgramUniformMatrix2EXT(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glProgramUniformMatrix3EXT(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glProgramUniformMatrix4EXT(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glProgramUniformMatrix2x3EXT(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glProgramUniformMatrix2x4EXT(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glProgramUniformMatrix3x2EXT(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glProgramUniformMatrix3x4EXT(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glProgramUniformMatrix4x2EXT(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
public static void glProgramUniformMatrix4x3EXT(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
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