public final class GL44
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static int |
GL_BUFFER_IMMUTABLE_STORAGE
Accepted by the <pname> parameter of GetBufferParameter{i|i64}v:\
|
static int |
GL_BUFFER_STORAGE_FLAGS
Accepted by the <pname> parameter of GetBufferParameter{i|i64}v:\
|
static int |
GL_CLEAR_TEXTURE
Accepted by the <pname> parameter for GetInternalformativ and
GetInternalformati64v:
|
static int |
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT
Accepted by the <barriers> parameter of MemoryBarrier:
|
static int |
GL_CLIENT_STORAGE_BIT
Accepted in the <flags> parameter of BufferStorage and
NamedBufferStorageEXT:
|
static int |
GL_DYNAMIC_STORAGE_BIT
Accepted in the <flags> parameter of BufferStorage and
NamedBufferStorageEXT:
|
static int |
GL_LOCATION_COMPONENT
Accepted in the <props> array of GetProgramResourceiv:
|
static int |
GL_MAP_COHERENT_BIT
Accepted in the <flags> parameter of BufferStorage and
NamedBufferStorageEXT:
|
static int |
GL_MAP_PERSISTENT_BIT
Accepted in the <flags> parameter of BufferStorage and
NamedBufferStorageEXT:
|
static int |
GL_MAX_VERTEX_ATTRIB_STRIDE
Implementation-dependent state which constrains the maximum value of stride parameters to vertex array pointer-setting commands.
|
static int |
GL_MIRROR_CLAMP_TO_EDGE
Accepted by the <param> parameter of TexParameter{if}, SamplerParameter{if}
and SamplerParameter{if}v, and by the <params> parameter of
TexParameter{if}v, TexParameterI{i ui}v and SamplerParameterI{i ui}v when
their <pname> parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or
TEXTURE_WRAP_R:
|
static int |
GL_QUERY_BUFFER
Accepted by the <target> parameter of BindBuffer, BufferData,
BufferSubData, MapBuffer, UnmapBuffer, MapBufferRange, GetBufferSubData,
GetBufferParameteriv, GetBufferParameteri64v, GetBufferPointerv,
ClearBufferSubData, and the <readtarget> and <writetarget> parameters of
CopyBufferSubData:
|
static int |
GL_QUERY_BUFFER_BARRIER_BIT
Accepted in the <barriers> bitfield in MemoryBarrier:
|
static int |
GL_QUERY_BUFFER_BINDING
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
and GetDoublev:
|
static int |
GL_QUERY_RESULT_NO_WAIT
Accepted by the <pname> parameter of GetQueryObjectiv, GetQueryObjectuiv,
GetQueryObjecti64v and GetQueryObjectui64v:
|
static int |
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX
Accepted in the <props> array of GetProgramResourceiv:
|
static int |
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE
Accepted in the <props> array of GetProgramResourceiv:
|
Modifier and Type | Method and Description |
---|---|
static void |
glBindBuffersBase(int target,
int first,
int count,
java.nio.IntBuffer buffers) |
static void |
glBindBuffersRange(int target,
int first,
int count,
java.nio.IntBuffer buffers,
PointerBuffer offsets,
PointerBuffer sizes) |
static void |
glBindImageTextures(int first,
int count,
java.nio.IntBuffer textures) |
static void |
glBindSamplers(int first,
int count,
java.nio.IntBuffer samplers) |
static void |
glBindTextures(int first,
int count,
java.nio.IntBuffer textures) |
static void |
glBindVertexBuffers(int first,
int count,
java.nio.IntBuffer buffers,
PointerBuffer offsets,
java.nio.IntBuffer strides) |
static void |
glBufferStorage(int target,
java.nio.ByteBuffer data,
int flags) |
static void |
glBufferStorage(int target,
java.nio.DoubleBuffer data,
int flags) |
static void |
glBufferStorage(int target,
java.nio.FloatBuffer data,
int flags) |
static void |
glBufferStorage(int target,
java.nio.IntBuffer data,
int flags) |
static void |
glBufferStorage(int target,
java.nio.LongBuffer data,
int flags) |
static void |
glBufferStorage(int target,
long size,
int flags)
Overloads glBufferStorage.
|
static void |
glBufferStorage(int target,
java.nio.ShortBuffer data,
int flags) |
static void |
glClearTexImage(int texture,
int level,
int format,
int type,
java.nio.ByteBuffer data) |
static void |
glClearTexImage(int texture,
int level,
int format,
int type,
java.nio.DoubleBuffer data) |
static void |
glClearTexImage(int texture,
int level,
int format,
int type,
java.nio.FloatBuffer data) |
static void |
glClearTexImage(int texture,
int level,
int format,
int type,
java.nio.IntBuffer data) |
static void |
glClearTexImage(int texture,
int level,
int format,
int type,
java.nio.LongBuffer data) |
static void |
glClearTexImage(int texture,
int level,
int format,
int type,
java.nio.ShortBuffer data) |
static void |
glClearTexSubImage(int texture,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
java.nio.ByteBuffer data) |
static void |
glClearTexSubImage(int texture,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
java.nio.DoubleBuffer data) |
static void |
glClearTexSubImage(int texture,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
java.nio.FloatBuffer data) |
static void |
glClearTexSubImage(int texture,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
java.nio.IntBuffer data) |
static void |
glClearTexSubImage(int texture,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
java.nio.LongBuffer data) |
static void |
glClearTexSubImage(int texture,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
java.nio.ShortBuffer data) |
public static final int GL_MAX_VERTEX_ATTRIB_STRIDE
public static final int GL_MAP_PERSISTENT_BIT
public static final int GL_MAP_COHERENT_BIT
public static final int GL_DYNAMIC_STORAGE_BIT
public static final int GL_CLIENT_STORAGE_BIT
public static final int GL_BUFFER_IMMUTABLE_STORAGE
public static final int GL_BUFFER_STORAGE_FLAGS
public static final int GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT
public static final int GL_CLEAR_TEXTURE
public static final int GL_LOCATION_COMPONENT
public static final int GL_TRANSFORM_FEEDBACK_BUFFER_INDEX
public static final int GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE
public static final int GL_QUERY_RESULT_NO_WAIT
public static final int GL_QUERY_BUFFER
public static final int GL_QUERY_BUFFER_BINDING
public static final int GL_QUERY_BUFFER_BARRIER_BIT
public static final int GL_MIRROR_CLAMP_TO_EDGE
public static void glBufferStorage(int target, java.nio.ByteBuffer data, int flags)
public static void glBufferStorage(int target, java.nio.DoubleBuffer data, int flags)
public static void glBufferStorage(int target, java.nio.FloatBuffer data, int flags)
public static void glBufferStorage(int target, java.nio.IntBuffer data, int flags)
public static void glBufferStorage(int target, java.nio.ShortBuffer data, int flags)
public static void glBufferStorage(int target, java.nio.LongBuffer data, int flags)
public static void glBufferStorage(int target, long size, int flags)
public static void glClearTexImage(int texture, int level, int format, int type, java.nio.ByteBuffer data)
public static void glClearTexImage(int texture, int level, int format, int type, java.nio.DoubleBuffer data)
public static void glClearTexImage(int texture, int level, int format, int type, java.nio.FloatBuffer data)
public static void glClearTexImage(int texture, int level, int format, int type, java.nio.IntBuffer data)
public static void glClearTexImage(int texture, int level, int format, int type, java.nio.ShortBuffer data)
public static void glClearTexImage(int texture, int level, int format, int type, java.nio.LongBuffer data)
public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.ByteBuffer data)
public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.DoubleBuffer data)
public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.FloatBuffer data)
public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.IntBuffer data)
public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.ShortBuffer data)
public static void glClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.LongBuffer data)
public static void glBindBuffersBase(int target, int first, int count, java.nio.IntBuffer buffers)
public static void glBindBuffersRange(int target, int first, int count, java.nio.IntBuffer buffers, PointerBuffer offsets, PointerBuffer sizes)
public static void glBindTextures(int first, int count, java.nio.IntBuffer textures)
public static void glBindSamplers(int first, int count, java.nio.IntBuffer samplers)
public static void glBindImageTextures(int first, int count, java.nio.IntBuffer textures)
public static void glBindVertexBuffers(int first, int count, java.nio.IntBuffer buffers, PointerBuffer offsets, java.nio.IntBuffer strides)
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