public final class NVBindlessTexture
extends java.lang.Object
Modifier and Type | Method and Description |
---|---|
static long |
glGetImageHandleNV(int texture,
int level,
boolean layered,
int layer,
int format) |
static long |
glGetTextureHandleNV(int texture) |
static long |
glGetTextureSamplerHandleNV(int texture,
int sampler) |
static boolean |
glIsImageHandleResidentNV(long handle) |
static boolean |
glIsTextureHandleResidentNV(long handle) |
static void |
glMakeImageHandleNonResidentNV(long handle) |
static void |
glMakeImageHandleResidentNV(long handle,
int access) |
static void |
glMakeTextureHandleNonResidentNV(long handle) |
static void |
glMakeTextureHandleResidentNV(long handle) |
static void |
glProgramUniformHandleui64NV(int program,
int location,
long value) |
static void |
glProgramUniformHandleuNV(int program,
int location,
java.nio.LongBuffer values) |
static void |
glUniformHandleui64NV(int location,
long value) |
static void |
glUniformHandleuNV(int location,
java.nio.LongBuffer value) |
public static long glGetTextureHandleNV(int texture)
public static long glGetTextureSamplerHandleNV(int texture, int sampler)
public static void glMakeTextureHandleResidentNV(long handle)
public static void glMakeTextureHandleNonResidentNV(long handle)
public static long glGetImageHandleNV(int texture, int level, boolean layered, int layer, int format)
public static void glMakeImageHandleResidentNV(long handle, int access)
public static void glMakeImageHandleNonResidentNV(long handle)
public static void glUniformHandleui64NV(int location, long value)
public static void glUniformHandleuNV(int location, java.nio.LongBuffer value)
public static void glProgramUniformHandleui64NV(int program, int location, long value)
public static void glProgramUniformHandleuNV(int program, int location, java.nio.LongBuffer values)
public static boolean glIsTextureHandleResidentNV(long handle)
public static boolean glIsImageHandleResidentNV(long handle)
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