<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <!--NewPage--> <HTML> <HEAD> <!-- Generated by javadoc (build 1.6.0_34) on Mon Jun 03 22:20:33 BST 2013 --> <TITLE> UnicodeFontTest (Slick - The 2D Library) </TITLE> <META NAME="date" CONTENT="2013-06-03"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../stylesheet.css" TITLE="Style"> <SCRIPT type="text/javascript"> function windowTitle() { if (location.href.indexOf('is-external=true') == -1) { parent.document.title="UnicodeFontTest (Slick - The 2D Library)"; } } </SCRIPT> <NOSCRIPT> </NOSCRIPT> </HEAD> <BODY BGCOLOR="white" onload="windowTitle();"> <HR> <!-- ========= START OF TOP NAVBAR ======= --> <A NAME="navbar_top"><!-- --></A> <A HREF="#skip-navbar_top" title="Skip navigation links"></A> <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> <TR> <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A NAME="navbar_top_firstrow"><!-- --></A> <TABLE 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</TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | <A HREF="#fields_inherited_from_class_org.newdawn.slick.BasicGame">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_top"></A> <!-- ========= END OF TOP NAVBAR ========= --> <HR> <!-- ======== START OF CLASS DATA ======== --> <H2> <FONT SIZE="-1"> org.newdawn.slick.tests</FONT> <BR> Class UnicodeFontTest</H2> <PRE> java.lang.Object <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../org/newdawn/slick/BasicGame.html" title="class in org.newdawn.slick">org.newdawn.slick.BasicGame</A> <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>org.newdawn.slick.tests.UnicodeFontTest</B> </PRE> <DL> <DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../org/newdawn/slick/ControlledInputReciever.html" title="interface in org.newdawn.slick">ControlledInputReciever</A>, <A HREF="../../../../org/newdawn/slick/ControllerListener.html" title="interface in org.newdawn.slick">ControllerListener</A>, <A HREF="../../../../org/newdawn/slick/Game.html" title="interface in org.newdawn.slick">Game</A>, <A HREF="../../../../org/newdawn/slick/InputListener.html" title="interface in org.newdawn.slick">InputListener</A>, <A HREF="../../../../org/newdawn/slick/KeyListener.html" title="interface in org.newdawn.slick">KeyListener</A>, <A HREF="../../../../org/newdawn/slick/MouseListener.html" title="interface in org.newdawn.slick">MouseListener</A></DD> </DL> <HR> <DL> <DT><PRE>public class <B>UnicodeFontTest</B><DT>extends <A HREF="../../../../org/newdawn/slick/BasicGame.html" title="class in org.newdawn.slick">BasicGame</A></DL> </PRE> <P> A simple test of the unicode font functionality provided <P> <P> <DL> <DT><B>Author:</B></DT> <DD>Nathan Sweet <misc@n4te.com></DD> </DL> <HR> <P> <!-- =========== FIELD SUMMARY =========== --> <A NAME="field_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Field Summary</B></FONT></TH> </TR> </TABLE> <A NAME="fields_inherited_from_class_org.newdawn.slick.BasicGame"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Fields inherited from class org.newdawn.slick.<A HREF="../../../../org/newdawn/slick/BasicGame.html" title="class in org.newdawn.slick">BasicGame</A></B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><A HREF="../../../../org/newdawn/slick/BasicGame.html#controllerButton">controllerButton</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#controllerDown">controllerDown</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#controllerLeft">controllerLeft</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#controllerRight">controllerRight</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#controllerUp">controllerUp</A></CODE></TD> </TR> </TABLE> <!-- ======== CONSTRUCTOR SUMMARY ======== --> <A NAME="constructor_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Constructor Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../org/newdawn/slick/tests/UnicodeFontTest.html#UnicodeFontTest()">UnicodeFontTest</A></B>()</CODE> <BR> Create the simple font test</TD> </TR> </TABLE> <!-- ========== METHOD SUMMARY =========== --> <A NAME="method_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Method Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../org/newdawn/slick/tests/UnicodeFontTest.html#init(org.newdawn.slick.GameContainer)">init</A></B>(<A HREF="../../../../org/newdawn/slick/GameContainer.html" title="class in org.newdawn.slick">GameContainer</A> container)</CODE> <BR> Initialise the game.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE>static void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../org/newdawn/slick/tests/UnicodeFontTest.html#main(java.lang.String[])">main</A></B>(java.lang.String[] args)</CODE> <BR> Entry point to our simple test</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../org/newdawn/slick/tests/UnicodeFontTest.html#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)">render</A></B>(<A HREF="../../../../org/newdawn/slick/GameContainer.html" title="class in org.newdawn.slick">GameContainer</A> container, <A HREF="../../../../org/newdawn/slick/Graphics.html" title="class in org.newdawn.slick">Graphics</A> g)</CODE> <BR> Render the game's screen here.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../org/newdawn/slick/tests/UnicodeFontTest.html#update(org.newdawn.slick.GameContainer, int)">update</A></B>(<A HREF="../../../../org/newdawn/slick/GameContainer.html" title="class in org.newdawn.slick">GameContainer</A> container, int delta)</CODE> <BR> Update the game logic here.</TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_org.newdawn.slick.BasicGame"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Methods inherited from class org.newdawn.slick.<A HREF="../../../../org/newdawn/slick/BasicGame.html" title="class in org.newdawn.slick">BasicGame</A></B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><A HREF="../../../../org/newdawn/slick/BasicGame.html#closeRequested()">closeRequested</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#controllerButtonPressed(int, int)">controllerButtonPressed</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#controllerButtonReleased(int, int)">controllerButtonReleased</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#controllerDownPressed(int)">controllerDownPressed</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#controllerDownReleased(int)">controllerDownReleased</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#controllerLeftPressed(int)">controllerLeftPressed</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#controllerLeftReleased(int)">controllerLeftReleased</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#controllerRightPressed(int)">controllerRightPressed</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#controllerRightReleased(int)">controllerRightReleased</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#controllerUpPressed(int)">controllerUpPressed</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#controllerUpReleased(int)">controllerUpReleased</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#getTitle()">getTitle</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#inputEnded()">inputEnded</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#inputStarted()">inputStarted</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#isAcceptingInput()">isAcceptingInput</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#keyPressed(int, char)">keyPressed</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#keyReleased(int, char)">keyReleased</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#mouseClicked(int, int, int, int)">mouseClicked</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#mouseDragged(int, int, int, int)">mouseDragged</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#mouseMoved(int, int, int, int)">mouseMoved</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#mousePressed(int, int, int)">mousePressed</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#mouseReleased(int, int, int)">mouseReleased</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#mouseWheelMoved(int)">mouseWheelMoved</A>, <A HREF="../../../../org/newdawn/slick/BasicGame.html#setInput(org.newdawn.slick.Input)">setInput</A></CODE></TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD> </TR> </TABLE> <P> <!-- ========= CONSTRUCTOR DETAIL ======== --> <A NAME="constructor_detail"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> <B>Constructor Detail</B></FONT></TH> </TR> </TABLE> <A NAME="UnicodeFontTest()"><!-- --></A><H3> UnicodeFontTest</H3> <PRE> public <B>UnicodeFontTest</B>()</PRE> <DL> <DD>Create the simple font test <P> </DL> <!-- ============ METHOD DETAIL ========== --> <A NAME="method_detail"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> <B>Method Detail</B></FONT></TH> </TR> </TABLE> <A NAME="init(org.newdawn.slick.GameContainer)"><!-- --></A><H3> init</H3> <PRE> public void <B>init</B>(<A HREF="../../../../org/newdawn/slick/GameContainer.html" title="class in org.newdawn.slick">GameContainer</A> container) throws <A HREF="../../../../org/newdawn/slick/SlickException.html" title="class in org.newdawn.slick">SlickException</A></PRE> <DL> <DD><B>Description copied from interface: <CODE><A HREF="../../../../org/newdawn/slick/Game.html#init(org.newdawn.slick.GameContainer)">Game</A></CODE></B></DD> <DD>Initialise the game. This can be used to load static resources. It's called before the game loop starts <P> <DD><DL> <DT><B>Specified by:</B><DD><CODE><A HREF="../../../../org/newdawn/slick/Game.html#init(org.newdawn.slick.GameContainer)">init</A></CODE> in interface <CODE><A HREF="../../../../org/newdawn/slick/Game.html" title="interface in org.newdawn.slick">Game</A></CODE><DT><B>Specified by:</B><DD><CODE><A HREF="../../../../org/newdawn/slick/BasicGame.html#init(org.newdawn.slick.GameContainer)">init</A></CODE> in class <CODE><A HREF="../../../../org/newdawn/slick/BasicGame.html" title="class in org.newdawn.slick">BasicGame</A></CODE></DL> </DD> <DD><DL> <DT><B>Parameters:</B><DD><CODE>container</CODE> - The container holding the game <DT><B>Throws:</B> <DD><CODE><A HREF="../../../../org/newdawn/slick/SlickException.html" title="class in org.newdawn.slick">SlickException</A></CODE> - Throw to indicate an internal error<DT><B>See Also:</B><DD><A HREF="../../../../org/newdawn/slick/BasicGame.html#init(org.newdawn.slick.GameContainer)"><CODE>BasicGame.init(org.newdawn.slick.GameContainer)</CODE></A></DL> </DD> </DL> <HR> <A NAME="render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)"><!-- --></A><H3> render</H3> <PRE> public void <B>render</B>(<A HREF="../../../../org/newdawn/slick/GameContainer.html" title="class in org.newdawn.slick">GameContainer</A> container, <A HREF="../../../../org/newdawn/slick/Graphics.html" title="class in org.newdawn.slick">Graphics</A> g)</PRE> <DL> <DD><B>Description copied from interface: <CODE><A HREF="../../../../org/newdawn/slick/Game.html#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)">Game</A></CODE></B></DD> <DD>Render the game's screen here. <P> <DD><DL> <DT><B>Parameters:</B><DD><CODE>container</CODE> - The container holing this game<DD><CODE>g</CODE> - The graphics context that can be used to render. However, normal rendering routines can also be used.<DT><B>See Also:</B><DD><A HREF="../../../../org/newdawn/slick/Game.html#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)"><CODE>Game.render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)</CODE></A></DL> </DD> </DL> <HR> <A NAME="update(org.newdawn.slick.GameContainer, int)"><!-- --></A><H3> update</H3> <PRE> public void <B>update</B>(<A HREF="../../../../org/newdawn/slick/GameContainer.html" title="class in org.newdawn.slick">GameContainer</A> container, int delta) throws <A HREF="../../../../org/newdawn/slick/SlickException.html" title="class in org.newdawn.slick">SlickException</A></PRE> <DL> <DD><B>Description copied from interface: <CODE><A HREF="../../../../org/newdawn/slick/Game.html#update(org.newdawn.slick.GameContainer, int)">Game</A></CODE></B></DD> <DD>Update the game logic here. No rendering should take place in this method though it won't do any harm. <P> <DD><DL> <DT><B>Specified by:</B><DD><CODE><A HREF="../../../../org/newdawn/slick/Game.html#update(org.newdawn.slick.GameContainer, int)">update</A></CODE> in interface <CODE><A HREF="../../../../org/newdawn/slick/Game.html" title="interface in org.newdawn.slick">Game</A></CODE><DT><B>Specified by:</B><DD><CODE><A HREF="../../../../org/newdawn/slick/BasicGame.html#update(org.newdawn.slick.GameContainer, int)">update</A></CODE> in class <CODE><A HREF="../../../../org/newdawn/slick/BasicGame.html" title="class in org.newdawn.slick">BasicGame</A></CODE></DL> </DD> <DD><DL> <DT><B>Parameters:</B><DD><CODE>container</CODE> - The container holing this game<DD><CODE>delta</CODE> - The amount of time thats passed since last update in milliseconds <DT><B>Throws:</B> <DD><CODE><A HREF="../../../../org/newdawn/slick/SlickException.html" title="class in org.newdawn.slick">SlickException</A></CODE> - Throw to indicate an internal error<DT><B>See Also:</B><DD><A HREF="../../../../org/newdawn/slick/BasicGame.html#update(org.newdawn.slick.GameContainer, int)"><CODE>BasicGame.update(org.newdawn.slick.GameContainer, int)</CODE></A></DL> </DD> </DL> <HR> <A NAME="main(java.lang.String[])"><!-- --></A><H3> main</H3> <PRE> public static void <B>main</B>(java.lang.String[] args) throws <A HREF="../../../../org/newdawn/slick/SlickException.html" title="class in org.newdawn.slick">SlickException</A>, java.io.IOException</PRE> <DL> <DD>Entry point to our simple test <P> <DD><DL> <DT><B>Parameters:</B><DD><CODE>args</CODE> - The arguments supplied to the test <DT><B>Throws:</B> <DD><CODE><A HREF="../../../../org/newdawn/slick/SlickException.html" title="class in org.newdawn.slick">SlickException</A></CODE> - Indicates a failure loading or processing resources <DD><CODE>java.io.IOException</CODE> - Indicates a failure loading the font</DL> </DD> </DL> <!-- ========= END OF CLASS DATA ========= --> <HR> <!-- ======= START OF BOTTOM NAVBAR ====== --> <A NAME="navbar_bottom"><!-- --></A> <A HREF="#skip-navbar_bottom" title="Skip navigation links"></A> <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> <TR> <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A NAME="navbar_bottom_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/UnicodeFontTest.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR> </TABLE> </TD> <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> </EM> </TD> </TR> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../org/newdawn/slick/tests/TrueTypeFontPerformanceTest.html" title="class in org.newdawn.slick.tests"><B>PREV CLASS</B></A> NEXT CLASS</FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../index.html?org/newdawn/slick/tests/UnicodeFontTest.html" target="_top"><B>FRAMES</B></A> <A HREF="UnicodeFontTest.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>'); } //--> </SCRIPT> <NOSCRIPT> <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A> </NOSCRIPT> </FONT></TD> </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | <A HREF="#fields_inherited_from_class_org.newdawn.slick.BasicGame">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_bottom"></A> <!-- ======== END OF BOTTOM NAVBAR ======= --> <HR> <i>Copyright © 2006 New Dawn Software. 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