public final class EXTCgShader
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static int |
GL_CG_FRAGMENT_SHADER_EXT
You can pass GL_CG_VERTEX_SHADER_EXT to glCreateShader instead of GL_VERTEX_SHADER to create a vertex shader
that will parse and compile its shader source with the Cg compiler front-end rather than the GLSL front-end.
|
static int |
GL_CG_VERTEX_SHADER_EXT
You can pass GL_CG_VERTEX_SHADER_EXT to glCreateShader instead of GL_VERTEX_SHADER to create a vertex shader
that will parse and compile its shader source with the Cg compiler front-end rather than the GLSL front-end.
|
public static final int GL_CG_VERTEX_SHADER_EXT
public static final int GL_CG_FRAGMENT_SHADER_EXT
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