<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <!-- NewPage --> <html lang="en"> <head> <!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:32:58 CET 2013 --> <title>EXTDirectStateAccess (LWJGL API)</title> <meta name="date" content="2013-12-02"> <link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style"> </head> <body> <script type="text/javascript"><!-- if (location.href.indexOf('is-external=true') == -1) { parent.document.title="EXTDirectStateAccess (LWJGL API)"; } //--> </script> <noscript> <div>JavaScript is disabled on your browser.</div> </noscript> <!-- ========= START OF TOP NAVBAR ======= --> <div class="topNav"><a name="navbar_top"> <!-- --> </a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow"> <!-- --> </a> <ul class="navList" title="Navigation"> <li><a href="../../../overview-summary.html">Overview</a></li> <li><a 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class="inheritance"> <li>java.lang.Object</li> <li> <ul class="inheritance"> <li>org.lwjgl.opengl.EXTDirectStateAccess</li> </ul> </li> </ul> <div class="description"> <ul class="blockList"> <li class="blockList"> <hr> <br> <pre>public final class <span class="strong">EXTDirectStateAccess</span> extends java.lang.Object</pre> </li> </ul> </div> <div class="summary"> <ul class="blockList"> <li class="blockList"> <!-- =========== FIELD SUMMARY =========== --> <ul class="blockList"> <li class="blockList"><a name="field_summary"> <!-- --> </a> <h3>Field Summary</h3> <table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation"> <caption><span>Fields</span><span class="tabEnd"> </span></caption> <tr> <th class="colFirst" scope="col">Modifier and Type</th> <th class="colLast" scope="col">Field and Description</th> </tr> <tr class="altColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#GL_PROGRAM_MATRIX_EXT">GL_PROGRAM_MATRIX_EXT</a></strong></code> <div class="block">Accepted by the <pname> parameter of GetBooleanIndexedvEXT, GetIntegerIndexedvEXT, GetFloatIndexedvEXT, GetDoubleIndexedvEXT: GetBooleani_v, GetIntegeri_v, GetFloati_vEXT, GetDoublei_vEXT:</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#GL_PROGRAM_MATRIX_STACK_DEPTH_EXT">GL_PROGRAM_MATRIX_STACK_DEPTH_EXT</a></strong></code> <div class="block">Accepted by the <pname> parameter of GetBooleanIndexedvEXT, GetIntegerIndexedvEXT, GetFloatIndexedvEXT, GetDoubleIndexedvEXT: GetBooleani_v, GetIntegeri_v, GetFloati_vEXT, GetDoublei_vEXT:</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#GL_TRANSPOSE_PROGRAM_MATRIX_EXT">GL_TRANSPOSE_PROGRAM_MATRIX_EXT</a></strong></code> <div class="block">Accepted by the <pname> parameter of GetBooleanIndexedvEXT, GetIntegerIndexedvEXT, GetFloatIndexedvEXT, GetDoubleIndexedvEXT: GetBooleani_v, GetIntegeri_v, GetFloati_vEXT, GetDoublei_vEXT:</div> </td> </tr> </table> </li> </ul> <!-- ========== METHOD SUMMARY =========== --> <ul class="blockList"> <li class="blockList"><a name="method_summary"> <!-- --> </a> <h3>Method Summary</h3> <table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> <caption><span>Methods</span><span class="tabEnd"> </span></caption> <tr> <th class="colFirst" scope="col">Modifier and Type</th> <th class="colLast" scope="col">Method and Description</th> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glBindMultiTextureEXT(int, int, int)">glBindMultiTextureEXT</a></strong>(int texunit, int target, int texture)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCheckNamedFramebufferStatusEXT(int, int)">glCheckNamedFramebufferStatusEXT</a></strong>(int framebuffer, int target)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glClientAttribDefaultEXT(int)">glClientAttribDefaultEXT</a></strong>(int mask)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedMultiTexImage1DEXT(int, int, int, int, int, int, java.nio.ByteBuffer)">glCompressedMultiTexImage1DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int border, java.nio.ByteBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedMultiTexImage1DEXT(int, int, int, int, int, int, int, long)">glCompressedMultiTexImage1DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int border, int data_imageSize, long data_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedMultiTexImage2DEXT(int, int, int, int, int, int, int, java.nio.ByteBuffer)">glCompressedMultiTexImage2DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int height, int border, java.nio.ByteBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedMultiTexImage2DEXT(int, int, int, int, int, int, int, int, long)">glCompressedMultiTexImage2DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int height, int border, int data_imageSize, long data_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedMultiTexImage3DEXT(int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glCompressedMultiTexImage3DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, java.nio.ByteBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, long)">glCompressedMultiTexImage3DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int data_imageSize, long data_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedMultiTexSubImage1DEXT(int, int, int, int, int, int, java.nio.ByteBuffer)">glCompressedMultiTexSubImage1DEXT</a></strong>(int texunit, int target, int level, int xoffset, int width, int format, java.nio.ByteBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedMultiTexSubImage1DEXT(int, int, int, int, int, int, int, long)">glCompressedMultiTexSubImage1DEXT</a></strong>(int texunit, int target, int level, int xoffset, int width, int format, int data_imageSize, long data_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glCompressedMultiTexSubImage2DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, java.nio.ByteBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, long)">glCompressedMultiTexSubImage2DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glCompressedMultiTexSubImage3DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, java.nio.ByteBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, long)">glCompressedMultiTexSubImage3DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int data_imageSize, long data_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedTextureImage1DEXT(int, int, int, int, int, int, java.nio.ByteBuffer)">glCompressedTextureImage1DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int border, java.nio.ByteBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedTextureImage1DEXT(int, int, int, int, int, int, int, long)">glCompressedTextureImage1DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int border, int data_imageSize, long data_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedTextureImage2DEXT(int, int, int, int, int, int, int, java.nio.ByteBuffer)">glCompressedTextureImage2DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int height, int border, java.nio.ByteBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedTextureImage2DEXT(int, int, int, int, int, int, int, int, long)">glCompressedTextureImage2DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int height, int border, int data_imageSize, long data_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedTextureImage3DEXT(int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glCompressedTextureImage3DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, java.nio.ByteBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedTextureImage3DEXT(int, int, int, int, int, int, int, int, int, long)">glCompressedTextureImage3DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int data_imageSize, long data_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedTextureSubImage1DEXT(int, int, int, int, int, int, java.nio.ByteBuffer)">glCompressedTextureSubImage1DEXT</a></strong>(int texture, int target, int level, int xoffset, int width, int format, java.nio.ByteBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedTextureSubImage1DEXT(int, int, int, int, int, int, int, long)">glCompressedTextureSubImage1DEXT</a></strong>(int texture, int target, int level, int xoffset, int width, int format, int data_imageSize, long data_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedTextureSubImage2DEXT(int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glCompressedTextureSubImage2DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, java.nio.ByteBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, long)">glCompressedTextureSubImage2DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glCompressedTextureSubImage3DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, java.nio.ByteBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCompressedTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, long)">glCompressedTextureSubImage3DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int data_imageSize, long data_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCopyMultiTexImage1DEXT(int, int, int, int, int, int, int, int)">glCopyMultiTexImage1DEXT</a></strong>(int texunit, int target, int level, int internalformat, int x, int y, int width, int border)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCopyMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int)">glCopyMultiTexImage2DEXT</a></strong>(int texunit, int target, int level, int internalformat, int x, int y, int width, int height, int border)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCopyMultiTexSubImage1DEXT(int, int, int, int, int, int, int)">glCopyMultiTexSubImage1DEXT</a></strong>(int texunit, int target, int level, int xoffset, int x, int y, int width)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCopyMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int)">glCopyMultiTexSubImage2DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCopyMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int)">glCopyMultiTexSubImage3DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCopyTextureImage1DEXT(int, int, int, int, int, int, int, int)">glCopyTextureImage1DEXT</a></strong>(int texture, int target, int level, int internalformat, int x, int y, int width, int border)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCopyTextureImage2DEXT(int, int, int, int, int, int, int, int, int)">glCopyTextureImage2DEXT</a></strong>(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCopyTextureSubImage1DEXT(int, int, int, int, int, int, int)">glCopyTextureSubImage1DEXT</a></strong>(int texture, int target, int level, int xoffset, int x, int y, int width)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCopyTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int)">glCopyTextureSubImage2DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glCopyTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int)">glCopyTextureSubImage3DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glDisableClientStateiEXT(int, int)">glDisableClientStateiEXT</a></strong>(int array, int index)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glDisableClientStateIndexedEXT(int, int)">glDisableClientStateIndexedEXT</a></strong>(int array, int index)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glDisableIndexedEXT(int, int)">glDisableIndexedEXT</a></strong>(int cap, int index)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glDisableVertexArrayAttribEXT(int, int)">glDisableVertexArrayAttribEXT</a></strong>(int vaobj, int index)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glDisableVertexArrayEXT(int, int)">glDisableVertexArrayEXT</a></strong>(int vaobj, int array)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glEnableClientStateiEXT(int, int)">glEnableClientStateiEXT</a></strong>(int array, int index)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glEnableClientStateIndexedEXT(int, int)">glEnableClientStateIndexedEXT</a></strong>(int array, int index)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glEnableIndexedEXT(int, int)">glEnableIndexedEXT</a></strong>(int cap, int index)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glEnableVertexArrayAttribEXT(int, int)">glEnableVertexArrayAttribEXT</a></strong>(int vaobj, int index)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glEnableVertexArrayEXT(int, int)">glEnableVertexArrayEXT</a></strong>(int vaobj, int array)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glFlushMappedNamedBufferRangeEXT(int, long, long)">glFlushMappedNamedBufferRangeEXT</a></strong>(int buffer, long offset, long length)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glFramebufferDrawBufferEXT(int, int)">glFramebufferDrawBufferEXT</a></strong>(int framebuffer, int mode)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glFramebufferDrawBuffersEXT(int, java.nio.IntBuffer)">glFramebufferDrawBuffersEXT</a></strong>(int framebuffer, java.nio.IntBuffer bufs)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glFramebufferReadBufferEXT(int, int)">glFramebufferReadBufferEXT</a></strong>(int framebuffer, int mode)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGenerateMultiTexMipmapEXT(int, int)">glGenerateMultiTexMipmapEXT</a></strong>(int texunit, int target)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGenerateTextureMipmapEXT(int, int)">glGenerateTextureMipmapEXT</a></strong>(int texture, int target)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static boolean</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetBooleanIndexedEXT(int, int)">glGetBooleanIndexedEXT</a></strong>(int pname, int index)</code> <div class="block">Overloads glGetBooleanIndexedvEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetBooleanIndexedEXT(int, int, java.nio.ByteBuffer)">glGetBooleanIndexedEXT</a></strong>(int pname, int index, java.nio.ByteBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetCompressedMultiTexImageEXT(int, int, int, java.nio.ByteBuffer)">glGetCompressedMultiTexImageEXT</a></strong>(int texunit, int target, int level, java.nio.ByteBuffer img)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetCompressedMultiTexImageEXT(int, int, int, java.nio.IntBuffer)">glGetCompressedMultiTexImageEXT</a></strong>(int texunit, int target, int level, java.nio.IntBuffer img)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetCompressedMultiTexImageEXT(int, int, int, long)">glGetCompressedMultiTexImageEXT</a></strong>(int texunit, int target, int level, long img_buffer_offset)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetCompressedMultiTexImageEXT(int, int, int, java.nio.ShortBuffer)">glGetCompressedMultiTexImageEXT</a></strong>(int texunit, int target, int level, java.nio.ShortBuffer img)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetCompressedTextureImageEXT(int, int, int, java.nio.ByteBuffer)">glGetCompressedTextureImageEXT</a></strong>(int texture, int target, int level, java.nio.ByteBuffer img)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetCompressedTextureImageEXT(int, int, int, java.nio.IntBuffer)">glGetCompressedTextureImageEXT</a></strong>(int texture, int target, int level, java.nio.IntBuffer img)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetCompressedTextureImageEXT(int, int, int, long)">glGetCompressedTextureImageEXT</a></strong>(int texture, int target, int level, long img_buffer_offset)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetCompressedTextureImageEXT(int, int, int, java.nio.ShortBuffer)">glGetCompressedTextureImageEXT</a></strong>(int texture, int target, int level, java.nio.ShortBuffer img)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static double</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetDoubleEXT(int, int)">glGetDoubleEXT</a></strong>(int pname, int index)</code> <div class="block">Overloads glGetDoublei_vEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetDoubleEXT(int, int, java.nio.DoubleBuffer)">glGetDoubleEXT</a></strong>(int pname, int index, java.nio.DoubleBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static double</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetDoubleIndexedEXT(int, int)">glGetDoubleIndexedEXT</a></strong>(int pname, int index)</code> <div class="block">Overloads glGetDoubleIndexedvEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetDoubleIndexedEXT(int, int, java.nio.DoubleBuffer)">glGetDoubleIndexedEXT</a></strong>(int pname, int index, java.nio.DoubleBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static float</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetFloatEXT(int, int)">glGetFloatEXT</a></strong>(int pname, int index)</code> <div class="block">Overloads glGetFloati_vEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetFloatEXT(int, int, java.nio.FloatBuffer)">glGetFloatEXT</a></strong>(int pname, int index, java.nio.FloatBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static float</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetFloatIndexedEXT(int, int)">glGetFloatIndexedEXT</a></strong>(int pname, int index)</code> <div class="block">Overloads glGetFloatIndexedvEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetFloatIndexedEXT(int, int, java.nio.FloatBuffer)">glGetFloatIndexedEXT</a></strong>(int pname, int index, java.nio.FloatBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetFramebufferParameterEXT(int, int)">glGetFramebufferParameterEXT</a></strong>(int framebuffer, int pname)</code> <div class="block">Overloads glGetFramebufferParameterivEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetFramebufferParameterEXT(int, int, java.nio.IntBuffer)">glGetFramebufferParameterEXT</a></strong>(int framebuffer, int pname, java.nio.IntBuffer param)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetIntegerIndexedEXT(int, int)">glGetIntegerIndexedEXT</a></strong>(int pname, int index)</code> <div class="block">Overloads glGetIntegerIndexedvEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetIntegerIndexedEXT(int, int, java.nio.IntBuffer)">glGetIntegerIndexedEXT</a></strong>(int pname, int index, java.nio.IntBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexEnvEXT(int, int, int, java.nio.FloatBuffer)">glGetMultiTexEnvEXT</a></strong>(int texunit, int target, int pname, java.nio.FloatBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexEnvEXT(int, int, int, java.nio.IntBuffer)">glGetMultiTexEnvEXT</a></strong>(int texunit, int target, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexGenEXT(int, int, int, java.nio.DoubleBuffer)">glGetMultiTexGenEXT</a></strong>(int texunit, int coord, int pname, java.nio.DoubleBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexGenEXT(int, int, int, java.nio.FloatBuffer)">glGetMultiTexGenEXT</a></strong>(int texunit, int coord, int pname, java.nio.FloatBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexGenEXT(int, int, int, java.nio.IntBuffer)">glGetMultiTexGenEXT</a></strong>(int texunit, int coord, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexImageEXT(int, int, int, int, int, java.nio.ByteBuffer)">glGetMultiTexImageEXT</a></strong>(int texunit, int target, int level, int format, int type, java.nio.ByteBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexImageEXT(int, int, int, int, int, java.nio.DoubleBuffer)">glGetMultiTexImageEXT</a></strong>(int texunit, int target, int level, int format, int type, java.nio.DoubleBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexImageEXT(int, int, int, int, int, java.nio.FloatBuffer)">glGetMultiTexImageEXT</a></strong>(int texunit, int target, int level, int format, int type, java.nio.FloatBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexImageEXT(int, int, int, int, int, java.nio.IntBuffer)">glGetMultiTexImageEXT</a></strong>(int texunit, int target, int level, int format, int type, java.nio.IntBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexImageEXT(int, int, int, int, int, long)">glGetMultiTexImageEXT</a></strong>(int texunit, int target, int level, int format, int type, long pixels_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexImageEXT(int, int, int, int, int, java.nio.ShortBuffer)">glGetMultiTexImageEXT</a></strong>(int texunit, int target, int level, int format, int type, java.nio.ShortBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexLevelParameterEXT(int, int, int, int, java.nio.FloatBuffer)">glGetMultiTexLevelParameterEXT</a></strong>(int texunit, int target, int level, int pname, java.nio.FloatBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexLevelParameterEXT(int, int, int, int, java.nio.IntBuffer)">glGetMultiTexLevelParameterEXT</a></strong>(int texunit, int target, int level, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static float</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexLevelParameterfEXT(int, int, int, int)">glGetMultiTexLevelParameterfEXT</a></strong>(int texunit, int target, int level, int pname)</code> <div class="block">Overloads glGetMultiTexLevelParameterfvEXT.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexLevelParameteriEXT(int, int, int, int)">glGetMultiTexLevelParameteriEXT</a></strong>(int texunit, int target, int level, int pname)</code> <div class="block">Overloads glGetMultiTexLevelParameterivEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexParameterEXT(int, int, int, java.nio.FloatBuffer)">glGetMultiTexParameterEXT</a></strong>(int texunit, int target, int pname, java.nio.FloatBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexParameterEXT(int, int, int, java.nio.IntBuffer)">glGetMultiTexParameterEXT</a></strong>(int texunit, int target, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static float</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexParameterfEXT(int, int, int)">glGetMultiTexParameterfEXT</a></strong>(int texunit, int target, int pname)</code> <div class="block">Overloads glGetMultiTexParameterfvEXT.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexParameteriEXT(int, int, int)">glGetMultiTexParameteriEXT</a></strong>(int texunit, int target, int pname)</code> <div class="block">Overloads glGetMultiTexParameterivEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexParameterIEXT(int, int, int, java.nio.IntBuffer)">glGetMultiTexParameterIEXT</a></strong>(int texunit, int target, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexParameterIiEXT(int, int, int)">glGetMultiTexParameterIiEXT</a></strong>(int texunit, int target, int pname)</code> <div class="block">Overloads glGetMultiTexParameterIivEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexParameterIuEXT(int, int, int, java.nio.IntBuffer)">glGetMultiTexParameterIuEXT</a></strong>(int texunit, int target, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetMultiTexParameterIuiEXT(int, int, int)">glGetMultiTexParameterIuiEXT</a></strong>(int texunit, int target, int pname)</code> <div class="block">Overloads glGetMultiTexParameterIuivEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedBufferParameterEXT(int, int)">glGetNamedBufferParameterEXT</a></strong>(int buffer, int pname)</code> <div class="block">Overloads glGetNamedBufferParameterivEXT.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedBufferParameterEXT(int, int, java.nio.IntBuffer)">glGetNamedBufferParameterEXT</a></strong>(int buffer, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static java.nio.ByteBuffer</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedBufferPointerEXT(int, int)">glGetNamedBufferPointerEXT</a></strong>(int buffer, int pname)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedBufferSubDataEXT(int, long, java.nio.ByteBuffer)">glGetNamedBufferSubDataEXT</a></strong>(int buffer, long offset, java.nio.ByteBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedBufferSubDataEXT(int, long, java.nio.DoubleBuffer)">glGetNamedBufferSubDataEXT</a></strong>(int buffer, long offset, java.nio.DoubleBuffer data)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedBufferSubDataEXT(int, long, java.nio.FloatBuffer)">glGetNamedBufferSubDataEXT</a></strong>(int buffer, long offset, java.nio.FloatBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedBufferSubDataEXT(int, long, java.nio.IntBuffer)">glGetNamedBufferSubDataEXT</a></strong>(int buffer, long offset, java.nio.IntBuffer data)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedBufferSubDataEXT(int, long, java.nio.ShortBuffer)">glGetNamedBufferSubDataEXT</a></strong>(int buffer, long offset, java.nio.ShortBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedFramebufferAttachmentParameterEXT(int, int, int)">glGetNamedFramebufferAttachmentParameterEXT</a></strong>(int framebuffer, int attachment, int pname)</code> <div class="block">Overloads glGetNamedFramebufferAttachmentParameterivEXT.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedFramebufferAttachmentParameterEXT(int, int, int, java.nio.IntBuffer)">glGetNamedFramebufferAttachmentParameterEXT</a></strong>(int framebuffer, int attachment, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedProgramEXT(int, int, int)">glGetNamedProgramEXT</a></strong>(int program, int target, int pname)</code> <div class="block">Overloads glGetNamedProgramivEXT.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedProgramEXT(int, int, int, java.nio.IntBuffer)">glGetNamedProgramEXT</a></strong>(int program, int target, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedProgramLocalParameterEXT(int, int, int, java.nio.DoubleBuffer)">glGetNamedProgramLocalParameterEXT</a></strong>(int program, int target, int index, java.nio.DoubleBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedProgramLocalParameterEXT(int, int, int, java.nio.FloatBuffer)">glGetNamedProgramLocalParameterEXT</a></strong>(int program, int target, int index, java.nio.FloatBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedProgramLocalParameterIEXT(int, int, int, java.nio.IntBuffer)">glGetNamedProgramLocalParameterIEXT</a></strong>(int program, int target, int index, java.nio.IntBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedProgramLocalParameterIuEXT(int, int, int, java.nio.IntBuffer)">glGetNamedProgramLocalParameterIuEXT</a></strong>(int program, int target, int index, java.nio.IntBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static java.lang.String</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedProgramStringEXT(int, int, int)">glGetNamedProgramStringEXT</a></strong>(int program, int target, int pname)</code> <div class="block">Overloads glGetNamedProgramStringEXT.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedProgramStringEXT(int, int, int, java.nio.ByteBuffer)">glGetNamedProgramStringEXT</a></strong>(int program, int target, int pname, java.nio.ByteBuffer string)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedRenderbufferParameterEXT(int, int)">glGetNamedRenderbufferParameterEXT</a></strong>(int renderbuffer, int pname)</code> <div class="block">Overloads glGetNamedRenderbufferParameterivEXT.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetNamedRenderbufferParameterEXT(int, int, java.nio.IntBuffer)">glGetNamedRenderbufferParameterEXT</a></strong>(int renderbuffer, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static java.nio.ByteBuffer</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetPointerEXT(int, int, long)">glGetPointerEXT</a></strong>(int pname, int index, long result_size)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static java.nio.ByteBuffer</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetPointerIndexedEXT(int, int, long)">glGetPointerIndexedEXT</a></strong>(int pname, int index, long result_size)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureImageEXT(int, int, int, int, int, java.nio.ByteBuffer)">glGetTextureImageEXT</a></strong>(int texture, int target, int level, int format, int type, java.nio.ByteBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureImageEXT(int, int, int, int, int, java.nio.DoubleBuffer)">glGetTextureImageEXT</a></strong>(int texture, int target, int level, int format, int type, java.nio.DoubleBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureImageEXT(int, int, int, int, int, java.nio.FloatBuffer)">glGetTextureImageEXT</a></strong>(int texture, int target, int level, int format, int type, java.nio.FloatBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureImageEXT(int, int, int, int, int, java.nio.IntBuffer)">glGetTextureImageEXT</a></strong>(int texture, int target, int level, int format, int type, java.nio.IntBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureImageEXT(int, int, int, int, int, long)">glGetTextureImageEXT</a></strong>(int texture, int target, int level, int format, int type, long pixels_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureImageEXT(int, int, int, int, int, java.nio.ShortBuffer)">glGetTextureImageEXT</a></strong>(int texture, int target, int level, int format, int type, java.nio.ShortBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureLevelParameterEXT(int, int, int, int, java.nio.FloatBuffer)">glGetTextureLevelParameterEXT</a></strong>(int texture, int target, int level, int pname, java.nio.FloatBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureLevelParameterEXT(int, int, int, int, java.nio.IntBuffer)">glGetTextureLevelParameterEXT</a></strong>(int texture, int target, int level, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static float</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureLevelParameterfEXT(int, int, int, int)">glGetTextureLevelParameterfEXT</a></strong>(int texture, int target, int level, int pname)</code> <div class="block">Overloads glGetTextureLevelParameterfvEXT.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureLevelParameteriEXT(int, int, int, int)">glGetTextureLevelParameteriEXT</a></strong>(int texture, int target, int level, int pname)</code> <div class="block">Overloads glGetTextureLevelParameterivEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureParameterEXT(int, int, int, java.nio.FloatBuffer)">glGetTextureParameterEXT</a></strong>(int texture, int target, int pname, java.nio.FloatBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureParameterEXT(int, int, int, java.nio.IntBuffer)">glGetTextureParameterEXT</a></strong>(int texture, int target, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static float</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureParameterfEXT(int, int, int)">glGetTextureParameterfEXT</a></strong>(int texture, int target, int pname)</code> <div class="block">Overloads glGetTextureParameterfvEXT.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureParameteriEXT(int, int, int)">glGetTextureParameteriEXT</a></strong>(int texture, int target, int pname)</code> <div class="block">Overloads glGetTextureParameterivEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureParameterIEXT(int, int, int, java.nio.IntBuffer)">glGetTextureParameterIEXT</a></strong>(int texture, int target, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureParameterIiEXT(int, int, int)">glGetTextureParameterIiEXT</a></strong>(int texture, int target, int pname)</code> <div class="block">Overloads glGetTextureParameterIivEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureParameterIuEXT(int, int, int, java.nio.IntBuffer)">glGetTextureParameterIuEXT</a></strong>(int texture, int target, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetTextureParameterIuiEXT(int, int, int)">glGetTextureParameterIuiEXT</a></strong>(int texture, int target, int pname)</code> <div class="block">Overloads glGetTextureParameterIuivEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetVertexArrayIntegerEXT(int, int)">glGetVertexArrayIntegerEXT</a></strong>(int vaobj, int pname)</code> <div class="block">Overloads glGetVertexArrayIntegervEXT.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetVertexArrayIntegerEXT(int, int, java.nio.IntBuffer)">glGetVertexArrayIntegerEXT</a></strong>(int vaobj, int pname, java.nio.IntBuffer param)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetVertexArrayIntegerEXT(int, int, int, java.nio.IntBuffer)">glGetVertexArrayIntegerEXT</a></strong>(int vaobj, int index, int pname, java.nio.IntBuffer param)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetVertexArrayIntegeriEXT(int, int, int)">glGetVertexArrayIntegeriEXT</a></strong>(int vaobj, int index, int pname)</code> <div class="block">Overloads glGetVertexArrayIntegeri_vEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static java.nio.ByteBuffer</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetVertexArrayPointerEXT(int, int, long)">glGetVertexArrayPointerEXT</a></strong>(int vaobj, int pname, long result_size)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static java.nio.ByteBuffer</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glGetVertexArrayPointeri_EXT(int, int, int, long)">glGetVertexArrayPointeri_EXT</a></strong>(int vaobj, int index, int pname, long result_size)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static boolean</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glIsEnabledIndexedEXT(int, int)">glIsEnabledIndexedEXT</a></strong>(int cap, int index)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static java.nio.ByteBuffer</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMapNamedBufferEXT(int, int, java.nio.ByteBuffer)">glMapNamedBufferEXT</a></strong>(int buffer, int access, java.nio.ByteBuffer old_buffer)</code> <div class="block">glMapNamedBufferEXT maps a GL buffer object to a ByteBuffer.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static java.nio.ByteBuffer</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMapNamedBufferEXT(int, int, long, java.nio.ByteBuffer)">glMapNamedBufferEXT</a></strong>(int buffer, int access, long length, java.nio.ByteBuffer old_buffer)</code> <div class="block">glMapNamedBufferEXT maps a GL buffer object to a ByteBuffer.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static java.nio.ByteBuffer</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMapNamedBufferRangeEXT(int, long, long, int, java.nio.ByteBuffer)">glMapNamedBufferRangeEXT</a></strong>(int buffer, long offset, long length, int access, java.nio.ByteBuffer old_buffer)</code> <div class="block">glMapNamedBufferRangeEXT maps a GL buffer object range to a ByteBuffer.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixFrustumEXT(int, double, double, double, double, double, double)">glMatrixFrustumEXT</a></strong>(int matrixMode, double l, double r, double b, double t, double n, double f)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixLoadEXT(int, java.nio.DoubleBuffer)">glMatrixLoadEXT</a></strong>(int matrixMode, java.nio.DoubleBuffer m)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixLoadEXT(int, java.nio.FloatBuffer)">glMatrixLoadEXT</a></strong>(int matrixMode, java.nio.FloatBuffer m)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixLoadIdentityEXT(int)">glMatrixLoadIdentityEXT</a></strong>(int matrixMode)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixLoadTransposeEXT(int, java.nio.DoubleBuffer)">glMatrixLoadTransposeEXT</a></strong>(int matrixMode, java.nio.DoubleBuffer m)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixLoadTransposeEXT(int, java.nio.FloatBuffer)">glMatrixLoadTransposeEXT</a></strong>(int matrixMode, java.nio.FloatBuffer m)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixMultEXT(int, java.nio.DoubleBuffer)">glMatrixMultEXT</a></strong>(int matrixMode, java.nio.DoubleBuffer m)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixMultEXT(int, java.nio.FloatBuffer)">glMatrixMultEXT</a></strong>(int matrixMode, java.nio.FloatBuffer m)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixMultTransposeEXT(int, java.nio.DoubleBuffer)">glMatrixMultTransposeEXT</a></strong>(int matrixMode, java.nio.DoubleBuffer m)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixMultTransposeEXT(int, java.nio.FloatBuffer)">glMatrixMultTransposeEXT</a></strong>(int matrixMode, java.nio.FloatBuffer m)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixOrthoEXT(int, double, double, double, double, double, double)">glMatrixOrthoEXT</a></strong>(int matrixMode, double l, double r, double b, double t, double n, double f)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixPopEXT(int)">glMatrixPopEXT</a></strong>(int matrixMode)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixPushEXT(int)">glMatrixPushEXT</a></strong>(int matrixMode)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixRotatedEXT(int, double, double, double, double)">glMatrixRotatedEXT</a></strong>(int matrixMode, double angle, double x, double y, double z)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixRotatefEXT(int, float, float, float, float)">glMatrixRotatefEXT</a></strong>(int matrixMode, float angle, float x, float y, float z)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixScaledEXT(int, double, double, double)">glMatrixScaledEXT</a></strong>(int matrixMode, double x, double y, double z)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixScalefEXT(int, float, float, float)">glMatrixScalefEXT</a></strong>(int matrixMode, float x, float y, float z)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixTranslatedEXT(int, double, double, double)">glMatrixTranslatedEXT</a></strong>(int matrixMode, double x, double y, double z)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMatrixTranslatefEXT(int, float, float, float)">glMatrixTranslatefEXT</a></strong>(int matrixMode, float x, float y, float z)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexBufferEXT(int, int, int, int)">glMultiTexBufferEXT</a></strong>(int texunit, int target, int internalformat, int buffer)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexCoordPointerEXT(int, int, int, java.nio.DoubleBuffer)">glMultiTexCoordPointerEXT</a></strong>(int texunit, int size, int stride, java.nio.DoubleBuffer pointer)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexCoordPointerEXT(int, int, int, java.nio.FloatBuffer)">glMultiTexCoordPointerEXT</a></strong>(int texunit, int size, int stride, java.nio.FloatBuffer pointer)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexCoordPointerEXT(int, int, int, int, long)">glMultiTexCoordPointerEXT</a></strong>(int texunit, int size, int type, int stride, long pointer_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexEnvEXT(int, int, int, java.nio.FloatBuffer)">glMultiTexEnvEXT</a></strong>(int texunit, int target, int pname, java.nio.FloatBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexEnvEXT(int, int, int, java.nio.IntBuffer)">glMultiTexEnvEXT</a></strong>(int texunit, int target, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexEnvfEXT(int, int, int, float)">glMultiTexEnvfEXT</a></strong>(int texunit, int target, int pname, float param)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexEnviEXT(int, int, int, int)">glMultiTexEnviEXT</a></strong>(int texunit, int target, int pname, int param)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexGendEXT(int, int, int, double)">glMultiTexGendEXT</a></strong>(int texunit, int coord, int pname, double param)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexGenEXT(int, int, int, java.nio.DoubleBuffer)">glMultiTexGenEXT</a></strong>(int texunit, int coord, int pname, java.nio.DoubleBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexGenEXT(int, int, int, java.nio.FloatBuffer)">glMultiTexGenEXT</a></strong>(int texunit, int coord, int pname, java.nio.FloatBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexGenEXT(int, int, int, java.nio.IntBuffer)">glMultiTexGenEXT</a></strong>(int texunit, int coord, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexGenfEXT(int, int, int, float)">glMultiTexGenfEXT</a></strong>(int texunit, int coord, int pname, float param)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexGeniEXT(int, int, int, int)">glMultiTexGeniEXT</a></strong>(int texunit, int coord, int pname, int param)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage1DEXT(int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glMultiTexImage1DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, java.nio.ByteBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage1DEXT(int, int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glMultiTexImage1DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, java.nio.DoubleBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage1DEXT(int, int, int, int, int, int, int, int, java.nio.FloatBuffer)">glMultiTexImage1DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, java.nio.FloatBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage1DEXT(int, int, int, int, int, int, int, int, java.nio.IntBuffer)">glMultiTexImage1DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, java.nio.IntBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage1DEXT(int, int, int, int, int, int, int, int, long)">glMultiTexImage1DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, long pixels_buffer_offset)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage1DEXT(int, int, int, int, int, int, int, int, java.nio.ShortBuffer)">glMultiTexImage1DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int border, int format, int type, java.nio.ShortBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glMultiTexImage2DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.ByteBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glMultiTexImage2DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.DoubleBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.FloatBuffer)">glMultiTexImage2DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.FloatBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.IntBuffer)">glMultiTexImage2DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.IntBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int, long)">glMultiTexImage2DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels_buffer_offset)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.ShortBuffer)">glMultiTexImage2DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.ShortBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glMultiTexImage3DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.ByteBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glMultiTexImage3DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.DoubleBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, int, java.nio.FloatBuffer)">glMultiTexImage3DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.FloatBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, int, java.nio.IntBuffer)">glMultiTexImage3DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.IntBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, int, long)">glMultiTexImage3DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels_buffer_offset)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexImage3DEXT(int, int, int, int, int, int, int, int, int, int, java.nio.ShortBuffer)">glMultiTexImage3DEXT</a></strong>(int texunit, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.ShortBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexParameterEXT(int, int, int, java.nio.FloatBuffer)">glMultiTexParameterEXT</a></strong>(int texunit, int target, int pname, java.nio.FloatBuffer param)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexParameterEXT(int, int, int, java.nio.IntBuffer)">glMultiTexParameterEXT</a></strong>(int texunit, int target, int pname, java.nio.IntBuffer param)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexParameterfEXT(int, int, int, float)">glMultiTexParameterfEXT</a></strong>(int texunit, int target, int pname, float param)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexParameteriEXT(int, int, int, int)">glMultiTexParameteriEXT</a></strong>(int texunit, int target, int pname, int param)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexParameterIEXT(int, int, int, int)">glMultiTexParameterIEXT</a></strong>(int texunit, int target, int pname, int param)</code> <div class="block">Overloads glMultiTexParameterIivEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexParameterIEXT(int, int, int, java.nio.IntBuffer)">glMultiTexParameterIEXT</a></strong>(int texunit, int target, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexParameterIuEXT(int, int, int, int)">glMultiTexParameterIuEXT</a></strong>(int texunit, int target, int pname, int param)</code> <div class="block">Overloads glMultiTexParameterIuivEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexParameterIuEXT(int, int, int, java.nio.IntBuffer)">glMultiTexParameterIuEXT</a></strong>(int texunit, int target, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexRenderbufferEXT(int, int, int)">glMultiTexRenderbufferEXT</a></strong>(int texunit, int target, int renderbuffer)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage1DEXT(int, int, int, int, int, int, int, java.nio.ByteBuffer)">glMultiTexSubImage1DEXT</a></strong>(int texunit, int target, int level, int xoffset, int width, int format, int type, java.nio.ByteBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage1DEXT(int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glMultiTexSubImage1DEXT</a></strong>(int texunit, int target, int level, int xoffset, int width, int format, int type, java.nio.DoubleBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage1DEXT(int, int, int, int, int, int, int, java.nio.FloatBuffer)">glMultiTexSubImage1DEXT</a></strong>(int texunit, int target, int level, int xoffset, int width, int format, int type, java.nio.FloatBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage1DEXT(int, int, int, int, int, int, int, java.nio.IntBuffer)">glMultiTexSubImage1DEXT</a></strong>(int texunit, int target, int level, int xoffset, int width, int format, int type, java.nio.IntBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage1DEXT(int, int, int, int, int, int, int, long)">glMultiTexSubImage1DEXT</a></strong>(int texunit, int target, int level, int xoffset, int width, int format, int type, long pixels_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage1DEXT(int, int, int, int, int, int, int, java.nio.ShortBuffer)">glMultiTexSubImage1DEXT</a></strong>(int texunit, int target, int level, int xoffset, int width, int format, int type, java.nio.ShortBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glMultiTexSubImage2DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.ByteBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glMultiTexSubImage2DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.DoubleBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.FloatBuffer)">glMultiTexSubImage2DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.FloatBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.IntBuffer)">glMultiTexSubImage2DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.IntBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, long)">glMultiTexSubImage2DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.ShortBuffer)">glMultiTexSubImage2DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.ShortBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glMultiTexSubImage3DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.ByteBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glMultiTexSubImage3DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.DoubleBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, java.nio.FloatBuffer)">glMultiTexSubImage3DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.FloatBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, java.nio.IntBuffer)">glMultiTexSubImage3DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.IntBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, long)">glMultiTexSubImage3DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glMultiTexSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, java.nio.ShortBuffer)">glMultiTexSubImage3DEXT</a></strong>(int texunit, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.ShortBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedBufferDataEXT(int, java.nio.ByteBuffer, int)">glNamedBufferDataEXT</a></strong>(int buffer, java.nio.ByteBuffer data, int usage)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedBufferDataEXT(int, java.nio.DoubleBuffer, int)">glNamedBufferDataEXT</a></strong>(int buffer, java.nio.DoubleBuffer data, int usage)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedBufferDataEXT(int, java.nio.FloatBuffer, int)">glNamedBufferDataEXT</a></strong>(int buffer, java.nio.FloatBuffer data, int usage)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedBufferDataEXT(int, java.nio.IntBuffer, int)">glNamedBufferDataEXT</a></strong>(int buffer, java.nio.IntBuffer data, int usage)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedBufferDataEXT(int, long, int)">glNamedBufferDataEXT</a></strong>(int buffer, long data_size, int usage)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedBufferDataEXT(int, java.nio.ShortBuffer, int)">glNamedBufferDataEXT</a></strong>(int buffer, java.nio.ShortBuffer data, int usage)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedBufferSubDataEXT(int, long, java.nio.ByteBuffer)">glNamedBufferSubDataEXT</a></strong>(int buffer, long offset, java.nio.ByteBuffer data)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedBufferSubDataEXT(int, long, java.nio.DoubleBuffer)">glNamedBufferSubDataEXT</a></strong>(int buffer, long offset, java.nio.DoubleBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedBufferSubDataEXT(int, long, java.nio.FloatBuffer)">glNamedBufferSubDataEXT</a></strong>(int buffer, long offset, java.nio.FloatBuffer data)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedBufferSubDataEXT(int, long, java.nio.IntBuffer)">glNamedBufferSubDataEXT</a></strong>(int buffer, long offset, java.nio.IntBuffer data)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedBufferSubDataEXT(int, long, java.nio.ShortBuffer)">glNamedBufferSubDataEXT</a></strong>(int buffer, long offset, java.nio.ShortBuffer data)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedCopyBufferSubDataEXT(int, int, long, long, long)">glNamedCopyBufferSubDataEXT</a></strong>(int readBuffer, int writeBuffer, long readoffset, long writeoffset, long size)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedFramebufferRenderbufferEXT(int, int, int, int)">glNamedFramebufferRenderbufferEXT</a></strong>(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedFramebufferTexture1DEXT(int, int, int, int, int)">glNamedFramebufferTexture1DEXT</a></strong>(int framebuffer, int attachment, int textarget, int texture, int level)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedFramebufferTexture2DEXT(int, int, int, int, int)">glNamedFramebufferTexture2DEXT</a></strong>(int framebuffer, int attachment, int textarget, int texture, int level)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedFramebufferTexture3DEXT(int, int, int, int, int, int)">glNamedFramebufferTexture3DEXT</a></strong>(int framebuffer, int attachment, int textarget, int texture, int level, int zoffset)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedFramebufferTextureEXT(int, int, int, int)">glNamedFramebufferTextureEXT</a></strong>(int framebuffer, int attachment, int texture, int level)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedFramebufferTextureFaceEXT(int, int, int, int, int)">glNamedFramebufferTextureFaceEXT</a></strong>(int framebuffer, int attachment, int texture, int level, int face)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedFramebufferTextureLayerEXT(int, int, int, int, int)">glNamedFramebufferTextureLayerEXT</a></strong>(int framebuffer, int attachment, int texture, int level, int layer)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedProgramLocalParameter4dEXT(int, int, int, double, double, double, double)">glNamedProgramLocalParameter4dEXT</a></strong>(int program, int target, int index, double x, double y, double z, double w)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedProgramLocalParameter4EXT(int, int, int, java.nio.DoubleBuffer)">glNamedProgramLocalParameter4EXT</a></strong>(int program, int target, int index, java.nio.DoubleBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedProgramLocalParameter4EXT(int, int, int, java.nio.FloatBuffer)">glNamedProgramLocalParameter4EXT</a></strong>(int program, int target, int index, java.nio.FloatBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedProgramLocalParameter4fEXT(int, int, int, float, float, float, float)">glNamedProgramLocalParameter4fEXT</a></strong>(int program, int target, int index, float x, float y, float z, float w)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedProgramLocalParameterI4EXT(int, int, int, java.nio.IntBuffer)">glNamedProgramLocalParameterI4EXT</a></strong>(int program, int target, int index, java.nio.IntBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedProgramLocalParameterI4iEXT(int, int, int, int, int, int, int)">glNamedProgramLocalParameterI4iEXT</a></strong>(int program, int target, int index, int x, int y, int z, int w)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedProgramLocalParameterI4uEXT(int, int, int, java.nio.IntBuffer)">glNamedProgramLocalParameterI4uEXT</a></strong>(int program, int target, int index, java.nio.IntBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedProgramLocalParameterI4uiEXT(int, int, int, int, int, int, int)">glNamedProgramLocalParameterI4uiEXT</a></strong>(int program, int target, int index, int x, int y, int z, int w)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedProgramLocalParameters4EXT(int, int, int, java.nio.FloatBuffer)">glNamedProgramLocalParameters4EXT</a></strong>(int program, int target, int index, java.nio.FloatBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedProgramLocalParametersI4EXT(int, int, int, java.nio.IntBuffer)">glNamedProgramLocalParametersI4EXT</a></strong>(int program, int target, int index, java.nio.IntBuffer params)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedProgramLocalParametersI4uEXT(int, int, int, java.nio.IntBuffer)">glNamedProgramLocalParametersI4uEXT</a></strong>(int program, int target, int index, java.nio.IntBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedProgramStringEXT(int, int, int, java.nio.ByteBuffer)">glNamedProgramStringEXT</a></strong>(int program, int target, int format, java.nio.ByteBuffer string)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedProgramStringEXT(int, int, int, java.lang.CharSequence)">glNamedProgramStringEXT</a></strong>(int program, int target, int format, java.lang.CharSequence string)</code> <div class="block">Overloads glNamedProgramStringEXT.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedRenderbufferStorageEXT(int, int, int, int)">glNamedRenderbufferStorageEXT</a></strong>(int renderbuffer, int internalformat, int width, int height)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedRenderbufferStorageMultisampleCoverageEXT(int, int, int, int, int, int)">glNamedRenderbufferStorageMultisampleCoverageEXT</a></strong>(int renderbuffer, int coverageSamples, int colorSamples, int internalformat, int width, int height)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glNamedRenderbufferStorageMultisampleEXT(int, int, int, int, int)">glNamedRenderbufferStorageMultisampleEXT</a></strong>(int renderbuffer, int samples, int internalformat, int width, int height)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform1EXT(int, int, java.nio.FloatBuffer)">glProgramUniform1EXT</a></strong>(int program, int location, java.nio.FloatBuffer value)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform1EXT(int, int, java.nio.IntBuffer)">glProgramUniform1EXT</a></strong>(int program, int location, java.nio.IntBuffer value)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform1fEXT(int, int, float)">glProgramUniform1fEXT</a></strong>(int program, int location, float v0)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform1iEXT(int, int, int)">glProgramUniform1iEXT</a></strong>(int program, int location, int v0)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform1uEXT(int, int, java.nio.IntBuffer)">glProgramUniform1uEXT</a></strong>(int program, int location, java.nio.IntBuffer value)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform1uiEXT(int, int, int)">glProgramUniform1uiEXT</a></strong>(int program, int location, int v0)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform2EXT(int, int, java.nio.FloatBuffer)">glProgramUniform2EXT</a></strong>(int program, int location, java.nio.FloatBuffer value)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform2EXT(int, int, java.nio.IntBuffer)">glProgramUniform2EXT</a></strong>(int program, int location, java.nio.IntBuffer value)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform2fEXT(int, int, float, float)">glProgramUniform2fEXT</a></strong>(int program, int location, float v0, float v1)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform2iEXT(int, int, int, int)">glProgramUniform2iEXT</a></strong>(int program, int location, int v0, int v1)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform2uEXT(int, int, java.nio.IntBuffer)">glProgramUniform2uEXT</a></strong>(int program, int location, java.nio.IntBuffer value)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform2uiEXT(int, int, int, int)">glProgramUniform2uiEXT</a></strong>(int program, int location, int v0, int v1)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform3EXT(int, int, java.nio.FloatBuffer)">glProgramUniform3EXT</a></strong>(int program, int location, java.nio.FloatBuffer value)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform3EXT(int, int, java.nio.IntBuffer)">glProgramUniform3EXT</a></strong>(int program, int location, java.nio.IntBuffer value)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform3fEXT(int, int, float, float, float)">glProgramUniform3fEXT</a></strong>(int program, int location, float v0, float v1, float v2)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform3iEXT(int, int, int, int, int)">glProgramUniform3iEXT</a></strong>(int program, int location, int v0, int v1, int v2)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform3uEXT(int, int, java.nio.IntBuffer)">glProgramUniform3uEXT</a></strong>(int program, int location, java.nio.IntBuffer value)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform3uiEXT(int, int, int, int, int)">glProgramUniform3uiEXT</a></strong>(int program, int location, int v0, int v1, int v2)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform4EXT(int, int, java.nio.FloatBuffer)">glProgramUniform4EXT</a></strong>(int program, int location, java.nio.FloatBuffer value)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform4EXT(int, int, java.nio.IntBuffer)">glProgramUniform4EXT</a></strong>(int program, int location, java.nio.IntBuffer value)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform4fEXT(int, int, float, float, float, float)">glProgramUniform4fEXT</a></strong>(int program, int location, float v0, float v1, float v2, float v3)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform4iEXT(int, int, int, int, int, int)">glProgramUniform4iEXT</a></strong>(int program, int location, int v0, int v1, int v2, int v3)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform4uEXT(int, int, java.nio.IntBuffer)">glProgramUniform4uEXT</a></strong>(int program, int location, java.nio.IntBuffer value)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniform4uiEXT(int, int, int, int, int, int)">glProgramUniform4uiEXT</a></strong>(int program, int location, int v0, int v1, int v2, int v3)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniformMatrix2EXT(int, int, boolean, java.nio.FloatBuffer)">glProgramUniformMatrix2EXT</a></strong>(int program, int location, boolean transpose, java.nio.FloatBuffer value)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniformMatrix2x3EXT(int, int, boolean, java.nio.FloatBuffer)">glProgramUniformMatrix2x3EXT</a></strong>(int program, int location, boolean transpose, java.nio.FloatBuffer value)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniformMatrix2x4EXT(int, int, boolean, java.nio.FloatBuffer)">glProgramUniformMatrix2x4EXT</a></strong>(int program, int location, boolean transpose, java.nio.FloatBuffer value)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniformMatrix3EXT(int, int, boolean, java.nio.FloatBuffer)">glProgramUniformMatrix3EXT</a></strong>(int program, int location, boolean transpose, java.nio.FloatBuffer value)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniformMatrix3x2EXT(int, int, boolean, java.nio.FloatBuffer)">glProgramUniformMatrix3x2EXT</a></strong>(int program, int location, boolean transpose, java.nio.FloatBuffer value)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniformMatrix3x4EXT(int, int, boolean, java.nio.FloatBuffer)">glProgramUniformMatrix3x4EXT</a></strong>(int program, int location, boolean transpose, java.nio.FloatBuffer value)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniformMatrix4EXT(int, int, boolean, java.nio.FloatBuffer)">glProgramUniformMatrix4EXT</a></strong>(int program, int location, boolean transpose, java.nio.FloatBuffer value)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniformMatrix4x2EXT(int, int, boolean, java.nio.FloatBuffer)">glProgramUniformMatrix4x2EXT</a></strong>(int program, int location, boolean transpose, java.nio.FloatBuffer value)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glProgramUniformMatrix4x3EXT(int, int, boolean, java.nio.FloatBuffer)">glProgramUniformMatrix4x3EXT</a></strong>(int program, int location, boolean transpose, java.nio.FloatBuffer value)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glPushClientAttribDefaultEXT(int)">glPushClientAttribDefaultEXT</a></strong>(int mask)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureBufferEXT(int, int, int, int)">glTextureBufferEXT</a></strong>(int texture, int target, int internalformat, int buffer)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage1DEXT(int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glTextureImage1DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int border, int format, int type, java.nio.ByteBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage1DEXT(int, int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glTextureImage1DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int border, int format, int type, java.nio.DoubleBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage1DEXT(int, int, int, int, int, int, int, int, java.nio.FloatBuffer)">glTextureImage1DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int border, int format, int type, java.nio.FloatBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage1DEXT(int, int, int, int, int, int, int, int, java.nio.IntBuffer)">glTextureImage1DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int border, int format, int type, java.nio.IntBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage1DEXT(int, int, int, int, int, int, int, int, long)">glTextureImage1DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int border, int format, int type, long pixels_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage1DEXT(int, int, int, int, int, int, int, int, java.nio.ShortBuffer)">glTextureImage1DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int border, int format, int type, java.nio.ShortBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glTextureImage2DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.ByteBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glTextureImage2DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.DoubleBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.FloatBuffer)">glTextureImage2DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.FloatBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.IntBuffer)">glTextureImage2DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.IntBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage2DEXT(int, int, int, int, int, int, int, int, int, long)">glTextureImage2DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.ShortBuffer)">glTextureImage2DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.ShortBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage3DEXT(int, int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glTextureImage3DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.ByteBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage3DEXT(int, int, int, int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glTextureImage3DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.DoubleBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage3DEXT(int, int, int, int, int, int, int, int, int, int, java.nio.FloatBuffer)">glTextureImage3DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.FloatBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage3DEXT(int, int, int, int, int, int, int, int, int, int, java.nio.IntBuffer)">glTextureImage3DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.IntBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage3DEXT(int, int, int, int, int, int, int, int, int, int, long)">glTextureImage3DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels_buffer_offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureImage3DEXT(int, int, int, int, int, int, int, int, int, int, java.nio.ShortBuffer)">glTextureImage3DEXT</a></strong>(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.ShortBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureParameterEXT(int, int, int, java.nio.FloatBuffer)">glTextureParameterEXT</a></strong>(int texture, int target, int pname, java.nio.FloatBuffer param)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureParameterEXT(int, int, int, java.nio.IntBuffer)">glTextureParameterEXT</a></strong>(int texture, int target, int pname, java.nio.IntBuffer param)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureParameterfEXT(int, int, int, float)">glTextureParameterfEXT</a></strong>(int texture, int target, int pname, float param)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureParameteriEXT(int, int, int, int)">glTextureParameteriEXT</a></strong>(int texture, int target, int pname, int param)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureParameterIEXT(int, int, int, int)">glTextureParameterIEXT</a></strong>(int texture, int target, int pname, int param)</code> <div class="block">Overloads glTextureParameterIivEXT.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureParameterIEXT(int, int, int, java.nio.IntBuffer)">glTextureParameterIEXT</a></strong>(int texture, int target, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureParameterIuEXT(int, int, int, int)">glTextureParameterIuEXT</a></strong>(int texture, int target, int pname, int param)</code> <div class="block">Overloads glTextureParameterIuivEXT.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureParameterIuEXT(int, int, int, java.nio.IntBuffer)">glTextureParameterIuEXT</a></strong>(int texture, int target, int pname, java.nio.IntBuffer params)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureRenderbufferEXT(int, int, int)">glTextureRenderbufferEXT</a></strong>(int texture, int target, int renderbuffer)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage1DEXT(int, int, int, int, int, int, int, java.nio.ByteBuffer)">glTextureSubImage1DEXT</a></strong>(int texture, int target, int level, int xoffset, int width, int format, int type, java.nio.ByteBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage1DEXT(int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glTextureSubImage1DEXT</a></strong>(int texture, int target, int level, int xoffset, int width, int format, int type, java.nio.DoubleBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage1DEXT(int, int, int, int, int, int, int, java.nio.FloatBuffer)">glTextureSubImage1DEXT</a></strong>(int texture, int target, int level, int xoffset, int width, int format, int type, java.nio.FloatBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage1DEXT(int, int, int, int, int, int, int, java.nio.IntBuffer)">glTextureSubImage1DEXT</a></strong>(int texture, int target, int level, int xoffset, int width, int format, int type, java.nio.IntBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage1DEXT(int, int, int, int, int, int, int, long)">glTextureSubImage1DEXT</a></strong>(int texture, int target, int level, int xoffset, int width, int format, int type, long pixels_buffer_offset)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage1DEXT(int, int, int, int, int, int, int, java.nio.ShortBuffer)">glTextureSubImage1DEXT</a></strong>(int texture, int target, int level, int xoffset, int width, int format, int type, java.nio.ShortBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glTextureSubImage2DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.ByteBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glTextureSubImage2DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.DoubleBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.FloatBuffer)">glTextureSubImage2DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.FloatBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.IntBuffer)">glTextureSubImage2DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.IntBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, long)">glTextureSubImage2DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage2DEXT(int, int, int, int, int, int, int, int, int, java.nio.ShortBuffer)">glTextureSubImage2DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.ShortBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glTextureSubImage3DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.ByteBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glTextureSubImage3DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.DoubleBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, java.nio.FloatBuffer)">glTextureSubImage3DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.FloatBuffer pixels)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, java.nio.IntBuffer)">glTextureSubImage3DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.IntBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, long)">glTextureSubImage3DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glTextureSubImage3DEXT(int, int, int, int, int, int, int, int, int, int, int, java.nio.ShortBuffer)">glTextureSubImage3DEXT</a></strong>(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.ShortBuffer pixels)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static boolean</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glUnmapNamedBufferEXT(int)">glUnmapNamedBufferEXT</a></strong>(int buffer)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glVertexArrayColorOffsetEXT(int, int, int, int, int, long)">glVertexArrayColorOffsetEXT</a></strong>(int vaobj, int buffer, int size, int type, int stride, long offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glVertexArrayEdgeFlagOffsetEXT(int, int, int, long)">glVertexArrayEdgeFlagOffsetEXT</a></strong>(int vaobj, int buffer, int stride, long offset)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glVertexArrayFogCoordOffsetEXT(int, int, int, int, long)">glVertexArrayFogCoordOffsetEXT</a></strong>(int vaobj, int buffer, int type, int stride, long offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glVertexArrayIndexOffsetEXT(int, int, int, int, long)">glVertexArrayIndexOffsetEXT</a></strong>(int vaobj, int buffer, int type, int stride, long offset)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glVertexArrayMultiTexCoordOffsetEXT(int, int, int, int, int, int, long)">glVertexArrayMultiTexCoordOffsetEXT</a></strong>(int vaobj, int buffer, int texunit, int size, int type, int stride, long offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glVertexArrayNormalOffsetEXT(int, int, int, int, long)">glVertexArrayNormalOffsetEXT</a></strong>(int vaobj, int buffer, int type, int stride, long offset)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glVertexArraySecondaryColorOffsetEXT(int, int, int, int, int, long)">glVertexArraySecondaryColorOffsetEXT</a></strong>(int vaobj, int buffer, int size, int type, int stride, long offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glVertexArrayTexCoordOffsetEXT(int, int, int, int, int, long)">glVertexArrayTexCoordOffsetEXT</a></strong>(int vaobj, int buffer, int size, int type, int stride, long offset)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glVertexArrayVertexAttribIOffsetEXT(int, int, int, int, int, int, long)">glVertexArrayVertexAttribIOffsetEXT</a></strong>(int vaobj, int buffer, int index, int size, int type, int stride, long offset)</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glVertexArrayVertexAttribOffsetEXT(int, int, int, int, int, boolean, int, long)">glVertexArrayVertexAttribOffsetEXT</a></strong>(int vaobj, int buffer, int index, int size, int type, boolean normalized, int stride, long offset)</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/EXTDirectStateAccess.html#glVertexArrayVertexOffsetEXT(int, int, int, int, int, long)">glVertexArrayVertexOffsetEXT</a></strong>(int vaobj, int buffer, int size, int 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<pre>public static void glNamedBufferSubDataEXT(int buffer, long offset, java.nio.IntBuffer data)</pre> </li> </ul> <a name="glNamedBufferSubDataEXT(int, long, java.nio.ShortBuffer)"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>glNamedBufferSubDataEXT</h4> <pre>public static void glNamedBufferSubDataEXT(int buffer, long offset, java.nio.ShortBuffer data)</pre> </li> </ul> <a name="glMapNamedBufferEXT(int, int, java.nio.ByteBuffer)"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>glMapNamedBufferEXT</h4> <pre>public static java.nio.ByteBuffer glMapNamedBufferEXT(int buffer, int access, java.nio.ByteBuffer old_buffer)</pre> <div class="block">glMapNamedBufferEXT maps a GL buffer object to a ByteBuffer. 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That way, an application will normally use glMapNamedBufferEXT like this: <p/> ByteBuffer mapped_buffer; mapped_buffer = glMapNamedBufferEXT(..., ..., null); ... // Another map on the same buffer mapped_buffer = glMapNamedBufferEXT(..., ..., mapped_buffer); <p/> Only ByteBuffers returned from this method are to be passed as the old_buffer argument. User-created ByteBuffers cannot be reused. <p/> The version of this method without an explicit length argument calls glGetNamedBufferParameterEXT internally to retrieve the current buffer object size, which may cause a pipeline flush and reduce application performance. <p/> The version of this method with an explicit length argument is a fast alternative to the one without. No GL call is made to retrieve the buffer object size, so the user is responsible for tracking and using the appropriate length.<br> Security warning: The length argument should match the buffer object size. 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class="block">glMapNamedBufferRangeEXT maps a GL buffer object range to a ByteBuffer. The old_buffer argument can be null, in which case a new ByteBuffer will be created, pointing to the returned memory. If old_buffer is non-null, it will be returned if it points to the same mapped memory and has the same capacity as the buffer object, otherwise a new ByteBuffer is created. That way, an application will normally use glMapNamedBufferRangeEXT like this: <p/> ByteBuffer mapped_buffer; mapped_buffer = glMapNamedBufferRangeEXT(..., ..., ..., ..., null); ... // Another map on the same buffer mapped_buffer = glMapNamedBufferRangeEXT(..., ..., ..., ..., mapped_buffer); <p/> Only ByteBuffers returned from this method are to be passed as the old_buffer argument. User-created ByteBuffers cannot be reused. <p></div> <dl><dt><span class="strong">Parameters:</span></dt><dd><code>old_buffer</code> - A ByteBuffer. If this argument points to the same address and has the same capacity as the new mapping, it will be returned and no new buffer will be created. <p></dd> <dt><span class="strong">Returns:</span></dt><dd>A ByteBuffer representing the mapped buffer memory.</dd></dl> </li> </ul> <a name="glFlushMappedNamedBufferRangeEXT(int, long, long)"> <!-- --> </a> <ul class="blockListLast"> <li class="blockList"> <h4>glFlushMappedNamedBufferRangeEXT</h4> <pre>public static void glFlushMappedNamedBufferRangeEXT(int buffer, long offset, long length)</pre> </li> </ul> </li> </ul> </li> </ul> </div> </div> <!-- ========= END OF CLASS DATA ========= --> <!-- ======= START OF BOTTOM NAVBAR ====== --> <div class="bottomNav"><a name="navbar_bottom"> <!-- --> </a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow"> <!-- --> </a> <ul class="navList" title="Navigation"> <li><a href="../../../overview-summary.html">Overview</a></li> <li><a href="package-summary.html">Package</a></li> <li class="navBarCell1Rev">Class</li> <li><a href="class-use/EXTDirectStateAccess.html">Use</a></li> <li><a href="package-tree.html">Tree</a></li> <li><a href="../../../deprecated-list.html">Deprecated</a></li> <li><a href="../../../index-all.html">Index</a></li> <li><a href="../../../help-doc.html">Help</a></li> </ul> </div> <div class="subNav"> <ul class="navList"> <li><a href="../../../org/lwjgl/opengl/EXTDepthBoundsTest.html" title="class in org.lwjgl.opengl"><span class="strong">Prev Class</span></a></li> <li><a href="../../../org/lwjgl/opengl/EXTDrawBuffers2.html" title="class in org.lwjgl.opengl"><span class="strong">Next Class</span></a></li> </ul> <ul class="navList"> <li><a href="../../../index.html?org/lwjgl/opengl/EXTDirectStateAccess.html" target="_top">Frames</a></li> <li><a href="EXTDirectStateAccess.html" target="_top">No Frames</a></li> </ul> <ul class="navList" id="allclasses_navbar_bottom"> <li><a href="../../../allclasses-noframe.html">All Classes</a></li> </ul> <div> <script type="text/javascript"><!-- allClassesLink = document.getElementById("allclasses_navbar_bottom"); if(window==top) { allClassesLink.style.display = "block"; } else { allClassesLink.style.display = "none"; } //--> </script> </div> <div> <ul class="subNavList"> <li>Summary: </li> <li>Nested | </li> <li><a href="#field_summary">Field</a> | </li> <li>Constr | </li> <li><a href="#method_summary">Method</a></li> </ul> <ul class="subNavList"> <li>Detail: </li> <li><a href="#field_detail">Field</a> | </li> <li>Constr | </li> <li><a href="#method_detail">Method</a></li> </ul> </div> <a name="skip-navbar_bottom"> <!-- --> </a></div> <!-- ======== END OF BOTTOM NAVBAR ======= --> <p class="legalCopy"><small><i>Copyright © 2002-2009 lwjgl.org. 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