public final class GL33
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static int |
GL_ANY_SAMPLES_PASSED
Accepted by the <target> parameter of BeginQuery, EndQuery,
and GetQueryiv:
|
static int |
GL_INT_2_10_10_10_REV
Accepted by the <type> parameter of VertexAttribPointer, VertexPointer,
NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer,
VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui,
ColorP*, SecondaryColorP* and VertexAttribP*
|
static int |
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv
and GetDoublev:
|
static int |
GL_ONE_MINUS_SRC1_ALPHA
Accepted by the <src> and <dst> parameters of BlendFunc and
BlendFunci, and by the <srcRGB>, <dstRGB>, <srcAlpha> and <dstAlpha>
parameters of BlendFuncSeparate and BlendFuncSeparatei:
|
static int |
GL_ONE_MINUS_SRC1_COLOR
Accepted by the <src> and <dst> parameters of BlendFunc and
BlendFunci, and by the <srcRGB>, <dstRGB>, <srcAlpha> and <dstAlpha>
parameters of BlendFuncSeparate and BlendFuncSeparatei:
|
static int |
GL_RGB10_A2UI
Accepted by the <internalFormat> parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, CopyTexImage2D, RenderbufferStorage and
RenderbufferStorageMultisample:
|
static int |
GL_SAMPLER_BINDING
Accepted by the <value> parameter of the GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv and GetDoublev functions:
|
static int |
GL_SRC1_ALPHA
Accepted by the <src> and <dst> parameters of BlendFunc and
BlendFunci, and by the <srcRGB>, <dstRGB>, <srcAlpha> and <dstAlpha>
parameters of BlendFuncSeparate and BlendFuncSeparatei:
|
static int |
GL_SRC1_COLOR
Accepted by the <src> and <dst> parameters of BlendFunc and
BlendFunci, and by the <srcRGB>, <dstRGB>, <srcAlpha> and <dstAlpha>
parameters of BlendFuncSeparate and BlendFuncSeparatei:
|
static int |
GL_TEXTURE_SWIZZLE_A
Accepted by the <pname> parameters of TexParameteri,
TexParameterf, TexParameteriv, TexParameterfv,
GetTexParameterfv, and GetTexParameteriv:
|
static int |
GL_TEXTURE_SWIZZLE_B
Accepted by the <pname> parameters of TexParameteri,
TexParameterf, TexParameteriv, TexParameterfv,
GetTexParameterfv, and GetTexParameteriv:
|
static int |
GL_TEXTURE_SWIZZLE_G
Accepted by the <pname> parameters of TexParameteri,
TexParameterf, TexParameteriv, TexParameterfv,
GetTexParameterfv, and GetTexParameteriv:
|
static int |
GL_TEXTURE_SWIZZLE_R
Accepted by the <pname> parameters of TexParameteri,
TexParameterf, TexParameteriv, TexParameterfv,
GetTexParameterfv, and GetTexParameteriv:
|
static int |
GL_TEXTURE_SWIZZLE_RGBA
Accepted by the <pname> parameters of TexParameteriv,
TexParameterfv, GetTexParameterfv, and GetTexParameteriv:
|
static int |
GL_TIME_ELAPSED
Accepted by the <target> parameter of BeginQuery, EndQuery, and
GetQueryiv:
|
static int |
GL_TIMESTAMP
Accepted by the <target> parameter of GetQueryiv and QueryCounter.
|
static int |
GL_VERTEX_ATTRIB_ARRAY_DIVISOR
Accepted by the <pname> parameters of GetVertexAttribdv,
GetVertexAttribfv, and GetVertexAttribiv:
|
Modifier and Type | Method and Description |
---|---|
static void |
glBindFragDataLocationIndexed(int program,
int colorNumber,
int index,
java.nio.ByteBuffer name) |
static void |
glBindFragDataLocationIndexed(int program,
int colorNumber,
int index,
java.lang.CharSequence name)
Overloads glBindFragDataLocationIndexed.
|
static void |
glBindSampler(int unit,
int sampler) |
static void |
glColorP3u(int type,
java.nio.IntBuffer color) |
static void |
glColorP3ui(int type,
int color) |
static void |
glColorP4u(int type,
java.nio.IntBuffer color) |
static void |
glColorP4ui(int type,
int color) |
static void |
glDeleteSamplers(int sampler)
Overloads glDeleteSamplers.
|
static void |
glDeleteSamplers(java.nio.IntBuffer samplers) |
static int |
glGenSamplers()
Overloads glGenSamplers.
|
static void |
glGenSamplers(java.nio.IntBuffer samplers) |
static int |
glGetFragDataIndex(int program,
java.nio.ByteBuffer name) |
static int |
glGetFragDataIndex(int program,
java.lang.CharSequence name)
Overloads glGetFragDataIndex.
|
static long |
glGetQueryObject(int id,
int pname)
Deprecated.
Will be removed in 3.0. Use
glGetQueryObjecti64(int, int) instead. |
static void |
glGetQueryObject(int id,
int pname,
java.nio.LongBuffer params) |
static long |
glGetQueryObjecti64(int id,
int pname)
Overloads glGetQueryObjecti64v.
|
static long |
glGetQueryObjectu(int id,
int pname)
Deprecated.
Will be removed in 3.0. Use
glGetQueryObjectui64(int, int) instead. |
static void |
glGetQueryObjectu(int id,
int pname,
java.nio.LongBuffer params) |
static long |
glGetQueryObjectui64(int id,
int pname)
Overloads glGetQueryObjectui64v.
|
static void |
glGetSamplerParameter(int sampler,
int pname,
java.nio.FloatBuffer params) |
static void |
glGetSamplerParameter(int sampler,
int pname,
java.nio.IntBuffer params) |
static float |
glGetSamplerParameterf(int sampler,
int pname)
Overloads glGetSamplerParameterfv.
|
static int |
glGetSamplerParameteri(int sampler,
int pname)
Overloads glGetSamplerParameteriv.
|
static void |
glGetSamplerParameterI(int sampler,
int pname,
java.nio.IntBuffer params) |
static int |
glGetSamplerParameterIi(int sampler,
int pname)
Overloads glGetSamplerParameterIiv.
|
static void |
glGetSamplerParameterIu(int sampler,
int pname,
java.nio.IntBuffer params) |
static int |
glGetSamplerParameterIui(int sampler,
int pname)
Overloads glGetSamplerParameterIuiv.
|
static boolean |
glIsSampler(int sampler) |
static void |
glMultiTexCoordP1u(int texture,
int type,
java.nio.IntBuffer coords) |
static void |
glMultiTexCoordP1ui(int texture,
int type,
int coords) |
static void |
glMultiTexCoordP2u(int texture,
int type,
java.nio.IntBuffer coords) |
static void |
glMultiTexCoordP2ui(int texture,
int type,
int coords) |
static void |
glMultiTexCoordP3u(int texture,
int type,
java.nio.IntBuffer coords) |
static void |
glMultiTexCoordP3ui(int texture,
int type,
int coords) |
static void |
glMultiTexCoordP4u(int texture,
int type,
java.nio.IntBuffer coords) |
static void |
glMultiTexCoordP4ui(int texture,
int type,
int coords) |
static void |
glNormalP3u(int type,
java.nio.IntBuffer coords) |
static void |
glNormalP3ui(int type,
int coords) |
static void |
glQueryCounter(int id,
int target) |
static void |
glSamplerParameter(int sampler,
int pname,
java.nio.FloatBuffer params) |
static void |
glSamplerParameter(int sampler,
int pname,
java.nio.IntBuffer params) |
static void |
glSamplerParameterf(int sampler,
int pname,
float param) |
static void |
glSamplerParameteri(int sampler,
int pname,
int param) |
static void |
glSamplerParameterI(int sampler,
int pname,
java.nio.IntBuffer params) |
static void |
glSamplerParameterIu(int sampler,
int pname,
java.nio.IntBuffer params) |
static void |
glSecondaryColorP3u(int type,
java.nio.IntBuffer color) |
static void |
glSecondaryColorP3ui(int type,
int color) |
static void |
glTexCoordP1u(int type,
java.nio.IntBuffer coords) |
static void |
glTexCoordP1ui(int type,
int coords) |
static void |
glTexCoordP2u(int type,
java.nio.IntBuffer coords) |
static void |
glTexCoordP2ui(int type,
int coords) |
static void |
glTexCoordP3u(int type,
java.nio.IntBuffer coords) |
static void |
glTexCoordP3ui(int type,
int coords) |
static void |
glTexCoordP4u(int type,
java.nio.IntBuffer coords) |
static void |
glTexCoordP4ui(int type,
int coords) |
static void |
glVertexAttribDivisor(int index,
int divisor) |
static void |
glVertexAttribP1u(int index,
int type,
boolean normalized,
java.nio.IntBuffer value) |
static void |
glVertexAttribP1ui(int index,
int type,
boolean normalized,
int value) |
static void |
glVertexAttribP2u(int index,
int type,
boolean normalized,
java.nio.IntBuffer value) |
static void |
glVertexAttribP2ui(int index,
int type,
boolean normalized,
int value) |
static void |
glVertexAttribP3u(int index,
int type,
boolean normalized,
java.nio.IntBuffer value) |
static void |
glVertexAttribP3ui(int index,
int type,
boolean normalized,
int value) |
static void |
glVertexAttribP4u(int index,
int type,
boolean normalized,
java.nio.IntBuffer value) |
static void |
glVertexAttribP4ui(int index,
int type,
boolean normalized,
int value) |
static void |
glVertexP2u(int type,
java.nio.IntBuffer value) |
static void |
glVertexP2ui(int type,
int value) |
static void |
glVertexP3u(int type,
java.nio.IntBuffer value) |
static void |
glVertexP3ui(int type,
int value) |
static void |
glVertexP4u(int type,
java.nio.IntBuffer value) |
static void |
glVertexP4ui(int type,
int value) |
public static final int GL_SRC1_COLOR
public static final int GL_SRC1_ALPHA
public static final int GL_ONE_MINUS_SRC1_COLOR
public static final int GL_ONE_MINUS_SRC1_ALPHA
public static final int GL_MAX_DUAL_SOURCE_DRAW_BUFFERS
public static final int GL_ANY_SAMPLES_PASSED
public static final int GL_SAMPLER_BINDING
public static final int GL_RGB10_A2UI
public static final int GL_TEXTURE_SWIZZLE_R
public static final int GL_TEXTURE_SWIZZLE_G
public static final int GL_TEXTURE_SWIZZLE_B
public static final int GL_TEXTURE_SWIZZLE_A
public static final int GL_TEXTURE_SWIZZLE_RGBA
public static final int GL_TIME_ELAPSED
public static final int GL_TIMESTAMP
public static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR
public static final int GL_INT_2_10_10_10_REV
public static void glBindFragDataLocationIndexed(int program, int colorNumber, int index, java.nio.ByteBuffer name)
public static void glBindFragDataLocationIndexed(int program, int colorNumber, int index, java.lang.CharSequence name)
public static int glGetFragDataIndex(int program, java.nio.ByteBuffer name)
public static int glGetFragDataIndex(int program, java.lang.CharSequence name)
public static void glGenSamplers(java.nio.IntBuffer samplers)
public static int glGenSamplers()
public static void glDeleteSamplers(java.nio.IntBuffer samplers)
public static void glDeleteSamplers(int sampler)
public static boolean glIsSampler(int sampler)
public static void glBindSampler(int unit, int sampler)
public static void glSamplerParameteri(int sampler, int pname, int param)
public static void glSamplerParameterf(int sampler, int pname, float param)
public static void glSamplerParameter(int sampler, int pname, java.nio.IntBuffer params)
public static void glSamplerParameter(int sampler, int pname, java.nio.FloatBuffer params)
public static void glSamplerParameterI(int sampler, int pname, java.nio.IntBuffer params)
public static void glSamplerParameterIu(int sampler, int pname, java.nio.IntBuffer params)
public static void glGetSamplerParameter(int sampler, int pname, java.nio.IntBuffer params)
public static int glGetSamplerParameteri(int sampler, int pname)
public static void glGetSamplerParameter(int sampler, int pname, java.nio.FloatBuffer params)
public static float glGetSamplerParameterf(int sampler, int pname)
public static void glGetSamplerParameterI(int sampler, int pname, java.nio.IntBuffer params)
public static int glGetSamplerParameterIi(int sampler, int pname)
public static void glGetSamplerParameterIu(int sampler, int pname, java.nio.IntBuffer params)
public static int glGetSamplerParameterIui(int sampler, int pname)
public static void glQueryCounter(int id, int target)
public static void glGetQueryObject(int id, int pname, java.nio.LongBuffer params)
@Deprecated public static long glGetQueryObject(int id, int pname)
glGetQueryObjecti64(int, int)
instead.public static long glGetQueryObjecti64(int id, int pname)
public static void glGetQueryObjectu(int id, int pname, java.nio.LongBuffer params)
@Deprecated public static long glGetQueryObjectu(int id, int pname)
glGetQueryObjectui64(int, int)
instead.public static long glGetQueryObjectui64(int id, int pname)
public static void glVertexAttribDivisor(int index, int divisor)
public static void glVertexP2ui(int type, int value)
public static void glVertexP3ui(int type, int value)
public static void glVertexP4ui(int type, int value)
public static void glVertexP2u(int type, java.nio.IntBuffer value)
public static void glVertexP3u(int type, java.nio.IntBuffer value)
public static void glVertexP4u(int type, java.nio.IntBuffer value)
public static void glTexCoordP1ui(int type, int coords)
public static void glTexCoordP2ui(int type, int coords)
public static void glTexCoordP3ui(int type, int coords)
public static void glTexCoordP4ui(int type, int coords)
public static void glTexCoordP1u(int type, java.nio.IntBuffer coords)
public static void glTexCoordP2u(int type, java.nio.IntBuffer coords)
public static void glTexCoordP3u(int type, java.nio.IntBuffer coords)
public static void glTexCoordP4u(int type, java.nio.IntBuffer coords)
public static void glMultiTexCoordP1ui(int texture, int type, int coords)
public static void glMultiTexCoordP2ui(int texture, int type, int coords)
public static void glMultiTexCoordP3ui(int texture, int type, int coords)
public static void glMultiTexCoordP4ui(int texture, int type, int coords)
public static void glMultiTexCoordP1u(int texture, int type, java.nio.IntBuffer coords)
public static void glMultiTexCoordP2u(int texture, int type, java.nio.IntBuffer coords)
public static void glMultiTexCoordP3u(int texture, int type, java.nio.IntBuffer coords)
public static void glMultiTexCoordP4u(int texture, int type, java.nio.IntBuffer coords)
public static void glNormalP3ui(int type, int coords)
public static void glNormalP3u(int type, java.nio.IntBuffer coords)
public static void glColorP3ui(int type, int color)
public static void glColorP4ui(int type, int color)
public static void glColorP3u(int type, java.nio.IntBuffer color)
public static void glColorP4u(int type, java.nio.IntBuffer color)
public static void glSecondaryColorP3ui(int type, int color)
public static void glSecondaryColorP3u(int type, java.nio.IntBuffer color)
public static void glVertexAttribP1ui(int index, int type, boolean normalized, int value)
public static void glVertexAttribP2ui(int index, int type, boolean normalized, int value)
public static void glVertexAttribP3ui(int index, int type, boolean normalized, int value)
public static void glVertexAttribP4ui(int index, int type, boolean normalized, int value)
public static void glVertexAttribP1u(int index, int type, boolean normalized, java.nio.IntBuffer value)
public static void glVertexAttribP2u(int index, int type, boolean normalized, java.nio.IntBuffer value)
public static void glVertexAttribP3u(int index, int type, boolean normalized, java.nio.IntBuffer value)
public static void glVertexAttribP4u(int index, int type, boolean normalized, java.nio.IntBuffer value)
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