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Jeffrey Han 2bc45bec0a Follow-up to f98edf8: better checks for application restart.
- Fixes resource reloading when OsuGroupList is empty (i.e. if user has no beatmaps installed).
- OsuGroupList is no longer initialized with a class instance; OsuGroupList.create() is called by OsuParser.
- Also clear 'lastOsu' field in MusicController.reset().  Fixes theme song not playing on restart if it was the last track played (i.e. if no beatmaps installed).
- Call MusicController.reset() last so that more garbage is collected.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2015-01-20 19:24:59 -05:00
res Implemented volume-bg and master volume setting. 2015-01-20 14:52:02 -05:00
src/itdelatrisu/opsu Follow-up to f98edf8: better checks for application restart. 2015-01-20 19:24:59 -05:00
tools Automated the fat jar creation process. 2015-01-12 21:05:58 -05:00
.gitignore eclipse/ant -> maven 2014-09-11 11:22:32 +02:00
CREDITS.md Implemented skinnable theme songs. 2014-12-20 18:17:04 -05:00
LICENSE Initial commit. 2014-06-29 22:17:04 -04:00
pom.xml Fixed a small bug with hovering over song buttons. 2015-01-13 23:00:09 -05:00
README.md Automated the fat jar creation process. 2015-01-12 21:05:58 -05:00

opsu!

opsu! is an unofficial open-source client for osu!, a rhythm game based on popular commercial games such as Ouendan and Elite Beat Agents.

opsu! is written in Java using Slick2D and LWJGL, wrappers around the OpenGL and OpenAL libraries.

Getting Started

Precompiled binaries for opsu! can be found on the releases page, with the latest builds at the top.

Java Setup

The Java Runtime Environment (JRE) must be installed in order to run opsu!. The download page is located here.

Beatmaps

opsu! also requires beatmaps to run, which are available for download on the osu! website and mirror sites such as osu!Mirror or Bloodcat.

If osu! is already installed, this application will attempt to load songs directly from the osu! program folder. Otherwise, place songs in the generated Songs folder or set the BeatmapDirectory value in the generated configuration file to the path of the root song directory.

Note that beatmaps are typically delivered as OSZ files. These can be extracted with any ZIP tool, and opsu! will automatically extract them into the songs folder if placed in the SongPacks directory.

First Run

The Music Offset value will likely need to be adjusted when playing for the first time, or whenever hit objects are out of sync with the music. This and other game options can be accessed by clicking the wrench icon in the song menu.

Building

opsu! is distributed as a Maven project.

  • To run the project, execute the Maven goal compile exec:exec.
  • To create a single executable JAR file, execute the Maven goal install -Djar. This will link the LWJGL native libraries using a modified version of JarSplice, which is included in the tools directory in both its original and modified forms. The resulting file will be located in target/opsu-${version}-runnable.jar.

Credits

This software was created by Jeffrey Han (@itdelatrisu). All game concepts and designs are based on work by osu! developer Dean Herbert. Other credits can be found here.

License

This software is licensed under GNU GPL version 3. You can find the full text of the license here.