69 lines
1.7 KiB
Java
69 lines
1.7 KiB
Java
/*
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* opsu!dance - fork of opsu! with cursordance auto
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* Copyright (C) 2017 yugecin
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*
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* opsu!dance is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu!dance is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
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*/
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package yugecin.opsudance.core;
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import com.google.inject.Inject;
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import org.lwjgl.opengl.Display;
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import org.newdawn.slick.AppGameContainer;
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import org.newdawn.slick.SlickException;
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/**
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* based on itdelatrisu.opsu.Container
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*/
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public class Container extends AppGameContainer {
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@Inject
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public Container(Demux demux) throws SlickException {
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super(demux);
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setShowFPS(false);
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}
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@Override
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public void start() throws SlickException {
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try {
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setup();
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getDelta();
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while (running())
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gameLoop();
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} catch (Exception e) {
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}
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destroy();
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}
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@Override
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protected void gameLoop() throws SlickException {
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int delta = getDelta();
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if (!Display.isVisible() && updateOnlyOnVisible) {
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try { Thread.sleep(100); } catch (Exception e) {}
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} else {
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try {
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updateAndRender(delta);
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} catch (SlickException e) {
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running = false;
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return;
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}
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}
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updateFPS();
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Display.update();
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if (Display.isCloseRequested()) {
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if (game.closeRequested())
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running = false;
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}
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}
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}
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