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2 Commits
a23057c2fd
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master
| Author | SHA1 | Date | |
|---|---|---|---|
| bfc212ab42 | |||
| 9e1577b1dc |
1
samp-npcs/NPC.cpp
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1
samp-npcs/NPC.cpp
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@@ -0,0 +1 @@
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#include "NPC.h"
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7
samp-npcs/NPC.h
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7
samp-npcs/NPC.h
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@@ -0,0 +1,7 @@
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#pragma once
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class NPC
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{
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public:
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virtual void Update() = 0;
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};
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13
samp-npcs/NPCManager.cpp
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13
samp-npcs/NPCManager.cpp
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@@ -0,0 +1,13 @@
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#include "NPCManager.h"
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NPCZone::NPCZone(float radius) {
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this->radius = radius;
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}
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NPCZone::~NPCZone() {
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}
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void NPCZone::Update() {
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this->npcs.push_back(new NPCVehicle());
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}
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23
samp-npcs/NPCManager.h
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23
samp-npcs/NPCManager.h
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@@ -0,0 +1,23 @@
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#pragma once
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#include <vector>
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#include "NPC.h"
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#include "NPCVehicle.h"
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#define SPAWN_RADIUS 300
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#define DESPAWN_RADIUS SPAWN_RADIUS + 100
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class NPCManager
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{
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};
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class NPCZone {
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public:
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NPCZone(float radius);
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~NPCZone();
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void Update();
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private:
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float radius;
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std::vector<NPC*> npcs;
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};
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13
samp-npcs/NPCVehicle.cpp
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13
samp-npcs/NPCVehicle.cpp
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@@ -0,0 +1,13 @@
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#include "NPCVehicle.h"
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NPCVehicle::NPCVehicle() {
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}
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NPCVehicle::~NPCVehicle() {
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}
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void NPCVehicle::Update() {
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}
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11
samp-npcs/NPCVehicle.h
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11
samp-npcs/NPCVehicle.h
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@@ -0,0 +1,11 @@
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#pragma once
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#include "NPC.h"
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class NPCVehicle : public NPC
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{
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public:
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NPCVehicle();
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~NPCVehicle();
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void Update();
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};
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@@ -97,7 +97,7 @@ void parseNode(FILE* file, PathNode* node) {
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node->node = serializedNode.node;
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node->width = serializedNode.width;
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node->flood_fill = serializedNode.flood_fill;
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node->flags = serializedNode.flags;
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node->flags = *(NodeFlags*)&serializedNode.flags;
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}
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void parseNav(FILE* file, NavNode* node) {
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@@ -109,7 +109,7 @@ void parseNav(FILE* file, NavNode* node) {
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node->node = serializedNode.node;
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node->direction_x = serializedNode.direction_x / 100.f;
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node->direction_y = serializedNode.direction_y / 100.f;
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node->flags = serializedNode.flags;
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node->flags = *(NavNodeFlags*)&serializedNode.flags;
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}
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void parseLink(FILE* file, Link* link) {
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@@ -6,6 +6,9 @@
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#define PATH "plugins/samp-npcs/Paths/"
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#define STATIC_ASSERT(E) typedef char __static_assert_[(E)?1:-1]
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#define EXPECT_SIZE(S,SIZE) STATIC_ASSERT(sizeof(S)==(SIZE))
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#pragma pack(push, 1)
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struct SerializedHeader {
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unsigned int num_nodes;
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@@ -49,6 +52,40 @@ struct SerializedIntersectionFlags {
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bool road_cross : 1;
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bool ped_traffic_light : 1;
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};
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struct NodeFlags {
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unsigned char link_count : 4;
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unsigned char traffic_level : 2;
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unsigned char roadblocks : 1;
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unsigned char boats : 1;
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unsigned char emergency_vehicles_only : 1;
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unsigned char _unknown_D : 1;
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unsigned char _unknown_E : 1;
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unsigned char _unknown_F : 1;
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unsigned char not_highway : 1;
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unsigned char highway : 1;
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unsigned char _unknown_I : 1;
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unsigned char _unknown_J : 1;
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unsigned char spawn_probability : 4;
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unsigned char _unknown_roadblock_O : 1;
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unsigned char parking : 1;
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unsigned char _unknown_Q : 1;
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unsigned char _unknown_R : 1;
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unsigned char _unknown_S : 8;
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};
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EXPECT_SIZE(NodeFlags, 4);
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struct NavNodeFlags {
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unsigned int width : 8;
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unsigned int num_left_lanes : 3;
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unsigned int num_right_lanes : 3;
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unsigned int traffic_lights_direction_behavior : 1;
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unsigned int _unused_F : 1;
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unsigned int traffic_lights_behavior : 2;
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unsigned int train_crossing : 1;
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unsigned int _unused_M : 13;
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};
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EXPECT_SIZE(NavNodeFlags, 4);
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#pragma pack(pop)
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struct PathNode {
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@@ -57,14 +94,14 @@ struct PathNode {
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unsigned short link, area, node;
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unsigned char width;
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unsigned char flood_fill;
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unsigned int flags;
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NodeFlags flags;
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};
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struct NavNode {
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float position_x, position_y;
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unsigned short area, node;
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float direction_x, direction_y;
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unsigned int flags;
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NavNodeFlags flags;
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};
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struct Link : SerializedLink {};
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@@ -20,12 +20,18 @@
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="main.cpp" />
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<ClCompile Include="NPC.cpp" />
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<ClCompile Include="NPCManager.cpp" />
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<ClCompile Include="NPCVehicle.cpp" />
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<ClCompile Include="paths.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="DEFINE.def" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="NPC.h" />
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<ClInclude Include="NPCManager.h" />
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<ClInclude Include="NPCVehicle.h" />
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<ClInclude Include="paths.h" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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@@ -21,6 +21,15 @@
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<ClCompile Include="paths.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="NPCManager.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="NPCVehicle.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="NPC.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="DEFINE.def">
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@@ -31,5 +40,14 @@
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<ClInclude Include="paths.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="NPCManager.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="NPCVehicle.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="NPC.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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