fix(docs): fixed wrong instructions and added bundles.json for easier installation

This commit is contained in:
Yui
2025-11-04 16:49:59 -03:00
parent 00986e5c11
commit b82a1ffd4b
3 changed files with 210 additions and 5 deletions

1
.gitignore vendored
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@@ -3,5 +3,4 @@ obj/
/packages/ /packages/
riderModule.iml riderModule.iml
/_ReSharper.Caches/ /_ReSharper.Caches/
bundles.json
bundles/ bundles/

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@@ -1,12 +1,13 @@
# SamSWAT's Anime Sight 4.0 Port # SamSWAT's Anime Sight 4.0 Port
This mod allows you to use SamSWAT' Anime Sights on SPT >=4.0.0. This mod allows you to use SamSWAT's Anime Sights on SPT >=4.0.0.
## Installation ## Installation
1. Download the zip file 1. Download the zip file
2. Extract in game folder 2. Extract in game folder
3. Open game 3. Download the original SamSWAT's Anime Sight
4. (Optional) Be a dirty weeaboo 4. Use WTT-BundleMaster to fix the bundles
5. Profit 5. Add the new bundles to the mod folder
6. Start server
## Credits ## Credits
SamSWAT - For making the original mod and bundles<br> SamSWAT - For making the original mod and bundles<br>

205
Server/bundles.json Normal file
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@@ -0,0 +1,205 @@
{
"manifest": [
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"dependencyKeys": [
"shaders"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_std.bundle",
"dependencyKeys": [
"shaders",
"cubemaps",
"assets/commonassets/physics/physicsmaterials.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_gloss_nrm"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_fde_std.bundle",
"dependencyKeys": [
"shaders",
"cubemaps",
"assets/commonassets/physics/physicsmaterials.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_gloss_nrm"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_sig_flip_up_std.bundle",
"dependencyKeys": [
"shaders",
"cubemaps",
"assets/commonassets/physics/physicsmaterials.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_sig_flip_up.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_anti.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_anime.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_anime2.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_anime3.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_anime3v2.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_anti2.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_ramrem.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_fde_anime.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_fde_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_fde_anime2.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_fde_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_fde_anime3.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_fde_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_fde_anime3v2.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_fde_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_fde_anti.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_fde_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_fde_anti2.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_fde_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_fde_ramrem.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_magpul_mbus_gen2_fde_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_sig_flip_up_anime.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_sig_flip_up_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_sig_flip_up_anime2.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_sig_flip_up_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_sig_flip_up_anime3.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_sig_flip_up_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_sig_flip_up_anime3v2.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_sig_flip_up_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_sig_flip_up_anti.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_sig_flip_up_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_sig_flip_up_anti2.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_sig_flip_up_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
},
{
"key": "assets/content/items/mods/sights rear/sight_rear_all_sig_flip_up_ramrem.bundle",
"dependencyKeys": [
"assets/content/items/mods/sights rear/sight_rear_all_weebshit_textures.bundle",
"assets/content/items/mods/sights rear/sight_rear_all_sig_flip_up_std.bundle",
"assets/commonassets/physics/physicsmaterials.bundle"
]
}
]
}