eft-lootvalueex/Plugin/Plugin.cs

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using BepInEx;
using BepInEx.Logging;
namespace LootValueEX
{
[BepInPlugin("pro.kaiden.lootvalueex", "LootValueEX", "0.1.0")]
internal class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Log { get; private set; }
private void Awake()
{
Log = base.Logger;
new Patches.TraderClassPatch().Enable();
new Patches.Tooltips.GridItemTooltipPatch().Enable();
new Patches.Tooltips.TooltipPatch().Enable();
new Patches.Tooltips.InsuranceGridPatch().Enable();
new Patches.Tooltips.InsuranceSlotPatch().Enable();
new Patches.Tooltips.ItemPricePatch().Enable();
new Patches.Tooltips.TradingItemPatch().Enable();
new Patches.Tooltips.HandbookPatching().Enable();
new Patches.Tooltips.BarterItemPatch().Enable();
new Patches.Screens.InventoryScreenPatch().Enable();
}
}
}