feat: added support to get item durability
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33
LootValueEX.sln
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LootValueEX.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.11.35222.181
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Plugin", "Plugin\Plugin.csproj", "{C1D4EBD1-0704-4CD5-9C28-B8AE44309458}"
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EndProject
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||||
Project("{54A90642-561A-4BB1-A94E-469ADEE60C69}") = "Server", "Server\Server.esproj", "{0E138EE5-6600-4CE5-BE8F-925E699D9776}"
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EndProject
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{C1D4EBD1-0704-4CD5-9C28-B8AE44309458}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{C1D4EBD1-0704-4CD5-9C28-B8AE44309458}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{C1D4EBD1-0704-4CD5-9C28-B8AE44309458}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{C1D4EBD1-0704-4CD5-9C28-B8AE44309458}.Release|Any CPU.Build.0 = Release|Any CPU
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{0E138EE5-6600-4CE5-BE8F-925E699D9776}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{0E138EE5-6600-4CE5-BE8F-925E699D9776}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{0E138EE5-6600-4CE5-BE8F-925E699D9776}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
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{0E138EE5-6600-4CE5-BE8F-925E699D9776}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{0E138EE5-6600-4CE5-BE8F-925E699D9776}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {5C855E23-C409-48AB-9372-FCF26B192E1E}
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EndGlobalSection
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||||
EndGlobal
|
45
Plugin/Extensions/ItemExtensions.cs
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45
Plugin/Extensions/ItemExtensions.cs
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using EFT.InventoryLogic;
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using SPT.Reflection.Utils;
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using System.Text;
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namespace LootValueEX.Extensions
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{
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internal static class ItemExtensions
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{
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internal static bool IsExamined(this Item? item) => item != null && ClientAppUtils.GetMainApp().GetClientBackEndSession().Profile.Examined(item);
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internal static string CustomHash(this Item? item)
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{
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if (item == null)
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return string.Empty;
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string itemHashTemplate = string.Format("{0}|{1}|{2}", item.TemplateId, item.StackMaxSize, item.StackObjectsCount);
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return "0";
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}
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internal static string AttributesToString(this Item? item)
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{
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if (item == null)
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return String.Empty;
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if (item.Attributes.IsNullOrEmpty())
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return String.Empty;
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||||
StringBuilder sb = new StringBuilder();
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item.Attributes.ForEach(attr => sb.Append($"\n{attr.Id}\n\tName: {attr.Name}\n\tBase Value: {attr.Base()}\n\tString value: {attr.StringValue()}\n\tDisplay Type: {attr.DisplayType()}"));
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return sb.ToString();
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}
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internal static float GetDurability(this Item? item)
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{
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if (item == null)
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return -1f;
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try
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{
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return item.Attributes.Single(att => att.Id.Equals(EItemAttributeId.Durability)).Base();
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}catch(InvalidOperationException)
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{
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return -1f;
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||||
}
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||||
}
|
||||
}
|
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}
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8
Plugin/Extensions/TarkovApplicationExtensions.cs
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8
Plugin/Extensions/TarkovApplicationExtensions.cs
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namespace LootValueEX.Extensions
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{
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internal static class TarkovApplicationExtensions
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{
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internal static IEnumerable<TraderClass> GetValidTraders(this EFT.TarkovApplication client) => client.GetClientBackEndSession().DisplayableTraders;
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internal static bool RagfairUnlocked(this EFT.TarkovApplication client) => client.Session.RagFair.Available;
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}
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||||
}
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34
Plugin/Patches/BarterItemPatch.cs
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34
Plugin/Patches/BarterItemPatch.cs
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using EFT.UI;
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||||
using EFT.UI.DragAndDrop;
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using LootValueEX.Extensions;
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using SPT.Reflection.Patching;
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using SPT.Reflection.Utils;
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using System.Reflection;
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|
||||
namespace LootValueEX.Patches
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||||
{
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/// <summary>
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||||
/// This patch will affect the following screens: Stash, Weapon Preset Builder, Character Gear, Character Preset Selector, New Ragfair Offer, Message Items, Loot
|
||||
/// </summary>
|
||||
internal class BarterItemPatch : ModulePatch
|
||||
{
|
||||
protected override MethodBase GetTargetMethod() => typeof(TradingRequisitePanel).GetMethod("method_1", BindingFlags.Instance | BindingFlags.Public);
|
||||
internal static bool PatchTooltip { get; private set; } = false;
|
||||
internal static EFT.InventoryLogic.Item? HoveredItem { get; private set; }
|
||||
|
||||
[PatchPrefix]
|
||||
static void EnableTooltipPatch(GClass2064 ___gclass2064_0)
|
||||
{
|
||||
//This does not check if the item has been examined since the game also show what the item is on the barter regardless
|
||||
PatchTooltip = true;
|
||||
HoveredItem = ___gclass2064_0.RequiredItem;
|
||||
}
|
||||
|
||||
[PatchPostfix]
|
||||
static void DisableTooltipPatch()
|
||||
{
|
||||
PatchTooltip = false;
|
||||
HoveredItem = null;
|
||||
}
|
||||
}
|
||||
}
|
35
Plugin/Patches/GridItemTooltipPatch.cs
Normal file
35
Plugin/Patches/GridItemTooltipPatch.cs
Normal file
|
@ -0,0 +1,35 @@
|
|||
using EFT.InventoryLogic;
|
||||
using EFT.UI.DragAndDrop;
|
||||
using LootValueEX.Extensions;
|
||||
using SPT.Reflection.Patching;
|
||||
using SPT.Reflection.Utils;
|
||||
using System.Reflection;
|
||||
|
||||
namespace LootValueEX.Patches
|
||||
{
|
||||
/// <summary>
|
||||
/// This patch will affect the following screens: Stash, Weapon Preset Builder, Character Gear, Character Preset Selector, New Ragfair Offer, Message Items, Loot
|
||||
/// </summary>
|
||||
internal class GridItemTooltipPatch : ModulePatch
|
||||
{
|
||||
protected override MethodBase GetTargetMethod() => typeof(GridItemView).GetMethod("ShowTooltip", BindingFlags.Instance | BindingFlags.Public);
|
||||
internal static bool PatchTooltip { get; private set; } = false;
|
||||
internal static EFT.InventoryLogic.Item? HoveredItem { get; private set; }
|
||||
|
||||
[PatchPrefix]
|
||||
static void EnableTooltipPatch(GridItemView __instance)
|
||||
{
|
||||
if (!__instance.Item.IsExamined())
|
||||
return;
|
||||
PatchTooltip = true;
|
||||
HoveredItem = __instance.Item;
|
||||
}
|
||||
|
||||
[PatchPostfix]
|
||||
static void DisableTooltipPatch()
|
||||
{
|
||||
PatchTooltip = false;
|
||||
HoveredItem = null;
|
||||
}
|
||||
}
|
||||
}
|
34
Plugin/Patches/HandbookPatching.cs
Normal file
34
Plugin/Patches/HandbookPatching.cs
Normal file
|
@ -0,0 +1,34 @@
|
|||
using LootValueEX.Extensions;
|
||||
using SPT.Reflection.Patching;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace LootValueEX.Patches
|
||||
{
|
||||
internal class HandbookPatching : ModulePatch
|
||||
{
|
||||
protected override MethodBase GetTargetMethod() => typeof(EFT.HandBook.EntityIcon).GetMethod("method_1", BindingFlags.Public | BindingFlags.Instance);
|
||||
internal static bool PatchTooltip { get; private set; } = false;
|
||||
internal static EFT.InventoryLogic.Item? HoveredItem { get; private set; }
|
||||
|
||||
[PatchPrefix]
|
||||
internal static void EnableTooltipPatch(ref EFT.InventoryLogic.Item ___item_0)
|
||||
{
|
||||
if (!___item_0.IsExamined())
|
||||
return;
|
||||
|
||||
PatchTooltip = true;
|
||||
HoveredItem = ___item_0;
|
||||
}
|
||||
[PatchPostfix]
|
||||
internal static void DisableTooltipPatch()
|
||||
{
|
||||
PatchTooltip = false;
|
||||
HoveredItem = null;
|
||||
}
|
||||
}
|
||||
}
|
28
Plugin/Patches/InsuranceGridPatch.cs
Normal file
28
Plugin/Patches/InsuranceGridPatch.cs
Normal file
|
@ -0,0 +1,28 @@
|
|||
using LootValueEX.Extensions;
|
||||
using SPT.Reflection.Patching;
|
||||
using System.Reflection;
|
||||
|
||||
namespace LootValueEX.Patches
|
||||
{
|
||||
class InsuranceGridPatch : ModulePatch
|
||||
{
|
||||
protected override MethodBase GetTargetMethod() => typeof(EFT.UI.Insurance.InsuranceItemView).GetMethod("OnPointerEnter", BindingFlags.Public | BindingFlags.Instance);
|
||||
internal static bool PatchTooltip { get; private set; } = false;
|
||||
internal static EFT.InventoryLogic.Item? HoveredItem { get; private set; }
|
||||
|
||||
[PatchPrefix]
|
||||
internal static void EnableTooltipPatch(ref EFT.InventoryLogic.Item ___item_0)
|
||||
{
|
||||
if (!___item_0.IsExamined())
|
||||
return;
|
||||
PatchTooltip = true;
|
||||
HoveredItem = ___item_0;
|
||||
}
|
||||
[PatchPostfix]
|
||||
internal static void DisableTooltipPatch()
|
||||
{
|
||||
PatchTooltip = false;
|
||||
HoveredItem = null;
|
||||
}
|
||||
}
|
||||
}
|
29
Plugin/Patches/InsuranceSlotPatch.cs
Normal file
29
Plugin/Patches/InsuranceSlotPatch.cs
Normal file
|
@ -0,0 +1,29 @@
|
|||
using LootValueEX.Extensions;
|
||||
using SPT.Reflection.Patching;
|
||||
using System.Reflection;
|
||||
|
||||
namespace LootValueEX.Patches
|
||||
{
|
||||
class InsuranceSlotPatch : ModulePatch
|
||||
{
|
||||
protected override MethodBase GetTargetMethod() => typeof(EFT.UI.Insurance.InsuranceSlotItemView).GetMethod("OnPointerEnter", BindingFlags.Public | BindingFlags.Instance);
|
||||
internal static bool PatchTooltip { get; private set; } = false;
|
||||
internal static EFT.InventoryLogic.Item? HoveredItem { get; private set; }
|
||||
|
||||
[PatchPrefix]
|
||||
internal static void EnableTooltipPatch(EFT.UI.Insurance.InsuranceSlotItemView __instance)
|
||||
{
|
||||
if (!__instance.Item.IsExamined())
|
||||
return;
|
||||
PatchTooltip = true;
|
||||
HoveredItem = __instance.Item;
|
||||
}
|
||||
|
||||
[PatchPostfix]
|
||||
internal static void DisableTooltipPatch()
|
||||
{
|
||||
PatchTooltip = false;
|
||||
HoveredItem = null;
|
||||
}
|
||||
}
|
||||
}
|
30
Plugin/Patches/ItemPricePatch.cs
Normal file
30
Plugin/Patches/ItemPricePatch.cs
Normal file
|
@ -0,0 +1,30 @@
|
|||
using SPT.Reflection.Patching;
|
||||
using System.Reflection;
|
||||
|
||||
namespace LootValueEX.Patches
|
||||
{
|
||||
internal class ItemPricePatch : ModulePatch
|
||||
{
|
||||
protected override MethodBase GetTargetMethod() => typeof(EFT.UI.PriceTooltip).GetMethod("Show",
|
||||
BindingFlags.Instance | BindingFlags.Public,
|
||||
null,
|
||||
[typeof(EFT.InventoryLogic.EOwnerType), typeof(string), typeof(int), typeof(string)],
|
||||
null);
|
||||
internal static bool PatchTooltip { get; private set; } = false;
|
||||
|
||||
[PatchPrefix]
|
||||
internal static void EnableTooltipPatch()
|
||||
{
|
||||
if (TradingItemPatch.HoveredItem == null)
|
||||
return;
|
||||
|
||||
PatchTooltip = true;
|
||||
}
|
||||
|
||||
[PatchPostfix]
|
||||
internal static void DisableTooltipPatch()
|
||||
{
|
||||
PatchTooltip = false;
|
||||
}
|
||||
}
|
||||
}
|
52
Plugin/Patches/TooltipPatch.cs
Normal file
52
Plugin/Patches/TooltipPatch.cs
Normal file
|
@ -0,0 +1,52 @@
|
|||
using EFT.UI;
|
||||
using LootValueEX.Extensions;
|
||||
using SPT.Reflection.Patching;
|
||||
using SPT.Reflection.Utils;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace LootValueEX.Patches
|
||||
{
|
||||
internal class TooltipPatch : ModulePatch
|
||||
{
|
||||
protected override MethodBase GetTargetMethod() => typeof(SimpleTooltip).GetMethods(BindingFlags.Instance | BindingFlags.Public).Where(x => x.Name == "Show").ToList()[0];
|
||||
|
||||
[PatchPostfix]
|
||||
public static void AlterText(SimpleTooltip __instance, string text)
|
||||
{
|
||||
StackTrace stackTrace = new StackTrace();
|
||||
Plugin.Log.LogDebug("Stacktrace of tooltip call: \n" + stackTrace.ToString());
|
||||
if (GridItemTooltipPatch.PatchTooltip)
|
||||
{
|
||||
text += $"<br>TemplateID: {GridItemTooltipPatch.HoveredItem?.TemplateId}<br>Item hashsum: {GridItemTooltipPatch.HoveredItem?.GetHashSum()}<br>Item durability: {GridItemTooltipPatch.HoveredItem?.GetDurability()}<br><color=#ff0fff><b>GridItemView</b></color>";
|
||||
Plugin.Log.LogDebug(GridItemTooltipPatch.HoveredItem?.AttributesToString());
|
||||
}
|
||||
if (InsuranceSlotPatch.PatchTooltip)
|
||||
{
|
||||
text += $"<br>TemplateID: {InsuranceSlotPatch.HoveredItem?.TemplateId}<br><color=#00ffff><b>InsuranceSlotItemView</b></color>";
|
||||
}
|
||||
if (ItemPricePatch.PatchTooltip)
|
||||
{
|
||||
text += $"<br>TemplateID: {TradingItemPatch.HoveredItem?.TemplateId}<br><color=#00ff00><b>PriceTooltip</b></color>";
|
||||
}
|
||||
if (HandbookPatching.PatchTooltip)
|
||||
{
|
||||
text += $"<br>TemplateID: {HandbookPatching.HoveredItem?.TemplateId}<br><color=#0000ff><b>EntityIcon</b></color>";
|
||||
}
|
||||
if (InsuranceGridPatch.PatchTooltip)
|
||||
{
|
||||
text += $"<br>TemplateID: {InsuranceGridPatch.HoveredItem?.TemplateId}<br><color=#21f788><b>InsuranceItemView</b></color>";
|
||||
}
|
||||
if (BarterItemPatch.PatchTooltip)
|
||||
{
|
||||
text += $"<br>TemplateID: {BarterItemPatch.HoveredItem?.TemplateId}<br><color=#ff6521><b>TradingRequisitePanel</b></color>";
|
||||
}
|
||||
__instance.SetText(text);
|
||||
}
|
||||
}
|
||||
}
|
26
Plugin/Patches/TradingItemPatch.cs
Normal file
26
Plugin/Patches/TradingItemPatch.cs
Normal file
|
@ -0,0 +1,26 @@
|
|||
using LootValueEX.Extensions;
|
||||
using SPT.Reflection.Patching;
|
||||
using SPT.Reflection.Utils;
|
||||
using System.Reflection;
|
||||
|
||||
namespace LootValueEX.Patches
|
||||
{
|
||||
class TradingItemPatch : ModulePatch
|
||||
{
|
||||
protected override MethodBase GetTargetMethod() => typeof(EFT.UI.DragAndDrop.TradingItemView).GetMethod("ShowTooltip", BindingFlags.Instance | BindingFlags.Public);
|
||||
internal static EFT.InventoryLogic.Item? HoveredItem { get; private set; }
|
||||
|
||||
[PatchPrefix]
|
||||
internal static void GetHoveredItem(EFT.UI.DragAndDrop.TradingItemView __instance)
|
||||
{
|
||||
if (!__instance.Item.IsExamined())
|
||||
return;
|
||||
HoveredItem = __instance.Item;
|
||||
}
|
||||
[PatchPostfix]
|
||||
internal static void RemoveHoveredItem()
|
||||
{
|
||||
HoveredItem = null;
|
||||
}
|
||||
}
|
||||
}
|
24
Plugin/Plugin.cs
Normal file
24
Plugin/Plugin.cs
Normal file
|
@ -0,0 +1,24 @@
|
|||
using BepInEx;
|
||||
using BepInEx.Logging;
|
||||
|
||||
namespace LootValueEX
|
||||
{
|
||||
[BepInPlugin("pro.kaiden.lootvalueex", "LootValueEX", "0.1.0")]
|
||||
internal class Plugin : BaseUnityPlugin
|
||||
{
|
||||
internal static ManualLogSource Log { get; private set; }
|
||||
private void Awake()
|
||||
{
|
||||
Log = base.Logger;
|
||||
|
||||
new Patches.GridItemTooltipPatch().Enable();
|
||||
new Patches.TooltipPatch().Enable();
|
||||
new Patches.InsuranceGridPatch().Enable();
|
||||
new Patches.InsuranceSlotPatch().Enable();
|
||||
new Patches.ItemPricePatch().Enable();
|
||||
new Patches.TradingItemPatch().Enable();
|
||||
new Patches.HandbookPatching().Enable();
|
||||
new Patches.BarterItemPatch().Enable();
|
||||
}
|
||||
}
|
||||
}
|
88
Plugin/Plugin.csproj
Normal file
88
Plugin/Plugin.csproj
Normal file
|
@ -0,0 +1,88 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net472</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<AssemblyName>LootValueEX</AssemblyName>
|
||||
<RootNamespace>LootValueEX</RootNamespace>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<AppDesignerFolder>..\Properties</AppDesignerFolder>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="PhysicsModule">
|
||||
<HintPath>..\References\Managed\UnityEngine.PhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>..\References\BepInEx\0Harmony.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="spt-common">
|
||||
<HintPath>..\References\SPT\spt-common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="spt-reflection">
|
||||
<HintPath>..\References\SPT\spt-reflection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>..\References\hollowed.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx">
|
||||
<HintPath>..\References\BepInEx\BepInEx.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Comfort">
|
||||
<HintPath>..\References\Managed\Comfort.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Comfort.Unity, Version=1.0.0.4, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\References\Managed\Comfort.Unity.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\References\Managed\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Sirenix.Serialization, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\References\Managed\Sirenix.Serialization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\References\Managed\Unity.TextMeshPro.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>..\References\Managed\UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AssetBundleModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\References\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>..\References\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\References\Managed\UnityEngine.IMGUIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputLegacyModule">
|
||||
<HintPath>..\References\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\References\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\References\Managed\UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="copy "$(SolutionDir)Plugin\bin\$(ConfigurationName)\net472\LootValueEX.dll" "G:\Games\eft-dev\BepInEx\plugins\"" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
27
Plugin/Utils/HashingUtils.cs
Normal file
27
Plugin/Utils/HashingUtils.cs
Normal file
|
@ -0,0 +1,27 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace LootValueEX.Utils
|
||||
{
|
||||
internal class HashingUtils
|
||||
{
|
||||
internal static string ConvertToSha256(string value)
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
using (var hash = SHA256.Create())
|
||||
{
|
||||
Encoding encoding = Encoding.UTF8;
|
||||
byte[] result = hash.ComputeHash(encoding.GetBytes(value));
|
||||
foreach (byte b in result)
|
||||
{
|
||||
sb.Append(b.ToString("x2"));
|
||||
}
|
||||
}
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
||||
}
|
BIN
References/BepInEx/0Harmony.dll
Normal file
BIN
References/BepInEx/0Harmony.dll
Normal file
Binary file not shown.
BIN
References/BepInEx/BepInEx.dll
Normal file
BIN
References/BepInEx/BepInEx.dll
Normal file
Binary file not shown.
BIN
References/SPT/spt-common.dll
Normal file
BIN
References/SPT/spt-common.dll
Normal file
Binary file not shown.
BIN
References/SPT/spt-core.dll
Normal file
BIN
References/SPT/spt-core.dll
Normal file
Binary file not shown.
BIN
References/SPT/spt-custom.dll
Normal file
BIN
References/SPT/spt-custom.dll
Normal file
Binary file not shown.
BIN
References/SPT/spt-debugging.dll
Normal file
BIN
References/SPT/spt-debugging.dll
Normal file
Binary file not shown.
BIN
References/SPT/spt-reflection.dll
Normal file
BIN
References/SPT/spt-reflection.dll
Normal file
Binary file not shown.
BIN
References/SPT/spt-singleplayer.dll
Normal file
BIN
References/SPT/spt-singleplayer.dll
Normal file
Binary file not shown.
BIN
References/hollowed.dll
Normal file
BIN
References/hollowed.dll
Normal file
Binary file not shown.
14
Server/.vscode/launch.json
vendored
Normal file
14
Server/.vscode/launch.json
vendored
Normal file
|
@ -0,0 +1,14 @@
|
|||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"type": "node",
|
||||
"request": "launch",
|
||||
"name": "Launch Program",
|
||||
"skipFiles": [ "<node_internals>/**" ],
|
||||
"program": "${workspaceFolder}/app.js",
|
||||
"cwd": "${workspaceFolder}",
|
||||
"console": "externalTerminal"
|
||||
}
|
||||
]
|
||||
}
|
16
Server/CHANGELOG.md
Normal file
16
Server/CHANGELOG.md
Normal file
|
@ -0,0 +1,16 @@
|
|||
This file explains how Visual Studio created the project.
|
||||
|
||||
The following tools were used to generate this project:
|
||||
- TypeScript Compiler (tsc)
|
||||
|
||||
The following steps were used to generate this project:
|
||||
- Create project file (`Server.esproj`).
|
||||
- Create `launch.json` to enable debugging.
|
||||
- Create `nuget.config` to specify location of the JavaScript Project System SDK (which is used in the first line in `Server.esproj`).
|
||||
- Install npm packages and create `tsconfig.json`: `npm init && npm i --save-dev eslint typescript @types/node && npx tsc --init --sourceMap true`.
|
||||
- Create `app.ts`.
|
||||
- Update `package.json` entry point.
|
||||
- Update TypeScript build scripts in `package.json`.
|
||||
- Create `eslint.config.js` to enable linting.
|
||||
- Add project to solution.
|
||||
- Write this file.
|
3
Server/Server.esproj
Normal file
3
Server/Server.esproj
Normal file
|
@ -0,0 +1,3 @@
|
|||
<Project Sdk="Microsoft.VisualStudio.JavaScript.Sdk/1.0.1184077">
|
||||
|
||||
</Project>
|
1
Server/app.ts
Normal file
1
Server/app.ts
Normal file
|
@ -0,0 +1 @@
|
|||
console.log('Hello world');
|
1168
Server/package-lock.json
generated
Normal file
1168
Server/package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load Diff
19
Server/package.json
Normal file
19
Server/package.json
Normal file
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"name": "LootValueEX - Server Plugin",
|
||||
"version": "0.1.0",
|
||||
"main": "app.js",
|
||||
"scripts": {
|
||||
"test": "echo \"Error: no test specified\" && exit 1",
|
||||
"build": "tsc --build",
|
||||
"clean": "tsc --build --clean"
|
||||
},
|
||||
"keywords": [],
|
||||
"author": "",
|
||||
"license": "GPL-3.0-only",
|
||||
"description": "",
|
||||
"devDependencies": {
|
||||
"@types/node": "^22.5.2",
|
||||
"eslint": "^9.9.1",
|
||||
"typescript": "^5.5.4"
|
||||
}
|
||||
}
|
108
Server/tsconfig.json
Normal file
108
Server/tsconfig.json
Normal file
|
@ -0,0 +1,108 @@
|
|||
{
|
||||
"compilerOptions": {
|
||||
/* Visit https://aka.ms/tsconfig to read more about this file */
|
||||
|
||||
/* Projects */
|
||||
// "incremental": true, /* Save .tsbuildinfo files to allow for incremental compilation of projects. */
|
||||
// "composite": true, /* Enable constraints that allow a TypeScript project to be used with project references. */
|
||||
// "tsBuildInfoFile": "./.tsbuildinfo", /* Specify the path to .tsbuildinfo incremental compilation file. */
|
||||
// "disableSourceOfProjectReferenceRedirect": true, /* Disable preferring source files instead of declaration files when referencing composite projects. */
|
||||
// "disableSolutionSearching": true, /* Opt a project out of multi-project reference checking when editing. */
|
||||
// "disableReferencedProjectLoad": true, /* Reduce the number of projects loaded automatically by TypeScript. */
|
||||
|
||||
/* Language and Environment */
|
||||
"target": "es2016", /* Set the JavaScript language version for emitted JavaScript and include compatible library declarations. */
|
||||
// "lib": [], /* Specify a set of bundled library declaration files that describe the target runtime environment. */
|
||||
// "jsx": "preserve", /* Specify what JSX code is generated. */
|
||||
// "experimentalDecorators": true, /* Enable experimental support for legacy experimental decorators. */
|
||||
// "emitDecoratorMetadata": true, /* Emit design-type metadata for decorated declarations in source files. */
|
||||
// "jsxFactory": "", /* Specify the JSX factory function used when targeting React JSX emit, e.g. 'React.createElement' or 'h'. */
|
||||
// "jsxFragmentFactory": "", /* Specify the JSX Fragment reference used for fragments when targeting React JSX emit e.g. 'React.Fragment' or 'Fragment'. */
|
||||
// "jsxImportSource": "", /* Specify module specifier used to import the JSX factory functions when using 'jsx: react-jsx*'. */
|
||||
// "reactNamespace": "", /* Specify the object invoked for 'createElement'. This only applies when targeting 'react' JSX emit. */
|
||||
// "noLib": true, /* Disable including any library files, including the default lib.d.ts. */
|
||||
// "useDefineForClassFields": true, /* Emit ECMAScript-standard-compliant class fields. */
|
||||
// "moduleDetection": "auto", /* Control what method is used to detect module-format JS files. */
|
||||
|
||||
/* Modules */
|
||||
"module": "commonjs", /* Specify what module code is generated. */
|
||||
// "rootDir": "./", /* Specify the root folder within your source files. */
|
||||
// "moduleResolution": "node10", /* Specify how TypeScript looks up a file from a given module specifier. */
|
||||
// "baseUrl": "./", /* Specify the base directory to resolve non-relative module names. */
|
||||
// "paths": {}, /* Specify a set of entries that re-map imports to additional lookup locations. */
|
||||
// "rootDirs": [], /* Allow multiple folders to be treated as one when resolving modules. */
|
||||
// "typeRoots": [], /* Specify multiple folders that act like './node_modules/@types'. */
|
||||
// "types": [], /* Specify type package names to be included without being referenced in a source file. */
|
||||
// "allowUmdGlobalAccess": true, /* Allow accessing UMD globals from modules. */
|
||||
// "moduleSuffixes": [], /* List of file name suffixes to search when resolving a module. */
|
||||
// "allowImportingTsExtensions": true, /* Allow imports to include TypeScript file extensions. Requires '--moduleResolution bundler' and either '--noEmit' or '--emitDeclarationOnly' to be set. */
|
||||
// "resolvePackageJsonExports": true, /* Use the package.json 'exports' field when resolving package imports. */
|
||||
// "resolvePackageJsonImports": true, /* Use the package.json 'imports' field when resolving imports. */
|
||||
// "customConditions": [], /* Conditions to set in addition to the resolver-specific defaults when resolving imports. */
|
||||
// "resolveJsonModule": true, /* Enable importing .json files. */
|
||||
// "allowArbitraryExtensions": true, /* Enable importing files with any extension, provided a declaration file is present. */
|
||||
// "noResolve": true, /* Disallow 'import's, 'require's or '<reference>'s from expanding the number of files TypeScript should add to a project. */
|
||||
|
||||
/* JavaScript Support */
|
||||
// "allowJs": true, /* Allow JavaScript files to be a part of your program. Use the 'checkJS' option to get errors from these files. */
|
||||
// "checkJs": true, /* Enable error reporting in type-checked JavaScript files. */
|
||||
// "maxNodeModuleJsDepth": 1, /* Specify the maximum folder depth used for checking JavaScript files from 'node_modules'. Only applicable with 'allowJs'. */
|
||||
|
||||
/* Emit */
|
||||
// "declaration": true, /* Generate .d.ts files from TypeScript and JavaScript files in your project. */
|
||||
// "declarationMap": true, /* Create sourcemaps for d.ts files. */
|
||||
// "emitDeclarationOnly": true, /* Only output d.ts files and not JavaScript files. */
|
||||
"sourceMap": true, /* Create source map files for emitted JavaScript files. */
|
||||
// "inlineSourceMap": true, /* Include sourcemap files inside the emitted JavaScript. */
|
||||
// "outFile": "./", /* Specify a file that bundles all outputs into one JavaScript file. If 'declaration' is true, also designates a file that bundles all .d.ts output. */
|
||||
"outDir": "./build/", /* Specify an output folder for all emitted files. */
|
||||
// "removeComments": true, /* Disable emitting comments. */
|
||||
// "noEmit": true, /* Disable emitting files from a compilation. */
|
||||
// "importHelpers": true, /* Allow importing helper functions from tslib once per project, instead of including them per-file. */
|
||||
// "downlevelIteration": true, /* Emit more compliant, but verbose and less performant JavaScript for iteration. */
|
||||
// "sourceRoot": "", /* Specify the root path for debuggers to find the reference source code. */
|
||||
// "mapRoot": "", /* Specify the location where debugger should locate map files instead of generated locations. */
|
||||
// "inlineSources": true, /* Include source code in the sourcemaps inside the emitted JavaScript. */
|
||||
// "emitBOM": true, /* Emit a UTF-8 Byte Order Mark (BOM) in the beginning of output files. */
|
||||
// "newLine": "crlf", /* Set the newline character for emitting files. */
|
||||
// "stripInternal": true, /* Disable emitting declarations that have '@internal' in their JSDoc comments. */
|
||||
// "noEmitHelpers": true, /* Disable generating custom helper functions like '__extends' in compiled output. */
|
||||
// "noEmitOnError": true, /* Disable emitting files if any type checking errors are reported. */
|
||||
// "preserveConstEnums": true, /* Disable erasing 'const enum' declarations in generated code. */
|
||||
// "declarationDir": "./", /* Specify the output directory for generated declaration files. */
|
||||
|
||||
/* Interop Constraints */
|
||||
// "isolatedModules": true, /* Ensure that each file can be safely transpiled without relying on other imports. */
|
||||
// "verbatimModuleSyntax": true, /* Do not transform or elide any imports or exports not marked as type-only, ensuring they are written in the output file's format based on the 'module' setting. */
|
||||
// "isolatedDeclarations": true, /* Require sufficient annotation on exports so other tools can trivially generate declaration files. */
|
||||
// "allowSyntheticDefaultImports": true, /* Allow 'import x from y' when a module doesn't have a default export. */
|
||||
"esModuleInterop": true, /* Emit additional JavaScript to ease support for importing CommonJS modules. This enables 'allowSyntheticDefaultImports' for type compatibility. */
|
||||
// "preserveSymlinks": true, /* Disable resolving symlinks to their realpath. This correlates to the same flag in node. */
|
||||
"forceConsistentCasingInFileNames": true, /* Ensure that casing is correct in imports. */
|
||||
|
||||
/* Type Checking */
|
||||
"strict": true, /* Enable all strict type-checking options. */
|
||||
// "noImplicitAny": true, /* Enable error reporting for expressions and declarations with an implied 'any' type. */
|
||||
// "strictNullChecks": true, /* When type checking, take into account 'null' and 'undefined'. */
|
||||
// "strictFunctionTypes": true, /* When assigning functions, check to ensure parameters and the return values are subtype-compatible. */
|
||||
// "strictBindCallApply": true, /* Check that the arguments for 'bind', 'call', and 'apply' methods match the original function. */
|
||||
// "strictPropertyInitialization": true, /* Check for class properties that are declared but not set in the constructor. */
|
||||
// "noImplicitThis": true, /* Enable error reporting when 'this' is given the type 'any'. */
|
||||
// "useUnknownInCatchVariables": true, /* Default catch clause variables as 'unknown' instead of 'any'. */
|
||||
// "alwaysStrict": true, /* Ensure 'use strict' is always emitted. */
|
||||
// "noUnusedLocals": true, /* Enable error reporting when local variables aren't read. */
|
||||
// "noUnusedParameters": true, /* Raise an error when a function parameter isn't read. */
|
||||
// "exactOptionalPropertyTypes": true, /* Interpret optional property types as written, rather than adding 'undefined'. */
|
||||
// "noImplicitReturns": true, /* Enable error reporting for codepaths that do not explicitly return in a function. */
|
||||
// "noFallthroughCasesInSwitch": true, /* Enable error reporting for fallthrough cases in switch statements. */
|
||||
// "noUncheckedIndexedAccess": true, /* Add 'undefined' to a type when accessed using an index. */
|
||||
// "noImplicitOverride": true, /* Ensure overriding members in derived classes are marked with an override modifier. */
|
||||
// "noPropertyAccessFromIndexSignature": true, /* Enforces using indexed accessors for keys declared using an indexed type. */
|
||||
// "allowUnusedLabels": true, /* Disable error reporting for unused labels. */
|
||||
// "allowUnreachableCode": true, /* Disable error reporting for unreachable code. */
|
||||
|
||||
/* Completeness */
|
||||
// "skipDefaultLibCheck": true, /* Skip type checking .d.ts files that are included with TypeScript. */
|
||||
"skipLibCheck": true /* Skip type checking all .d.ts files. */
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user