35 lines
1.2 KiB
C#
35 lines
1.2 KiB
C#
using EFT.UI;
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using EFT.UI.DragAndDrop;
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using LootValueEX.Extensions;
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using SPT.Reflection.Patching;
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using SPT.Reflection.Utils;
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using System.Reflection;
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namespace LootValueEX.Patches
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{
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/// <summary>
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/// This patch will affect the following screens: Stash, Weapon Preset Builder, Character Gear, Character Preset Selector, New Ragfair Offer, Message Items, Loot
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/// </summary>
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internal class BarterItemPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod() => typeof(TradingRequisitePanel).GetMethod("method_1", BindingFlags.Instance | BindingFlags.Public);
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internal static bool PatchTooltip { get; private set; } = false;
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internal static EFT.InventoryLogic.Item? HoveredItem { get; private set; }
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[PatchPrefix]
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static void EnableTooltipPatch(GClass2064 ___gclass2064_0)
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{
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//This does not check if the item has been examined since the game also show what the item is on the barter regardless
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PatchTooltip = true;
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HoveredItem = ___gclass2064_0.RequiredItem;
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}
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[PatchPostfix]
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static void DisableTooltipPatch()
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{
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PatchTooltip = false;
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HoveredItem = null;
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}
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}
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}
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