mirrored objects +180° hue
This commit is contained in:
parent
9a73ab23e9
commit
33895b24c8
|
@ -90,6 +90,20 @@ public class Circle extends GameObject {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void draw(Graphics g, int trackPosition, boolean mirror) {
|
public void draw(Graphics g, int trackPosition, boolean mirror) {
|
||||||
|
Color orig = color;
|
||||||
|
if (mirror) {
|
||||||
|
double H = 180d;
|
||||||
|
double U = Math.cos(H * Math.PI / 180d);
|
||||||
|
double W = Math.sin(H * Math.PI / 180d);
|
||||||
|
|
||||||
|
Color n = new Color(0, 0, 0);
|
||||||
|
n.r = (float) ((0.299d + 0.701d * U + 0.168d * W) * color.r + (0.587d - 0.587d * U + 0.330d * W) * color.g + (0.114d - 0.114d * U - 0.497 * W) * color.b);
|
||||||
|
n.g = (float) ((0.299 + 0.299 * U - 0.328 * W) * color.r + (0.587d - 0.413 * U + 0.035 * W) * color.g + (0.114d - 0.114d * U - 0.292 * W) * color.b);
|
||||||
|
n.b = (float) ((0.299d + 0.300d * U + 1.250d * W) * color.r + (0.587d - 0.585d * U + 1.050d * W) * color.g + (0.114 - 0.886 * U - 0.203 * W) * color.b);
|
||||||
|
n.a = color.a;
|
||||||
|
color = n;
|
||||||
|
}
|
||||||
|
|
||||||
int timeDiff = hitObject.getTime() - trackPosition;
|
int timeDiff = hitObject.getTime() - trackPosition;
|
||||||
final int approachTime = game.getApproachTime();
|
final int approachTime = game.getApproachTime();
|
||||||
final int fadeInTime = game.getFadeInTime();
|
final int fadeInTime = game.getFadeInTime();
|
||||||
|
@ -129,6 +143,7 @@ public class Circle extends GameObject {
|
||||||
Colors.WHITE_FADE.a = oldAlpha;
|
Colors.WHITE_FADE.a = oldAlpha;
|
||||||
|
|
||||||
g.popTransform();
|
g.popTransform();
|
||||||
|
color = orig;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -177,6 +177,20 @@ public class Slider extends GameObject {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void draw(Graphics g, int trackPosition, boolean mirror) {
|
public void draw(Graphics g, int trackPosition, boolean mirror) {
|
||||||
|
Color orig = color;
|
||||||
|
if (mirror) {
|
||||||
|
double H = 180d;
|
||||||
|
double U = Math.cos(H * Math.PI / 180d);
|
||||||
|
double W = Math.sin(H * Math.PI / 180d);
|
||||||
|
|
||||||
|
Color n = new Color(0, 0, 0);
|
||||||
|
n.r = (float) ((0.299d + 0.701d * U + 0.168d * W) * color.r + (0.587d - 0.587d * U + 0.330d * W) * color.g + (0.114d - 0.114d * U - 0.497 * W) * color.b);
|
||||||
|
n.g = (float) ((0.299 + 0.299 * U - 0.328 * W) * color.r + (0.587d - 0.413 * U + 0.035 * W) * color.g + (0.114d - 0.114d * U - 0.292 * W) * color.b);
|
||||||
|
n.b = (float) ((0.299d + 0.300d * U + 1.250d * W) * color.r + (0.587d - 0.585d * U + 1.050d * W) * color.g + (0.114 - 0.886 * U - 0.203 * W) * color.b);
|
||||||
|
n.a = color.a;
|
||||||
|
color = n;
|
||||||
|
}
|
||||||
|
|
||||||
int timeDiff = hitObject.getTime() - trackPosition;
|
int timeDiff = hitObject.getTime() - trackPosition;
|
||||||
final int approachTime = game.getApproachTime();
|
final int approachTime = game.getApproachTime();
|
||||||
final int fadeInTime = game.getFadeInTime();
|
final int fadeInTime = game.getFadeInTime();
|
||||||
|
@ -329,6 +343,8 @@ public class Slider extends GameObject {
|
||||||
}
|
}
|
||||||
|
|
||||||
Colors.WHITE_FADE.a = oldAlpha;
|
Colors.WHITE_FADE.a = oldAlpha;
|
||||||
|
|
||||||
|
color = orig;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
Loading…
Reference in New Issue
Block a user