Merge branch 'pippi'
This commit is contained in:
commit
722180d9ff
|
@ -57,6 +57,7 @@ import com.sun.jna.platform.win32.WinReg;
|
|||
import yugecin.opsudance.Dancer;
|
||||
import yugecin.opsudance.MoverDirection;
|
||||
import yugecin.opsudance.ObjectColorOverrides;
|
||||
import yugecin.opsudance.Pippi;
|
||||
import yugecin.opsudance.movers.factories.AutoMoverFactory;
|
||||
|
||||
/**
|
||||
|
@ -797,8 +798,18 @@ public class Options {
|
|||
}
|
||||
},
|
||||
|
||||
DANCE_CIRLCE_IN_SLOW_SLIDERS ("Do circles in slow sliders", "CircleInSlider", "Circle around sliderball in lazy & slow sliders", false) {
|
||||
// TODO
|
||||
DANCE_CIRLCE_IN_SLOW_SLIDERS ("Do circles in slow sliders", "CircleInSlider", "Circle around sliderball in lazy & slow sliders", Pippi.circleSlowSliders) {
|
||||
@Override
|
||||
public void click(GameContainer container) {
|
||||
bool = !bool;
|
||||
Pippi.circleSlowSliders = bool;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(String s) {
|
||||
super.read(s);
|
||||
Pippi.circleSlowSliders = bool;
|
||||
}
|
||||
},
|
||||
|
||||
DANCE_HIDE_UI ("Hide all UI", "HideUI", ".", Dancer.hideui) {
|
||||
|
@ -815,34 +826,84 @@ public class Options {
|
|||
}
|
||||
},
|
||||
|
||||
PIPPI_ENABLE ("Pippi", "Pippi", "Move in circles like dancing pippi (osu! april fools joke 2016)", false) {
|
||||
// TODO
|
||||
},
|
||||
|
||||
PIPPI_ANGLE_INC_MUL("Pippi angle increment multiplier", "PippiAngIncMul", "How fast pippi's angle increments", 1, -20, 20) {
|
||||
// TODO
|
||||
PIPPI_ENABLE ("Pippi", "Pippi", "Move in circles like dancing pippi (osu! april fools joke 2016)", Pippi.enabled) {
|
||||
@Override
|
||||
public void click(GameContainer container) {
|
||||
bool = !bool;
|
||||
Pippi.enabled = bool;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getValueString() {
|
||||
return "x" + val;
|
||||
public void read(String s) {
|
||||
super.read(s);
|
||||
Pippi.enabled = bool;
|
||||
}
|
||||
},
|
||||
|
||||
PIPPI_ANGLE_INC_MUL_SLIDER ("Pippi angle increment multiplier slider", "PippiAngIncMulSlider", "Same as above, but in sliders", 5, -20, 20) {
|
||||
// TODO
|
||||
|
||||
PIPPI_ANGLE_INC_MUL("Pippi angle increment multiplier", "PippiAngIncMul", "How fast pippi's angle increments", Pippi.angleInc, -200, 200) {
|
||||
@Override
|
||||
public String getValueString() {
|
||||
return "x" + val;
|
||||
return String.format("x%.1f", val / 10f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drag(GameContainer container, int d) {
|
||||
super.drag(container, d);
|
||||
Pippi.angleInc = val;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(String s) {
|
||||
super.read(s);
|
||||
Pippi.angleInc = val;
|
||||
}
|
||||
},
|
||||
|
||||
PIPPI_SLIDER_FOLLOW_EXPAND ("Followcircle expand", "PippiFollowExpand", "Increase radius in followcircles", true) {
|
||||
// TODO
|
||||
PIPPI_ANGLE_INC_MUL_SLIDER ("Pippi angle increment multiplier slider", "PippiAngIncMulSlider", "Same as above, but in sliders", Pippi.angleSliderInc, -200, 200) {
|
||||
@Override
|
||||
public String getValueString() {
|
||||
return String.format("x%.1f", val / 10f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drag(GameContainer container, int d) {
|
||||
super.drag(container, d);
|
||||
Pippi.angleSliderInc = val;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(String s) {
|
||||
super.read(s);
|
||||
Pippi.angleSliderInc = val;
|
||||
}
|
||||
},
|
||||
|
||||
PIPPI_PREVENT_WOBBLY_STREAMS ("Prevent wobbly streams", "PippiPreventWobblyStreams", "Force linear mover while doing streams to prevent wobbly pippi", true) {
|
||||
// TODO
|
||||
PIPPI_SLIDER_FOLLOW_EXPAND ("Followcircle expand", "PippiFollowExpand", "Increase radius in followcircles", Pippi.followcircleExpand) {
|
||||
@Override
|
||||
public void click(GameContainer container) {
|
||||
bool = !bool;
|
||||
Pippi.followcircleExpand = bool;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(String s) {
|
||||
super.read(s);
|
||||
Pippi.followcircleExpand = bool;
|
||||
}
|
||||
},
|
||||
|
||||
PIPPI_PREVENT_WOBBLY_STREAMS ("Prevent wobbly streams", "PippiPreventWobblyStreams", "Force linear mover while doing streams to prevent wobbly pippi", Pippi.preventWobblyStreams) {
|
||||
@Override
|
||||
public void click(GameContainer container) {
|
||||
bool = !bool;
|
||||
Pippi.preventWobblyStreams = bool;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(String s) {
|
||||
super.read(s);
|
||||
Pippi.preventWobblyStreams = bool;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -73,6 +73,7 @@ import org.newdawn.slick.state.transition.FadeInTransition;
|
|||
import yugecin.opsudance.Dancer;
|
||||
import yugecin.opsudance.MoverDirection;
|
||||
import yugecin.opsudance.ObjectColorOverrides;
|
||||
import yugecin.opsudance.Pippi;
|
||||
|
||||
/**
|
||||
* "Game" state.
|
||||
|
@ -631,6 +632,7 @@ public class Game extends BasicGameState {
|
|||
public void update(GameContainer container, StateBasedGame game, int delta)
|
||||
throws SlickException {
|
||||
UI.update(delta);
|
||||
Pippi.update(delta);
|
||||
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
|
||||
skipButton.hoverUpdate(delta, mouseX, mouseY);
|
||||
if (isReplay || GameMod.AUTO.isActive())
|
||||
|
@ -1165,6 +1167,7 @@ public class Game extends BasicGameState {
|
|||
throw new RuntimeException("Running game with no beatmap loaded.");
|
||||
|
||||
Dancer.instance.reset();
|
||||
Pippi.reset();
|
||||
MoverDirection.reset(beatmap.getTitle());
|
||||
|
||||
// free all previously cached hitobject to framebuffer mappings if some still exist
|
||||
|
|
|
@ -142,8 +142,6 @@ public class Dancer {
|
|||
x = (float) point[0];
|
||||
y = (float) point[1];
|
||||
}
|
||||
x = Utils.clamp(x, 10, Options.width - 10);
|
||||
y = Utils.clamp(y, 10, Options.height - 10);
|
||||
} else {
|
||||
if (c.isSpinner()) {
|
||||
double[] point = spinner.getPoint();
|
||||
|
@ -159,6 +157,9 @@ public class Dancer {
|
|||
y = point.y;
|
||||
}
|
||||
}
|
||||
Pippi.dance(time, c, isCurrentLazySlider);
|
||||
x = Utils.clamp(x, 10, Options.width - 10);
|
||||
y = Utils.clamp(y, 10, Options.height - 10);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
87
src/yugecin/opsudance/Pippi.java
Normal file
87
src/yugecin/opsudance/Pippi.java
Normal file
|
@ -0,0 +1,87 @@
|
|||
/*
|
||||
* opsu!dance - fork of opsu! with cursordance auto
|
||||
* Copyright (C) 2016 yugecin
|
||||
*
|
||||
* opsu!dance is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* opsu!dance is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package yugecin.opsudance;
|
||||
|
||||
import itdelatrisu.opsu.objects.Circle;
|
||||
import itdelatrisu.opsu.objects.GameObject;
|
||||
|
||||
public class Pippi {
|
||||
|
||||
private static double angle = 0;
|
||||
private static int currentdelta;
|
||||
private static final int targetdelta = 4;
|
||||
|
||||
public static boolean enabled;
|
||||
public static int angleInc = 10;
|
||||
public static int angleSliderInc = 50;
|
||||
public static boolean preventWobblyStreams = true;
|
||||
public static boolean followcircleExpand = true;
|
||||
public static boolean circleSlowSliders = true;
|
||||
|
||||
private static double pippirad;
|
||||
private static double pippiminrad;
|
||||
private static double pippimaxrad;
|
||||
private static GameObject previous;
|
||||
|
||||
public static void reset() {
|
||||
angle = 0;
|
||||
currentdelta = 0;
|
||||
pippiminrad = pippirad = Circle.diameter / 2d - 10d;
|
||||
pippimaxrad = Circle.diameter - 10d;
|
||||
}
|
||||
|
||||
public static void dance(int time, GameObject c, boolean isCurrentLazySlider) {
|
||||
if (!enabled || c.isSpinner()) {
|
||||
return;
|
||||
}
|
||||
if (currentdelta >= targetdelta && c != previous) {
|
||||
currentdelta = 0;
|
||||
if (c.isSlider() && c.getTime() < time) {
|
||||
angle += angleSliderInc / 1800d * Math.PI;
|
||||
if (followcircleExpand && !isCurrentLazySlider) {
|
||||
if (c.getEndTime() - time < 40 && pippirad > pippimaxrad) {
|
||||
pippirad -= 5d;
|
||||
} else if (time - c.getTime() > 10 && c.getEndTime() - c.getTime() > 600 && pippirad < pippimaxrad){
|
||||
pippirad += 3d;
|
||||
}
|
||||
}
|
||||
} else if (!c.isSpinner()) {
|
||||
if (followcircleExpand && pippirad != pippiminrad) {
|
||||
pippirad = pippiminrad;
|
||||
}
|
||||
angle += angleInc / 1800d * Math.PI;
|
||||
}
|
||||
// don't inc on long movements
|
||||
if (c.getTime() - time > 400) {
|
||||
previous = c;
|
||||
return;
|
||||
}
|
||||
}
|
||||
Dancer.instance.x += pippirad * Math.cos(angle);
|
||||
Dancer.instance.y += pippirad * Math.sin(angle);
|
||||
}
|
||||
|
||||
public static void update(int delta) {
|
||||
currentdelta += delta;
|
||||
}
|
||||
|
||||
public static boolean shouldPreventWobblyStream(double distance) {
|
||||
return enabled && distance < Circle.diameter * 1.7f && preventWobblyStreams;
|
||||
}
|
||||
|
||||
}
|
|
@ -22,6 +22,7 @@ import itdelatrisu.opsu.Utils;
|
|||
import itdelatrisu.opsu.beatmap.HitObject;
|
||||
import itdelatrisu.opsu.objects.Circle;
|
||||
import itdelatrisu.opsu.objects.GameObject;
|
||||
import yugecin.opsudance.Pippi;
|
||||
import yugecin.opsudance.movers.*;
|
||||
|
||||
public class AutoMoverFactory implements MoverFactory {
|
||||
|
@ -47,12 +48,9 @@ public class AutoMoverFactory implements MoverFactory {
|
|||
|
||||
}
|
||||
|
||||
/*
|
||||
// TODO streams: linear if pippi+preventwobblystreams
|
||||
if (distance < Circle.diameter * 1.7f && pippi && pippipreventwobblystreams) {
|
||||
if (Pippi.shouldPreventWobblyStream(distance)) {
|
||||
return new LinearMover(start, end, dir);
|
||||
}
|
||||
*/
|
||||
|
||||
endtime = end.getTime();
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user