Merge branch 'pippi'
This commit is contained in:
commit
722180d9ff
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@ -57,6 +57,7 @@ import com.sun.jna.platform.win32.WinReg;
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import yugecin.opsudance.Dancer;
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import yugecin.opsudance.Dancer;
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import yugecin.opsudance.MoverDirection;
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import yugecin.opsudance.MoverDirection;
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import yugecin.opsudance.ObjectColorOverrides;
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import yugecin.opsudance.ObjectColorOverrides;
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import yugecin.opsudance.Pippi;
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import yugecin.opsudance.movers.factories.AutoMoverFactory;
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import yugecin.opsudance.movers.factories.AutoMoverFactory;
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/**
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/**
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@ -797,8 +798,18 @@ public class Options {
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}
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}
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},
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},
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DANCE_CIRLCE_IN_SLOW_SLIDERS ("Do circles in slow sliders", "CircleInSlider", "Circle around sliderball in lazy & slow sliders", false) {
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DANCE_CIRLCE_IN_SLOW_SLIDERS ("Do circles in slow sliders", "CircleInSlider", "Circle around sliderball in lazy & slow sliders", Pippi.circleSlowSliders) {
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// TODO
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@Override
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public void click(GameContainer container) {
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bool = !bool;
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Pippi.circleSlowSliders = bool;
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}
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@Override
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public void read(String s) {
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super.read(s);
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Pippi.circleSlowSliders = bool;
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}
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},
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},
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DANCE_HIDE_UI ("Hide all UI", "HideUI", ".", Dancer.hideui) {
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DANCE_HIDE_UI ("Hide all UI", "HideUI", ".", Dancer.hideui) {
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@ -815,34 +826,84 @@ public class Options {
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}
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}
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},
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},
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PIPPI_ENABLE ("Pippi", "Pippi", "Move in circles like dancing pippi (osu! april fools joke 2016)", false) {
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PIPPI_ENABLE ("Pippi", "Pippi", "Move in circles like dancing pippi (osu! april fools joke 2016)", Pippi.enabled) {
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// TODO
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@Override
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},
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public void click(GameContainer container) {
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bool = !bool;
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PIPPI_ANGLE_INC_MUL("Pippi angle increment multiplier", "PippiAngIncMul", "How fast pippi's angle increments", 1, -20, 20) {
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Pippi.enabled = bool;
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// TODO
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}
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@Override
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@Override
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public String getValueString() {
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public void read(String s) {
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return "x" + val;
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super.read(s);
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Pippi.enabled = bool;
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}
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}
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},
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},
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PIPPI_ANGLE_INC_MUL_SLIDER ("Pippi angle increment multiplier slider", "PippiAngIncMulSlider", "Same as above, but in sliders", 5, -20, 20) {
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PIPPI_ANGLE_INC_MUL("Pippi angle increment multiplier", "PippiAngIncMul", "How fast pippi's angle increments", Pippi.angleInc, -200, 200) {
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// TODO
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@Override
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@Override
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public String getValueString() {
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public String getValueString() {
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return "x" + val;
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return String.format("x%.1f", val / 10f);
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}
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@Override
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public void drag(GameContainer container, int d) {
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super.drag(container, d);
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Pippi.angleInc = val;
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}
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@Override
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public void read(String s) {
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super.read(s);
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Pippi.angleInc = val;
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}
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}
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},
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},
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PIPPI_SLIDER_FOLLOW_EXPAND ("Followcircle expand", "PippiFollowExpand", "Increase radius in followcircles", true) {
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PIPPI_ANGLE_INC_MUL_SLIDER ("Pippi angle increment multiplier slider", "PippiAngIncMulSlider", "Same as above, but in sliders", Pippi.angleSliderInc, -200, 200) {
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// TODO
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@Override
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public String getValueString() {
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return String.format("x%.1f", val / 10f);
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}
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@Override
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public void drag(GameContainer container, int d) {
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super.drag(container, d);
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Pippi.angleSliderInc = val;
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}
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@Override
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public void read(String s) {
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super.read(s);
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Pippi.angleSliderInc = val;
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}
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},
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},
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PIPPI_PREVENT_WOBBLY_STREAMS ("Prevent wobbly streams", "PippiPreventWobblyStreams", "Force linear mover while doing streams to prevent wobbly pippi", true) {
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PIPPI_SLIDER_FOLLOW_EXPAND ("Followcircle expand", "PippiFollowExpand", "Increase radius in followcircles", Pippi.followcircleExpand) {
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// TODO
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@Override
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public void click(GameContainer container) {
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bool = !bool;
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Pippi.followcircleExpand = bool;
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}
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@Override
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public void read(String s) {
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super.read(s);
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Pippi.followcircleExpand = bool;
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}
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},
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PIPPI_PREVENT_WOBBLY_STREAMS ("Prevent wobbly streams", "PippiPreventWobblyStreams", "Force linear mover while doing streams to prevent wobbly pippi", Pippi.preventWobblyStreams) {
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@Override
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public void click(GameContainer container) {
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bool = !bool;
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Pippi.preventWobblyStreams = bool;
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}
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@Override
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public void read(String s) {
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super.read(s);
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Pippi.preventWobblyStreams = bool;
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}
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};
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};
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@ -73,6 +73,7 @@ import org.newdawn.slick.state.transition.FadeInTransition;
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import yugecin.opsudance.Dancer;
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import yugecin.opsudance.Dancer;
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import yugecin.opsudance.MoverDirection;
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import yugecin.opsudance.MoverDirection;
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import yugecin.opsudance.ObjectColorOverrides;
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import yugecin.opsudance.ObjectColorOverrides;
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import yugecin.opsudance.Pippi;
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/**
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/**
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* "Game" state.
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* "Game" state.
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@ -631,6 +632,7 @@ public class Game extends BasicGameState {
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public void update(GameContainer container, StateBasedGame game, int delta)
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public void update(GameContainer container, StateBasedGame game, int delta)
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throws SlickException {
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throws SlickException {
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UI.update(delta);
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UI.update(delta);
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Pippi.update(delta);
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int mouseX = input.getMouseX(), mouseY = input.getMouseY();
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int mouseX = input.getMouseX(), mouseY = input.getMouseY();
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skipButton.hoverUpdate(delta, mouseX, mouseY);
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skipButton.hoverUpdate(delta, mouseX, mouseY);
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if (isReplay || GameMod.AUTO.isActive())
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if (isReplay || GameMod.AUTO.isActive())
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@ -1165,6 +1167,7 @@ public class Game extends BasicGameState {
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throw new RuntimeException("Running game with no beatmap loaded.");
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throw new RuntimeException("Running game with no beatmap loaded.");
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Dancer.instance.reset();
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Dancer.instance.reset();
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Pippi.reset();
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MoverDirection.reset(beatmap.getTitle());
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MoverDirection.reset(beatmap.getTitle());
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// free all previously cached hitobject to framebuffer mappings if some still exist
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// free all previously cached hitobject to framebuffer mappings if some still exist
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@ -142,8 +142,6 @@ public class Dancer {
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x = (float) point[0];
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x = (float) point[0];
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y = (float) point[1];
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y = (float) point[1];
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}
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}
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x = Utils.clamp(x, 10, Options.width - 10);
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y = Utils.clamp(y, 10, Options.height - 10);
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} else {
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} else {
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if (c.isSpinner()) {
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if (c.isSpinner()) {
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double[] point = spinner.getPoint();
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double[] point = spinner.getPoint();
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@ -159,6 +157,9 @@ public class Dancer {
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y = point.y;
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y = point.y;
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}
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}
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}
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}
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Pippi.dance(time, c, isCurrentLazySlider);
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x = Utils.clamp(x, 10, Options.width - 10);
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y = Utils.clamp(y, 10, Options.height - 10);
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}
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}
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}
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}
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87
src/yugecin/opsudance/Pippi.java
Normal file
87
src/yugecin/opsudance/Pippi.java
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@ -0,0 +1,87 @@
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/*
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* opsu!dance - fork of opsu! with cursordance auto
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* Copyright (C) 2016 yugecin
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*
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* opsu!dance is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu!dance is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
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*/
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package yugecin.opsudance;
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import itdelatrisu.opsu.objects.Circle;
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import itdelatrisu.opsu.objects.GameObject;
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public class Pippi {
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private static double angle = 0;
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private static int currentdelta;
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private static final int targetdelta = 4;
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public static boolean enabled;
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public static int angleInc = 10;
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public static int angleSliderInc = 50;
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public static boolean preventWobblyStreams = true;
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public static boolean followcircleExpand = true;
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public static boolean circleSlowSliders = true;
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private static double pippirad;
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private static double pippiminrad;
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private static double pippimaxrad;
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private static GameObject previous;
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public static void reset() {
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angle = 0;
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currentdelta = 0;
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pippiminrad = pippirad = Circle.diameter / 2d - 10d;
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pippimaxrad = Circle.diameter - 10d;
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}
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public static void dance(int time, GameObject c, boolean isCurrentLazySlider) {
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if (!enabled || c.isSpinner()) {
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return;
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}
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if (currentdelta >= targetdelta && c != previous) {
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currentdelta = 0;
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if (c.isSlider() && c.getTime() < time) {
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angle += angleSliderInc / 1800d * Math.PI;
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if (followcircleExpand && !isCurrentLazySlider) {
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if (c.getEndTime() - time < 40 && pippirad > pippimaxrad) {
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pippirad -= 5d;
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} else if (time - c.getTime() > 10 && c.getEndTime() - c.getTime() > 600 && pippirad < pippimaxrad){
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pippirad += 3d;
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}
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}
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} else if (!c.isSpinner()) {
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if (followcircleExpand && pippirad != pippiminrad) {
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pippirad = pippiminrad;
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}
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angle += angleInc / 1800d * Math.PI;
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}
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// don't inc on long movements
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if (c.getTime() - time > 400) {
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previous = c;
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return;
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}
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}
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Dancer.instance.x += pippirad * Math.cos(angle);
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Dancer.instance.y += pippirad * Math.sin(angle);
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}
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public static void update(int delta) {
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currentdelta += delta;
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}
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public static boolean shouldPreventWobblyStream(double distance) {
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return enabled && distance < Circle.diameter * 1.7f && preventWobblyStreams;
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}
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}
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@ -22,6 +22,7 @@ import itdelatrisu.opsu.Utils;
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import itdelatrisu.opsu.beatmap.HitObject;
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import itdelatrisu.opsu.beatmap.HitObject;
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import itdelatrisu.opsu.objects.Circle;
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import itdelatrisu.opsu.objects.Circle;
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import itdelatrisu.opsu.objects.GameObject;
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import itdelatrisu.opsu.objects.GameObject;
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import yugecin.opsudance.Pippi;
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import yugecin.opsudance.movers.*;
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import yugecin.opsudance.movers.*;
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public class AutoMoverFactory implements MoverFactory {
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public class AutoMoverFactory implements MoverFactory {
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@ -47,12 +48,9 @@ public class AutoMoverFactory implements MoverFactory {
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}
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}
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/*
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if (Pippi.shouldPreventWobblyStream(distance)) {
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// TODO streams: linear if pippi+preventwobblystreams
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if (distance < Circle.diameter * 1.7f && pippi && pippipreventwobblystreams) {
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return new LinearMover(start, end, dir);
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return new LinearMover(start, end, dir);
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}
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}
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*/
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endtime = end.getTime();
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endtime = end.getTime();
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