fix sb changes being drawn above each other instead of under

This commit is contained in:
yugecin 2016-11-13 01:25:34 +01:00
parent 53a444bd78
commit 7d9384f09e

View File

@ -79,7 +79,7 @@ public class SBOverlay {
int i = 0;
for (Object o : optionsMap[index].entrySet()) {
Map.Entry<Options.GameOption, String> option = (Map.Entry<Options.GameOption, String>) o;
Fonts.SMALL.drawString(10, 50 + i * lh, option.getKey().getDisplayName(), Color.cyan);
Fonts.SMALL.drawString(10, 50 + i++ * lh, option.getKey().getDisplayName(), Color.cyan);
}
}
if (menu) {