fix sb changes being drawn above each other instead of under
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@ -79,7 +79,7 @@ public class SBOverlay {
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int i = 0;
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for (Object o : optionsMap[index].entrySet()) {
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Map.Entry<Options.GameOption, String> option = (Map.Entry<Options.GameOption, String>) o;
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Fonts.SMALL.drawString(10, 50 + i * lh, option.getKey().getDisplayName(), Color.cyan);
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Fonts.SMALL.drawString(10, 50 + i++ * lh, option.getKey().getDisplayName(), Color.cyan);
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}
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}
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if (menu) {
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