Merge branch 'upstream'
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commit
8f059ca40b
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@ -906,6 +906,7 @@ public class GameData {
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float scale = (!hitResult.expand) ? 1f : 1f + (HITCIRCLE_ANIM_SCALE - 1f) * progress;
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float alpha = 1f - progress;
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// "hidden" mod: circle and slider animations not drawn
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if (!GameMod.HIDDEN.isActive()) {
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// slider curve
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if (hitResult.curve != null) {
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@ -33,6 +33,8 @@ import org.json.JSONObject;
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/**
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* Download server: https://osu.hexide.com/
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* <p>
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* <i>This server went offline in 2016.</i>
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*/
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public class HexideServer extends DownloadServer {
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/** Server name. */
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@ -106,6 +106,12 @@ public class Slider extends GameObject {
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/** Number of ticks hit and tick intervals so far. */
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private int ticksHit = 0, tickIntervals = 1;
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/** The current tick time for the follow circle expanding animation. */
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private int tickExpandTime = 0;
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/** The duration of the follow circle expanding animation on ticks. */
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private static final int TICK_EXPAND_TIME = 200;
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/** Container dimensions. */
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private static int containerWidth, containerHeight;
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@ -119,9 +125,6 @@ public class Slider extends GameObject {
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private int comboColorIndex;
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private int tickExpand = 0;
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private final int TICKEXPAND = 200;
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public int baseSliderFrom;
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/**
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@ -344,7 +347,8 @@ public class Slider extends GameObject {
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// follow circle
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if (followCircleActive) {
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GameImage.SLIDER_FOLLOWCIRCLE.getImage().getScaledCopy(1f + (tickExpand / (float) TICKEXPAND) * 0.1f).drawCentered(c.x, c.y);
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float followCircleScale = 1f + (tickExpandTime / (float) TICK_EXPAND_TIME) * 0.1f;
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GameImage.SLIDER_FOLLOWCIRCLE.getImage().getScaledCopy(followCircleScale).drawCentered(c.x, c.y);
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// "flashlight" mod: dim the screen
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if (GameMod.FLASHLIGHT.isActive()) {
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@ -362,6 +366,13 @@ public class Slider extends GameObject {
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color = orig;
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}
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/**
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* Draws slider ticks.
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* @param g the graphics context
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* @param trackPosition the track position
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* @param curveAlpha the curve alpha level
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* @param decorationsAlpha the decorations alpha level
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*/
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private void drawSliderTicks(Graphics g, int trackPosition, float curveAlpha, float decorationsAlpha, boolean mirror) {
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float tickScale = 0.5f + 0.5f * AnimationEquation.OUT_BACK.calc(decorationsAlpha);
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Image tick = GameImage.SLIDER_TICK.getImage().getScaledCopy(tickScale);
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@ -382,6 +393,7 @@ public class Slider extends GameObject {
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min = 0;
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}
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// draw ticks
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for (int i = min; i < max; i++) {
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Vec2f c = curve.pointAt(ticksT[i]);
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Colors.WHITE_FADE.a = Math.min(curveAlpha, decorationsAlpha);
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@ -581,17 +593,10 @@ public class Slider extends GameObject {
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mousePressed(mouseX, mouseY, trackPosition);
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}
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if (tickExpand > 0) {
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tickExpand -= delta;
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if (tickExpand < 0) {
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tickExpand = 0;
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}
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}
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// end of slider
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if (trackPosition > hitObject.getTime() + sliderTimeTotal) {
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tickIntervals++;
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tickExpand = TICKEXPAND;
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tickExpandTime = TICK_EXPAND_TIME;
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// check if cursor pressed and within end circle
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if (keyPressed || GameMod.RELAX.isActive()) {
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@ -617,16 +622,22 @@ public class Slider extends GameObject {
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return true;
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}
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// update tick expand time
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if (tickExpandTime > 0) {
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tickExpandTime -= delta;
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if (tickExpandTime < 0)
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tickExpandTime = 0;
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}
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// repeats
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boolean isNewRepeat = false;
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if (repeatCount - 1 > currentRepeats) {
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float t = getT(trackPosition, true);
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if (Math.floor(t) > currentRepeats) {
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currentRepeats++;
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//tickIntervals++;
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tickExpand = TICKEXPAND;
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isNewRepeat = true;
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tickIndex = 0;
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isNewRepeat = true;
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tickExpandTime = TICK_EXPAND_TIME;
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}
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}
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@ -639,8 +650,8 @@ public class Slider extends GameObject {
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if (t - Math.floor(t) >= ticksT[tickIndex]) {
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tickIntervals++;
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tickIndex = (tickIndex + 1) % ticksT.length;
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tickExpand = TICKEXPAND;
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isNewTick = true;
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tickExpandTime = TICK_EXPAND_TIME;
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}
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}
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@ -733,6 +744,7 @@ public class Slider extends GameObject {
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tickIndex = 0;
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ticksHit = 0;
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tickIntervals = 1;
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tickExpandTime = 0;
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}
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public Curve getCurve() {
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@ -34,7 +34,6 @@ import itdelatrisu.opsu.downloads.DownloadList;
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import itdelatrisu.opsu.downloads.DownloadNode;
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import itdelatrisu.opsu.downloads.servers.BloodcatServer;
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import itdelatrisu.opsu.downloads.servers.DownloadServer;
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import itdelatrisu.opsu.downloads.servers.HexideServer;
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import itdelatrisu.opsu.downloads.servers.MengSkyServer;
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import itdelatrisu.opsu.downloads.servers.MnetworkServer;
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import itdelatrisu.opsu.downloads.servers.YaSOnlineServer;
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@ -82,8 +81,10 @@ public class DownloadsMenu extends BasicGameState {
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/** Available beatmap download servers. */
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private static final DownloadServer[] SERVERS = {
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new BloodcatServer(), new HexideServer(), new YaSOnlineServer(),
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new MnetworkServer(), new MengSkyServer()
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new BloodcatServer(),
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new YaSOnlineServer(),
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new MnetworkServer(),
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new MengSkyServer()
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};
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/** The current list of search results. */
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@ -498,16 +498,16 @@ public class Game extends BasicGameState {
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// letterbox effect (black bars on top/bottom)
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if (beatmap.letterboxInBreaks && breakLength >= 4000) {
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// let it fade in/out
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float a = Color.black.a;
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float a = Colors.BLACK_ALPHA.a;
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if (trackPosition - breakTime > breakLength / 2) {
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Color.black.a = (Math.min(500f, breakTime + breakLength - trackPosition)) / 500f;
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Colors.BLACK_ALPHA.a = (Math.min(500f, breakTime + breakLength - trackPosition)) / 500f;
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} else {
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Color.black.a = Math.min(500, trackPosition - breakTime) / 500f;
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Colors.BLACK_ALPHA.a = Math.min(500, trackPosition - breakTime) / 500f;
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}
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g.setColor(Color.black);
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Color.black.a = a;
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g.setColor(Colors.BLACK_ALPHA);
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g.fillRect(0, 0, width, height * 0.125f);
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g.fillRect(0, height * 0.875f, width, height * 0.125f);
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Colors.BLACK_ALPHA.a = a;
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}
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if (!Dancer.hideui || !GameMod.AUTO.isActive()) {
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@ -954,7 +954,8 @@ public class Game extends BasicGameState {
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if (beatmap.breaks != null && breakIndex < beatmap.breaks.size()) {
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int breakValue = beatmap.breaks.get(breakIndex);
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if (breakTime > 0) { // in a break period
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if (trackPosition < breakValue && trackPosition < beatmap.objects[objectIndex].getTime() - approachTime)
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if (trackPosition < breakValue &&
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trackPosition < beatmap.objects[objectIndex].getTime() - approachTime)
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return;
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else {
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// break is over
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