always use white reversearrows
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@ -274,8 +274,9 @@ public class Slider extends GameObject {
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for (int tcurRepeat = currentRepeats; tcurRepeat <= currentRepeats + 1; tcurRepeat++) {
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if (hitObject.getRepeatCount() - 1 > tcurRepeat) {
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Image arrow = GameImage.REVERSEARROW.getImage();
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float colorLuminance = 0.299f*color.r + 0.587f*color.g + 0.114f*color.b;
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Color arrowColor = colorLuminance < 0.8f ? Color.white : Color.black;
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//float colorLuminance = 0.299f*color.r + 0.587f*color.g + 0.114f*color.b;
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//Color arrowColor = colorLuminance < 0.8f ? Color.white : Color.black;
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Color arrowColor = Color.white;
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if (tcurRepeat != currentRepeats) {
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if (sliderTime == 0)
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continue;
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