yugecin
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0d9378edb0
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remove an unused parameter
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2016-12-12 01:23:12 +01:00 |
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yugecin
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a3813075d7
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fade in sliderticks after repeat
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2016-12-12 01:21:05 +01:00 |
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yugecin
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83466c9ef5
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fade out reversearrows after ball passed them
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2016-12-12 01:05:32 +01:00 |
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yugecin
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452daee4d8
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bouncy reversearrow
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2016-12-10 02:16:58 +01:00 |
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yugecin
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8ea4bcf7de
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expand followcircle on sliderticks
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2016-12-10 02:13:56 +01:00 |
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yugecin
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5657290abf
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fix first tick after repeat being ignored
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2016-12-10 02:08:37 +01:00 |
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yugecin
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ffd1a57755
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don't draw sliderticks that the sliderball already passed
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2016-12-10 02:04:37 +01:00 |
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yugecin
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c87c5a8d7a
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don't show hitresult fades for sliders when hidden is enabled
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2016-12-10 02:01:53 +01:00 |
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yugecin
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7a45e1abbb
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fade out sliders when hidden is enabled
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2016-12-10 01:54:29 +01:00 |
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yugecin
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fdf936e47b
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fade in/out letterboxes during breaks
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2016-12-10 00:13:07 +01:00 |
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yugecin
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915728ec24
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force break end when next object shows
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2016-12-09 23:13:05 +01:00 |
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yugecin
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5f9f68c6e8
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check array size before accessing next element (fixes aspire map crash)
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2016-12-09 22:16:42 +01:00 |
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yugecin
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fd8474365d
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clamp msPerBeat in timingpoints between 10 and 1000 like upstream game does (thanks to @McKay42 for the suggestion)
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2016-12-09 22:14:13 +01:00 |
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yugecin
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db36ec390d
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Fix #177
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2016-06-06 11:43:00 +02:00 |
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