Jeffrey Han
0f936d32cb
Merge pull request #214 from yugecin/pusing-logo
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Pulse main menu logo to the beat, add pulsing logo in song menu
2016-12-19 19:17:26 -05:00
yugecin
22f6259092
fix hover scale
2016-12-20 00:51:38 +01:00
yugecin
156d52f8c8
cleanup
2016-12-20 00:40:51 +01:00
Jeffrey Han
4af2d7bfcf
Minor "auto" mod fixes in the song menu.
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- Enable "auto" with ctrl+click (instead of just ctrl+enter).
- Always turn off "auto" after one game.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-19 18:33:06 -05:00
yugecin
82e2d2100d
simplify expand scale calc
2016-12-20 00:32:14 +01:00
yugecin
e648a553ea
make the footer logo a button, start game when clicking & expand on hover
2016-12-20 00:31:15 +01:00
Jeffrey Han
1b99795abd
Draw hit objects on top of hit result animations.
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Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-19 17:13:22 -05:00
Jeffrey Han
e161d0180e
Follow-up to #211 : fix slider hit results not appearing; code cleanup.
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Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-19 16:33:20 -05:00
Jeffrey Han
d111fc0efe
Merge pull request #211 from yugecin/slider-improvements
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Slider improvements (fade in ticks, fade out reversearrow, animations)
2016-12-19 14:21:01 -05:00
Jeffrey Han
6bc6441985
Follow-up to #216 .
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Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-19 14:17:41 -05:00
Matteo Signer
2aa1fd7b4e
Fix OpenGL version requirement.
2016-12-19 17:42:21 +01:00
Matteo Signer
bae3b711cf
Render end cap at all times.
2016-12-19 17:33:10 +01:00
yugecin
624296deea
add a timingpoint for the themesong so the logo can be pulsed
2016-12-18 23:51:30 +01:00
yugecin
0ee16f2cb2
javadoc adjustment
2016-12-18 23:48:55 +01:00
yugecin
f47d54c4d0
added pulsing logo at the bottom right of the song menu
2016-12-18 23:45:33 +01:00
yugecin
f7e42c271f
make the main menu logo pulse
2016-12-18 23:41:36 +01:00
yugecin
13e1fb5193
parse timingpoints of a map when playing the song, to allow logo pulsing
2016-12-18 23:40:58 +01:00
yugecin
ff68145ba3
added BeatmapParser#parseOnlyTimingPoints
2016-12-18 23:39:39 +01:00
yugecin
77c6dfd65a
added MusicController#getBeatProgress
2016-12-18 23:31:17 +01:00
yugecin
474b40750e
allow custom scale overrides on menubuttons
2016-12-18 23:29:49 +01:00
yugecin
089ff7d0de
minor cleanup
2016-12-18 16:47:55 +01:00
yugecin
3ca2653197
adjust the slider circles alpha when hidden mod is enabled
2016-12-18 16:41:52 +01:00
yugecin
b252f0ec42
use the same fade for reversearrows as circles
2016-12-18 16:37:48 +01:00
yugecin
5be3fdf1a3
fade in slider circles after repeats, hide them if ball does not need to go to them again
2016-12-18 16:18:51 +01:00
yugecin
2260299c4b
don't show reversearrow pop when slider wasn't held
2016-12-18 15:06:21 +01:00
yugecin
55fa6f4070
fix initial circle animation position
2016-12-18 14:53:04 +01:00
yugecin
3c6b20f4c8
adjust the animations on the first circle of the slider
2016-12-18 14:46:02 +01:00
yugecin
59ed2f9ee3
don't draw animations when hidden is enabled
2016-12-18 13:08:36 +01:00
yugecin
62a7ee0f21
always fadeout slider curve
2016-12-18 13:03:09 +01:00
Jeffrey Han
db73fc9e14
Merge pull request #212 from mad-s/master
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Fix falling sliders with new slider style.
2016-12-14 12:55:58 -05:00
Matteo Signer
2ade7fa349
Fix falling sliders with new slider style.
2016-12-14 15:31:41 +01:00
yugecin
0d9378edb0
remove an unused parameter
2016-12-12 01:23:12 +01:00
yugecin
a3813075d7
fade in sliderticks after repeat
2016-12-12 01:21:05 +01:00
yugecin
83466c9ef5
fade out reversearrows after ball passed them
2016-12-12 01:05:32 +01:00
Jeffrey Han
cc250ad6fc
Follow-up to #210 .
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Disabled bouncing reverse arrow; minor cleanup.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-10 00:49:33 -05:00
Jeffrey Han
3dad0c93a9
Merge pull request #210 from yugecin/slider-improvements
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Slider improvements (hidden, followcircle, ticks, reversearrow)
2016-12-10 00:08:49 -05:00
Jeffrey Han
e6ca847d17
Follow-up to #209 : minor consistency changes.
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Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-09 23:15:47 -05:00
Jeffrey Han
8186236556
Merge pull request #209 from yugecin/aspire-fix
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Aspire fix
2016-12-09 23:11:42 -05:00
Jeffrey Han
40cf877540
Removed HexideServer.
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Looks like it's down for good.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-09 22:56:23 -05:00
yugecin
452daee4d8
bouncy reversearrow
2016-12-10 02:16:58 +01:00
yugecin
8ea4bcf7de
expand followcircle on sliderticks
2016-12-10 02:13:56 +01:00
yugecin
5657290abf
fix first tick after repeat being ignored
2016-12-10 02:08:37 +01:00
yugecin
ffd1a57755
don't draw sliderticks that the sliderball already passed
2016-12-10 02:04:37 +01:00
yugecin
c87c5a8d7a
don't show hitresult fades for sliders when hidden is enabled
2016-12-10 02:01:53 +01:00
yugecin
7a45e1abbb
fade out sliders when hidden is enabled
2016-12-10 01:54:29 +01:00
yugecin
fdf936e47b
fade in/out letterboxes during breaks
2016-12-10 00:13:07 +01:00
yugecin
915728ec24
force break end when next object shows
2016-12-09 23:13:05 +01:00
yugecin
5f9f68c6e8
check array size before accessing next element (fixes aspire map crash)
2016-12-09 22:16:42 +01:00
yugecin
fd8474365d
clamp msPerBeat in timingpoints between 10 and 1000 like upstream game does (thanks to @McKay42 for the suggestion)
2016-12-09 22:14:13 +01:00
Jeffrey Han
38daee002f
Follow-up to af667a4
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Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-08 20:05:08 -05:00