Commit Graph

652 Commits

Author SHA1 Message Date
Jeffrey Han
1b99795abd Draw hit objects on top of hit result animations.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-19 17:13:22 -05:00
Jeffrey Han
e161d0180e Follow-up to #211: fix slider hit results not appearing; code cleanup.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-19 16:33:20 -05:00
Jeffrey Han
d111fc0efe Merge pull request #211 from yugecin/slider-improvements
Slider improvements (fade in ticks, fade out reversearrow, animations)
2016-12-19 14:21:01 -05:00
Jeffrey Han
6bc6441985 Follow-up to #216.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-19 14:17:41 -05:00
Jeffrey Han
59ff67b617 Merge pull request #216 from mad-s/slider-endcone
Fix #215.
2016-12-19 14:03:30 -05:00
Matteo Signer
2aa1fd7b4e Fix OpenGL version requirement. 2016-12-19 17:42:21 +01:00
Matteo Signer
bae3b711cf Render end cap at all times. 2016-12-19 17:33:10 +01:00
yugecin
e16cae73d1 Merge branch 'animations' into slider-improvements 2016-12-18 16:48:03 +01:00
yugecin
089ff7d0de minor cleanup 2016-12-18 16:47:55 +01:00
yugecin
3ca2653197 adjust the slider circles alpha when hidden mod is enabled 2016-12-18 16:41:52 +01:00
yugecin
b252f0ec42 use the same fade for reversearrows as circles 2016-12-18 16:37:48 +01:00
yugecin
5be3fdf1a3 fade in slider circles after repeats, hide them if ball does not need to go to them again 2016-12-18 16:18:51 +01:00
yugecin
2260299c4b don't show reversearrow pop when slider wasn't held 2016-12-18 15:06:21 +01:00
yugecin
55fa6f4070 fix initial circle animation position 2016-12-18 14:53:04 +01:00
yugecin
3c6b20f4c8 adjust the animations on the first circle of the slider 2016-12-18 14:46:02 +01:00
yugecin
59ed2f9ee3 don't draw animations when hidden is enabled 2016-12-18 13:08:36 +01:00
yugecin
62a7ee0f21 always fadeout slider curve 2016-12-18 13:03:09 +01:00
Jeffrey Han
db73fc9e14 Merge pull request #212 from mad-s/master
Fix falling sliders with new slider style.
2016-12-14 12:55:58 -05:00
Matteo Signer
2ade7fa349 Fix falling sliders with new slider style. 2016-12-14 15:31:41 +01:00
yugecin
cc41a54408 Merge remote-tracking branch 'origin/slider-improvements' into slider-improvements 2016-12-12 17:52:43 +01:00
yugecin
0d9378edb0 remove an unused parameter 2016-12-12 01:23:12 +01:00
yugecin
50912cf72e remove an unused variable 2016-12-12 01:21:37 +01:00
yugecin
a3813075d7 fade in sliderticks after repeat 2016-12-12 01:21:05 +01:00
yugecin
83466c9ef5 fade out reversearrows after ball passed them 2016-12-12 01:05:32 +01:00
Jeffrey Han
cc250ad6fc Follow-up to #210.
Disabled bouncing reverse arrow; minor cleanup.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-10 00:49:33 -05:00
Jeffrey Han
3dad0c93a9 Merge pull request #210 from yugecin/slider-improvements
Slider improvements (hidden, followcircle, ticks, reversearrow)
2016-12-10 00:08:49 -05:00
Jeffrey Han
e6ca847d17 Follow-up to #209: minor consistency changes.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-09 23:15:47 -05:00
Jeffrey Han
8186236556 Merge pull request #209 from yugecin/aspire-fix
Aspire fix
2016-12-09 23:11:42 -05:00
Jeffrey Han
40cf877540 Removed HexideServer.
Looks like it's down for good.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-09 22:56:23 -05:00
yugecin
452daee4d8 bouncy reversearrow 2016-12-10 02:16:58 +01:00
yugecin
8ea4bcf7de expand followcircle on sliderticks 2016-12-10 02:13:56 +01:00
yugecin
5657290abf fix first tick after repeat being ignored 2016-12-10 02:08:37 +01:00
yugecin
ffd1a57755 don't draw sliderticks that the sliderball already passed 2016-12-10 02:04:37 +01:00
yugecin
c87c5a8d7a don't show hitresult fades for sliders when hidden is enabled 2016-12-10 02:01:53 +01:00
yugecin
7a45e1abbb fade out sliders when hidden is enabled 2016-12-10 01:54:29 +01:00
yugecin
fdf936e47b fade in/out letterboxes during breaks 2016-12-10 00:13:07 +01:00
yugecin
915728ec24 force break end when next object shows 2016-12-09 23:13:05 +01:00
yugecin
5f9f68c6e8 check array size before accessing next element (fixes aspire map crash) 2016-12-09 22:16:42 +01:00
yugecin
fd8474365d clamp msPerBeat in timingpoints between 10 and 1000 like upstream game does (thanks to @McKay42 for the suggestion) 2016-12-09 22:14:13 +01:00
Jeffrey Han
38daee002f Follow-up to af667a4.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-08 20:05:08 -05:00
Jeffrey Han
af667a48d5 Added GL version/vendor to error report. (#207)
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-08 20:00:14 -05:00
Jeffrey Han
4b1dc39e4a Follow-up to #205: fixed some compile warnings. 2016-12-06 11:53:27 -05:00
Jeffrey Han
0b9a0e188d Merge pull request #205 from mad-s/master
Improve slider rendering.
2016-12-06 11:37:02 -05:00
Matteo Signer
041014ab47 Fix float constants. 2016-12-03 23:53:48 +01:00
Matteo Signer
9991364077 Improve slider rendering.
Significantly improves looks and performance of sliders, especially on
shared memory graphics models like integegrated GPUs.
No longer renders using cones and a framebuffer, instead renders quads
and triangles for curves, using much less geometry.
2016-12-03 18:46:13 +01:00
Jeffrey Han
79bfa1c255 Properly fix #177.
Previous fix (#186) threw NPE upon failing a song.  Thanks to #155.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-10-13 17:51:51 -04:00
Jeffrey Han
3b847d088d Follow-up to #155.
Some code cleanup and tweaks to the scoreboard display.
2016-10-13 14:41:58 -04:00
Jeffrey Han
21579daa26 Merge pull request #155 from mad-s/master
Add ingame scoreboard
2016-10-13 14:15:02 -04:00
Jeffrey Han
410e6d6765 Destroy SoundController resources before exit.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-10-13 04:52:03 -04:00
Jeffrey Han
2d150c9939 Follow-up to dabfb82.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-10-13 04:20:03 -04:00