Commit Graph
19 Commits
Author SHA1 Message Date
yugecin 3c6b20f4c8 adjust the animations on the first circle of the slider 2016-12-18 14:46:02 +01:00
yugecin 59ed2f9ee3 don't draw animations when hidden is enabled 2016-12-18 13:08:36 +01:00
yugecin 62a7ee0f21 always fadeout slider curve 2016-12-18 13:03:09 +01:00
yugecin cc41a54408 Merge remote-tracking branch 'origin/slider-improvements' into slider-improvements 2016-12-12 17:52:43 +01:00
yugecin 0d9378edb0 remove an unused parameter 2016-12-12 01:23:12 +01:00
yugecin 50912cf72e remove an unused variable 2016-12-12 01:21:37 +01:00
yugecin a3813075d7 fade in sliderticks after repeat 2016-12-12 01:21:05 +01:00
yugecin 83466c9ef5 fade out reversearrows after ball passed them 2016-12-12 01:05:32 +01:00
yugecin 452daee4d8 bouncy reversearrow 2016-12-10 02:16:58 +01:00
yugecin 8ea4bcf7de expand followcircle on sliderticks 2016-12-10 02:13:56 +01:00
yugecin 5657290abf fix first tick after repeat being ignored 2016-12-10 02:08:37 +01:00
yugecin ffd1a57755 don't draw sliderticks that the sliderball already passed 2016-12-10 02:04:37 +01:00
yugecin c87c5a8d7a don't show hitresult fades for sliders when hidden is enabled 2016-12-10 02:01:53 +01:00
yugecin 7a45e1abbb fade out sliders when hidden is enabled 2016-12-10 01:54:29 +01:00
yugecin fdf936e47b fade in/out letterboxes during breaks 2016-12-10 00:13:07 +01:00
yugecin 915728ec24 force break end when next object shows 2016-12-09 23:13:05 +01:00
yugecin 5f9f68c6e8 check array size before accessing next element (fixes aspire map crash) 2016-12-09 22:16:42 +01:00
yugecin fd8474365d clamp msPerBeat in timingpoints between 10 and 1000 like upstream game does (thanks to @McKay42 for the suggestion) 2016-12-09 22:14:13 +01:00
yugecin db36ec390d Fix #177 2016-06-06 11:43:00 +02:00