Commit Graph

1353 Commits

Author SHA1 Message Date
yugecin
7162f8bc7d handle input at higher rate than render rate 2017-01-10 13:02:40 +01:00
yugecin
6857393315 input events 2017-01-10 12:43:05 +01:00
yugecin
e05b675285 moving stuff around again 2017-01-10 12:07:24 +01:00
yugecin
0ceff03bdd log start time 2017-01-09 23:10:51 +01:00
yugecin
9c0eaca4ee moving stuff around 2017-01-09 22:45:52 +01:00
yugecin
e8cac712fc getting rid of the slick (App)GameContainer 2017-01-09 22:42:59 +01:00
yugecin
d5796e5a1e cleanup the prestartupinitializer 2017-01-08 11:23:23 +01:00
yugecin
31a25b297f more oop shit for state transitions 2017-01-08 11:23:06 +01:00
yugecin
6d8f48a03f switching states using fade transitions 2017-01-07 23:14:10 +01:00
yugecin
ebda622c2c guicy new way of running the app 2017-01-07 14:02:33 +01:00
yugecin
3b49792554 ExGon mover 2017-01-01 23:47:11 +01:00
yugecin
bf4bda949c fix hitbox for storyboard mover delete square 2016-12-26 23:37:13 +01:00
yugecin
b562a50254 getting rid of code repetition 2016-12-26 23:36:25 +01:00
yugecin
af50fc01ad hide merged mirror pool option for now 2016-12-25 21:49:08 +01:00
yugecin
ba10b43f7e fix slider circle animation color on mirrored slider 2016-12-25 21:48:44 +01:00
yugecin
bcb1ca1296 attempts to make the ease middle animation decent 2016-12-25 21:11:12 +01:00
yugecin
1c2fac02be set bezier control points in the middle 2016-12-25 21:10:58 +01:00
yugecin
3b91247d12 don't recreate knorkesliders when loading checkpoint (part of #104) 2016-12-25 18:29:57 +01:00
yugecin
bcb805a23a Merge branch 'mergemirror' 2016-12-25 18:13:44 +01:00
yugecin
2821a259bd remove a comment 2016-12-25 18:13:32 +01:00
yugecin
b37e03b3be make mirrored curves work 2016-12-25 18:05:00 +01:00
yugecin
9ec2d1a5a8 attempts to merge mirrored curves 2016-12-25 17:30:09 +01:00
yugecin
0e30a1e0e4 option to define merging slider mirror pool 2016-12-25 16:57:09 +01:00
yugecin
0f0695c34a less text padding in simplebutton, rename sbv2 ease middle button 2016-12-25 16:30:30 +01:00
yugecin
2b5ee7d8b8 middle ease animation for sbv2 2016-12-25 16:22:09 +01:00
yugecin
66b174523b fix msb (2/2) 2016-12-25 15:50:43 +01:00
yugecin
ae84696aa6 fix msb (1/2) 2016-12-25 15:50:30 +01:00
yugecin
2c2ba317b9 prevent index out of bounds ex when loading checkpoint at time before first object 2016-12-25 15:47:25 +01:00
yugecin
eb1b3f3601 Merge branch 'sbv2' 2016-12-25 15:46:50 +01:00
yugecin
ad6ba664f9 add animations to storyboardmovers 2016-12-25 15:46:11 +01:00
yugecin
ce1dd5eba1 CubicStoryboardMover 2016-12-25 14:23:10 +01:00
yugecin
7aafd590f6 QuadraticStoryboardMover 2016-12-25 14:19:22 +01:00
yugecin
c219f078fb use renderutils 2016-12-25 14:19:08 +01:00
yugecin
a392875940 renderutils 2016-12-25 14:18:50 +01:00
yugecin
4d528089d2 add multipoint storyboard mover 2016-12-25 13:58:31 +01:00
yugecin
81431067d8 ability to remove movers 2016-12-25 13:19:54 +01:00
yugecin
ddaa8f5bcc add forgotten file (intellij plz, DMITRY PLZ) 2016-12-25 12:42:09 +01:00
yugecin
414e20ec26 recalculate length and times every x ms when moving 2016-12-25 12:41:40 +01:00
yugecin
bf2e71e39b fix wrong length calculation when adding first mover 2016-12-25 12:35:33 +01:00
yugecin
1803d714a5 basic implementation of sbv2 2016-12-25 12:16:32 +01:00
yugecin
fc32040b2f fix hitresult reversearrow color 2016-12-24 14:49:24 +01:00
yugecin
653d27d7b2 remove the end game timer 2016-12-24 14:43:53 +01:00
yugecin
20194d58b3 post merge stuff 2016-12-24 14:35:36 +01:00
yugecin
a6540044b6 Merge remote-tracking branch 'remotes/original/master' into upstream
# Conflicts:
#	src/itdelatrisu/opsu/Container.java
#	src/itdelatrisu/opsu/GameData.java
#	src/itdelatrisu/opsu/Options.java
#	src/itdelatrisu/opsu/audio/MusicController.java
#	src/itdelatrisu/opsu/objects/Circle.java
#	src/itdelatrisu/opsu/objects/Slider.java
#	src/itdelatrisu/opsu/render/CurveRenderState.java
#	src/itdelatrisu/opsu/states/Game.java
#	src/itdelatrisu/opsu/states/MainMenu.java
#	src/itdelatrisu/opsu/states/SongMenu.java
#	src/itdelatrisu/opsu/ui/Colors.java
#	src/itdelatrisu/opsu/ui/MenuButton.java
2016-12-24 14:35:20 +01:00
Jeffrey Han
aa1babed3b Delayed fade-out of UI after finishing a game.
All elements quickly fade out, and wait 2.5s before switching screens (instead of immediately).

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-24 01:55:43 -05:00
Jeffrey Han
9f2aa7c1fb Star fountain motions.
Star fountains now "randomly" spray upwards, inwards, or outwards.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-23 16:53:12 -05:00
Jeffrey Han
5704b8aa10 Added star fountains to main menu.
- Added MusicController methods to get measure progress (similar to beat progress).
- Workaround for inaccurate track positions after looping by not looping.
- Make sure star duration is positive.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-23 04:03:32 -05:00
Jeffrey Han
106891a259 More star stream tweaks.
- Pass in the max stars in the stream, excluding bursts. (Use 0 for burst-only star streams.)
- Added duration spread setters. (Scoreboard star stream burst now happens faster.)

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-23 01:29:49 -05:00
Jeffrey Han
2d7a4a3eab Fixed bug with watching replays on "Auto" counting as retries.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-23 00:50:45 -05:00
Jeffrey Han
8a7b67b578 Star stream updates. (mad-s/opsu@701ef796)
- Make StarStream directional.
- Burst stars when score rank increases.
2016-12-23 00:40:36 -05:00