Jeffrey Han
e161d0180e
Follow-up to #211 : fix slider hit results not appearing; code cleanup.
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-19 16:33:20 -05:00
Jeffrey Han
d111fc0efe
Merge pull request #211 from yugecin/slider-improvements
...
Slider improvements (fade in ticks, fade out reversearrow, animations)
2016-12-19 14:21:01 -05:00
Jeffrey Han
6bc6441985
Follow-up to #216 .
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-19 14:17:41 -05:00
Jeffrey Han
59ff67b617
Merge pull request #216 from mad-s/slider-endcone
...
Fix #215 .
2016-12-19 14:03:30 -05:00
Matteo Signer
2aa1fd7b4e
Fix OpenGL version requirement.
2016-12-19 17:42:21 +01:00
Matteo Signer
bae3b711cf
Render end cap at all times.
2016-12-19 17:33:10 +01:00
yugecin
e16cae73d1
Merge branch 'animations' into slider-improvements
2016-12-18 16:48:03 +01:00
yugecin
089ff7d0de
minor cleanup
2016-12-18 16:47:55 +01:00
yugecin
3ca2653197
adjust the slider circles alpha when hidden mod is enabled
2016-12-18 16:41:52 +01:00
yugecin
b252f0ec42
use the same fade for reversearrows as circles
2016-12-18 16:37:48 +01:00
yugecin
5be3fdf1a3
fade in slider circles after repeats, hide them if ball does not need to go to them again
2016-12-18 16:18:51 +01:00
yugecin
2260299c4b
don't show reversearrow pop when slider wasn't held
2016-12-18 15:06:21 +01:00
yugecin
55fa6f4070
fix initial circle animation position
2016-12-18 14:53:04 +01:00
yugecin
3c6b20f4c8
adjust the animations on the first circle of the slider
2016-12-18 14:46:02 +01:00
yugecin
59ed2f9ee3
don't draw animations when hidden is enabled
2016-12-18 13:08:36 +01:00
yugecin
62a7ee0f21
always fadeout slider curve
2016-12-18 13:03:09 +01:00
Jeffrey Han
db73fc9e14
Merge pull request #212 from mad-s/master
...
Fix falling sliders with new slider style.
2016-12-14 12:55:58 -05:00
Matteo Signer
2ade7fa349
Fix falling sliders with new slider style.
2016-12-14 15:31:41 +01:00
yugecin
cc41a54408
Merge remote-tracking branch 'origin/slider-improvements' into slider-improvements
2016-12-12 17:52:43 +01:00
yugecin
0d9378edb0
remove an unused parameter
2016-12-12 01:23:12 +01:00
yugecin
50912cf72e
remove an unused variable
2016-12-12 01:21:37 +01:00
yugecin
a3813075d7
fade in sliderticks after repeat
2016-12-12 01:21:05 +01:00
yugecin
83466c9ef5
fade out reversearrows after ball passed them
2016-12-12 01:05:32 +01:00
Jeffrey Han
cc250ad6fc
Follow-up to #210 .
...
Disabled bouncing reverse arrow; minor cleanup.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-10 00:49:33 -05:00
Jeffrey Han
3dad0c93a9
Merge pull request #210 from yugecin/slider-improvements
...
Slider improvements (hidden, followcircle, ticks, reversearrow)
2016-12-10 00:08:49 -05:00
Jeffrey Han
e6ca847d17
Follow-up to #209 : minor consistency changes.
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-09 23:15:47 -05:00
Jeffrey Han
8186236556
Merge pull request #209 from yugecin/aspire-fix
...
Aspire fix
2016-12-09 23:11:42 -05:00
Jeffrey Han
40cf877540
Removed HexideServer.
...
Looks like it's down for good.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-09 22:56:23 -05:00
yugecin
452daee4d8
bouncy reversearrow
2016-12-10 02:16:58 +01:00
yugecin
8ea4bcf7de
expand followcircle on sliderticks
2016-12-10 02:13:56 +01:00
yugecin
5657290abf
fix first tick after repeat being ignored
2016-12-10 02:08:37 +01:00
yugecin
ffd1a57755
don't draw sliderticks that the sliderball already passed
2016-12-10 02:04:37 +01:00
yugecin
c87c5a8d7a
don't show hitresult fades for sliders when hidden is enabled
2016-12-10 02:01:53 +01:00
yugecin
7a45e1abbb
fade out sliders when hidden is enabled
2016-12-10 01:54:29 +01:00
yugecin
fdf936e47b
fade in/out letterboxes during breaks
2016-12-10 00:13:07 +01:00
yugecin
915728ec24
force break end when next object shows
2016-12-09 23:13:05 +01:00
yugecin
5f9f68c6e8
check array size before accessing next element (fixes aspire map crash)
2016-12-09 22:16:42 +01:00
yugecin
fd8474365d
clamp msPerBeat in timingpoints between 10 and 1000 like upstream game does (thanks to @McKay42 for the suggestion)
2016-12-09 22:14:13 +01:00
Jeffrey Han
38daee002f
Follow-up to af667a4
.
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-08 20:05:08 -05:00
Jeffrey Han
af667a48d5
Added GL version/vendor to error report. ( #207 )
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-12-08 20:00:14 -05:00
Jeffrey Han
4b1dc39e4a
Follow-up to #205 : fixed some compile warnings.
2016-12-06 11:53:27 -05:00
Jeffrey Han
0b9a0e188d
Merge pull request #205 from mad-s/master
...
Improve slider rendering.
2016-12-06 11:37:02 -05:00
Matteo Signer
041014ab47
Fix float constants.
2016-12-03 23:53:48 +01:00
Matteo Signer
9991364077
Improve slider rendering.
...
Significantly improves looks and performance of sliders, especially on
shared memory graphics models like integegrated GPUs.
No longer renders using cones and a framebuffer, instead renders quads
and triangles for curves, using much less geometry.
2016-12-03 18:46:13 +01:00
Jeffrey Han
79bfa1c255
Properly fix #177 .
...
Previous fix (#186 ) threw NPE upon failing a song. Thanks to #155 .
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-10-13 17:51:51 -04:00
Jeffrey Han
3b847d088d
Follow-up to #155 .
...
Some code cleanup and tweaks to the scoreboard display.
2016-10-13 14:41:58 -04:00
Jeffrey Han
21579daa26
Merge pull request #155 from mad-s/master
...
Add ingame scoreboard
2016-10-13 14:15:02 -04:00
Jeffrey Han
410e6d6765
Destroy SoundController resources before exit.
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-10-13 04:52:03 -04:00
Jeffrey Han
2d150c9939
Follow-up to dabfb82
.
...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-10-13 04:20:03 -04:00
Jeffrey Han
dabfb827ee
Use Download class to download track previews into a Temp/ directory.
...
AudioSystem.getAudioInputStream(URL) was causing issues, so just download the files using the more robust Download class.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
2016-10-13 04:12:47 -04:00