Uses of Package
org.newdawn.slick.openal

Packages that use org.newdawn.slick.openal
org.newdawn.slick.openal This package contains the nitty gritty sound manipulation code for using OpenAL with standard audio formats. 
 

Classes in org.newdawn.slick.openal used by org.newdawn.slick.openal
AiffData
          Utitlity class for loading wavefiles.
Audio
          The description of of audio data loaded by the AudioLoader
AudioImpl
          A sound that can be played through OpenAL
OggData
          Data describing the sounds in a OGG file
OpenALStreamPlayer
          A generic tool to work on a supplied stream, pulling out PCM data and buffered it to OpenAL as required.
SoundStore
          Responsible for holding and playing the sounds used in the game.
WaveData
          Utitlity class for loading wavefiles.
 



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