public final class ATIVertexArrayObject
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static int |
GL_ARRAY_OBJECT_BUFFER_ATI |
static int |
GL_ARRAY_OBJECT_OFFSET_ATI |
static int |
GL_DISCARD_ATI |
static int |
GL_DYNAMIC_ATI |
static int |
GL_OBJECT_BUFFER_SIZE_ATI |
static int |
GL_OBJECT_BUFFER_USAGE_ATI |
static int |
GL_PRESERVE_ATI |
static int |
GL_STATIC_ATI |
Modifier and Type | Method and Description |
---|---|
static void |
glArrayObjectATI(int array,
int size,
int type,
int stride,
int buffer,
int offset) |
static void |
glFreeObjectBufferATI(int buffer) |
static void |
glGetArrayObjectATI(int array,
int pname,
java.nio.FloatBuffer params) |
static void |
glGetArrayObjectATI(int array,
int pname,
java.nio.IntBuffer params) |
static void |
glGetObjectBufferATI(int buffer,
int pname,
java.nio.FloatBuffer params) |
static void |
glGetObjectBufferATI(int buffer,
int pname,
java.nio.IntBuffer params) |
static int |
glGetObjectBufferiATI(int buffer,
int pname)
Overloads glGetObjectBufferivATI.
|
static void |
glGetVariantArrayObjectATI(int id,
int pname,
java.nio.FloatBuffer params) |
static void |
glGetVariantArrayObjectATI(int id,
int pname,
java.nio.IntBuffer params) |
static boolean |
glIsObjectBufferATI(int buffer) |
static int |
glNewObjectBufferATI(java.nio.ByteBuffer pPointer,
int usage) |
static int |
glNewObjectBufferATI(java.nio.DoubleBuffer pPointer,
int usage) |
static int |
glNewObjectBufferATI(java.nio.FloatBuffer pPointer,
int usage) |
static int |
glNewObjectBufferATI(java.nio.IntBuffer pPointer,
int usage) |
static int |
glNewObjectBufferATI(int pPointer_size,
int usage) |
static int |
glNewObjectBufferATI(java.nio.ShortBuffer pPointer,
int usage) |
static void |
glUpdateObjectBufferATI(int buffer,
int offset,
java.nio.ByteBuffer pPointer,
int preserve) |
static void |
glUpdateObjectBufferATI(int buffer,
int offset,
java.nio.DoubleBuffer pPointer,
int preserve) |
static void |
glUpdateObjectBufferATI(int buffer,
int offset,
java.nio.FloatBuffer pPointer,
int preserve) |
static void |
glUpdateObjectBufferATI(int buffer,
int offset,
java.nio.IntBuffer pPointer,
int preserve) |
static void |
glUpdateObjectBufferATI(int buffer,
int offset,
java.nio.ShortBuffer pPointer,
int preserve) |
static void |
glVariantArrayObjectATI(int id,
int type,
int stride,
int buffer,
int offset) |
public static final int GL_STATIC_ATI
public static final int GL_DYNAMIC_ATI
public static final int GL_PRESERVE_ATI
public static final int GL_DISCARD_ATI
public static final int GL_OBJECT_BUFFER_SIZE_ATI
public static final int GL_OBJECT_BUFFER_USAGE_ATI
public static final int GL_ARRAY_OBJECT_BUFFER_ATI
public static final int GL_ARRAY_OBJECT_OFFSET_ATI
public static int glNewObjectBufferATI(int pPointer_size, int usage)
public static int glNewObjectBufferATI(java.nio.ByteBuffer pPointer, int usage)
public static int glNewObjectBufferATI(java.nio.DoubleBuffer pPointer, int usage)
public static int glNewObjectBufferATI(java.nio.FloatBuffer pPointer, int usage)
public static int glNewObjectBufferATI(java.nio.IntBuffer pPointer, int usage)
public static int glNewObjectBufferATI(java.nio.ShortBuffer pPointer, int usage)
public static boolean glIsObjectBufferATI(int buffer)
public static void glUpdateObjectBufferATI(int buffer, int offset, java.nio.ByteBuffer pPointer, int preserve)
public static void glUpdateObjectBufferATI(int buffer, int offset, java.nio.DoubleBuffer pPointer, int preserve)
public static void glUpdateObjectBufferATI(int buffer, int offset, java.nio.FloatBuffer pPointer, int preserve)
public static void glUpdateObjectBufferATI(int buffer, int offset, java.nio.IntBuffer pPointer, int preserve)
public static void glUpdateObjectBufferATI(int buffer, int offset, java.nio.ShortBuffer pPointer, int preserve)
public static void glGetObjectBufferATI(int buffer, int pname, java.nio.FloatBuffer params)
public static void glGetObjectBufferATI(int buffer, int pname, java.nio.IntBuffer params)
public static int glGetObjectBufferiATI(int buffer, int pname)
public static void glFreeObjectBufferATI(int buffer)
public static void glArrayObjectATI(int array, int size, int type, int stride, int buffer, int offset)
public static void glGetArrayObjectATI(int array, int pname, java.nio.FloatBuffer params)
public static void glGetArrayObjectATI(int array, int pname, java.nio.IntBuffer params)
public static void glVariantArrayObjectATI(int id, int type, int stride, int buffer, int offset)
public static void glGetVariantArrayObjectATI(int id, int pname, java.nio.FloatBuffer params)
public static void glGetVariantArrayObjectATI(int id, int pname, java.nio.IntBuffer params)
Copyright © 2002-2009 lwjgl.org. All Rights Reserved.