public final class ATIVertexStreams
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static int |
GL_MAX_VERTEX_STREAMS_ATI |
static int |
GL_VERTEX_SOURCE_ATI |
static int |
GL_VERTEX_STREAM0_ATI |
static int |
GL_VERTEX_STREAM1_ATI |
static int |
GL_VERTEX_STREAM2_ATI |
static int |
GL_VERTEX_STREAM3_ATI |
static int |
GL_VERTEX_STREAM4_ATI |
static int |
GL_VERTEX_STREAM5_ATI |
static int |
GL_VERTEX_STREAM6_ATI |
static int |
GL_VERTEX_STREAM7_ATI |
Modifier and Type | Method and Description |
---|---|
static void |
glClientActiveVertexStreamATI(int stream) |
static void |
glNormalStream3bATI(int stream,
byte x,
byte y,
byte z) |
static void |
glNormalStream3dATI(int stream,
double x,
double y,
double z) |
static void |
glNormalStream3fATI(int stream,
float x,
float y,
float z) |
static void |
glNormalStream3iATI(int stream,
int x,
int y,
int z) |
static void |
glNormalStream3sATI(int stream,
short x,
short y,
short z) |
static void |
glVertexBlendEnvfATI(int pname,
float param) |
static void |
glVertexBlendEnviATI(int pname,
int param) |
static void |
glVertexStream2dATI(int stream,
double x,
double y) |
static void |
glVertexStream2fATI(int stream,
float x,
float y) |
static void |
glVertexStream2iATI(int stream,
int x,
int y) |
static void |
glVertexStream2sATI(int stream,
short x,
short y) |
static void |
glVertexStream3dATI(int stream,
double x,
double y,
double z) |
static void |
glVertexStream3fATI(int stream,
float x,
float y,
float z) |
static void |
glVertexStream3iATI(int stream,
int x,
int y,
int z) |
static void |
glVertexStream3sATI(int stream,
short x,
short y,
short z) |
static void |
glVertexStream4dATI(int stream,
double x,
double y,
double z,
double w) |
static void |
glVertexStream4fATI(int stream,
float x,
float y,
float z,
float w) |
static void |
glVertexStream4iATI(int stream,
int x,
int y,
int z,
int w) |
static void |
glVertexStream4sATI(int stream,
short x,
short y,
short z,
short w) |
public static final int GL_MAX_VERTEX_STREAMS_ATI
public static final int GL_VERTEX_SOURCE_ATI
public static final int GL_VERTEX_STREAM0_ATI
public static final int GL_VERTEX_STREAM1_ATI
public static final int GL_VERTEX_STREAM2_ATI
public static final int GL_VERTEX_STREAM3_ATI
public static final int GL_VERTEX_STREAM4_ATI
public static final int GL_VERTEX_STREAM5_ATI
public static final int GL_VERTEX_STREAM6_ATI
public static final int GL_VERTEX_STREAM7_ATI
public static void glVertexStream2fATI(int stream, float x, float y)
public static void glVertexStream2dATI(int stream, double x, double y)
public static void glVertexStream2iATI(int stream, int x, int y)
public static void glVertexStream2sATI(int stream, short x, short y)
public static void glVertexStream3fATI(int stream, float x, float y, float z)
public static void glVertexStream3dATI(int stream, double x, double y, double z)
public static void glVertexStream3iATI(int stream, int x, int y, int z)
public static void glVertexStream3sATI(int stream, short x, short y, short z)
public static void glVertexStream4fATI(int stream, float x, float y, float z, float w)
public static void glVertexStream4dATI(int stream, double x, double y, double z, double w)
public static void glVertexStream4iATI(int stream, int x, int y, int z, int w)
public static void glVertexStream4sATI(int stream, short x, short y, short z, short w)
public static void glNormalStream3bATI(int stream, byte x, byte y, byte z)
public static void glNormalStream3fATI(int stream, float x, float y, float z)
public static void glNormalStream3dATI(int stream, double x, double y, double z)
public static void glNormalStream3iATI(int stream, int x, int y, int z)
public static void glNormalStream3sATI(int stream, short x, short y, short z)
public static void glClientActiveVertexStreamATI(int stream)
public static void glVertexBlendEnvfATI(int pname, float param)
public static void glVertexBlendEnviATI(int pname, int param)
Copyright © 2002-2009 lwjgl.org. All Rights Reserved.