public final class NVHalfFloat
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static int |
GL_HALF_FLOAT_NV
Accepted by the <type> argument of VertexPointer, NormalPointer,
ColorPointer, TexCoordPointer, FogCoordPointerEXT,
SecondaryColorPointerEXT, VertexWeightPointerEXT, VertexAttribPointerNV,
DrawPixels, ReadPixels, TexImage1D, TexImage2D, TexImage3D, TexSubImage1D,
TexSubImage2D, TexSubImage3D, and GetTexImage:
|
Modifier and Type | Method and Description |
---|---|
static void |
glColor3hNV(short red,
short green,
short blue) |
static void |
glColor4hNV(short red,
short green,
short blue,
short alpha) |
static void |
glFogCoordhNV(short fog) |
static void |
glMultiTexCoord1hNV(int target,
short s) |
static void |
glMultiTexCoord2hNV(int target,
short s,
short t) |
static void |
glMultiTexCoord3hNV(int target,
short s,
short t,
short r) |
static void |
glMultiTexCoord4hNV(int target,
short s,
short t,
short r,
short q) |
static void |
glNormal3hNV(short nx,
short ny,
short nz) |
static void |
glSecondaryColor3hNV(short red,
short green,
short blue) |
static void |
glTexCoord1hNV(short s) |
static void |
glTexCoord2hNV(short s,
short t) |
static void |
glTexCoord3hNV(short s,
short t,
short r) |
static void |
glTexCoord4hNV(short s,
short t,
short r,
short q) |
static void |
glVertex2hNV(short x,
short y) |
static void |
glVertex3hNV(short x,
short y,
short z) |
static void |
glVertex4hNV(short x,
short y,
short z,
short w) |
static void |
glVertexAttrib1hNV(int index,
short x) |
static void |
glVertexAttrib2hNV(int index,
short x,
short y) |
static void |
glVertexAttrib3hNV(int index,
short x,
short y,
short z) |
static void |
glVertexAttrib4hNV(int index,
short x,
short y,
short z,
short w) |
static void |
glVertexAttribs1NV(int index,
java.nio.ShortBuffer attribs) |
static void |
glVertexAttribs2NV(int index,
java.nio.ShortBuffer attribs) |
static void |
glVertexAttribs3NV(int index,
java.nio.ShortBuffer attribs) |
static void |
glVertexAttribs4NV(int index,
java.nio.ShortBuffer attribs) |
static void |
glVertexWeighthNV(short weight) |
public static final int GL_HALF_FLOAT_NV
public static void glVertex2hNV(short x, short y)
public static void glVertex3hNV(short x, short y, short z)
public static void glVertex4hNV(short x, short y, short z, short w)
public static void glNormal3hNV(short nx, short ny, short nz)
public static void glColor3hNV(short red, short green, short blue)
public static void glColor4hNV(short red, short green, short blue, short alpha)
public static void glTexCoord1hNV(short s)
public static void glTexCoord2hNV(short s, short t)
public static void glTexCoord3hNV(short s, short t, short r)
public static void glTexCoord4hNV(short s, short t, short r, short q)
public static void glMultiTexCoord1hNV(int target, short s)
public static void glMultiTexCoord2hNV(int target, short s, short t)
public static void glMultiTexCoord3hNV(int target, short s, short t, short r)
public static void glMultiTexCoord4hNV(int target, short s, short t, short r, short q)
public static void glFogCoordhNV(short fog)
public static void glSecondaryColor3hNV(short red, short green, short blue)
public static void glVertexWeighthNV(short weight)
public static void glVertexAttrib1hNV(int index, short x)
public static void glVertexAttrib2hNV(int index, short x, short y)
public static void glVertexAttrib3hNV(int index, short x, short y, short z)
public static void glVertexAttrib4hNV(int index, short x, short y, short z, short w)
public static void glVertexAttribs1NV(int index, java.nio.ShortBuffer attribs)
public static void glVertexAttribs2NV(int index, java.nio.ShortBuffer attribs)
public static void glVertexAttribs3NV(int index, java.nio.ShortBuffer attribs)
public static void glVertexAttribs4NV(int index, java.nio.ShortBuffer attribs)
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